2012-04-25 15:02:11 +00:00
|
|
|
????-??-?? Technology Preview 2
|
|
|
|
-------------------------------
|
2012-06-09 20:26:34 +00:00
|
|
|
|
|
|
|
Previews :
|
|
|
|
* Scaling is now logarithmic (slower when zoomed).
|
|
|
|
* Drawing now takes advantage of multiple CPU cores.
|
|
|
|
|
|
|
|
3D Explorer:
|
|
|
|
* Added ground texture and skybox.
|
|
|
|
* Progressive rendering now takes advantage of multiple CPU cores.
|
|
|
|
|
|
|
|
Scenery :
|
|
|
|
* Added clouds hardness to light.
|
|
|
|
* Added sun halo control.
|
2012-06-10 09:30:30 +00:00
|
|
|
* New cloud model with 2 noises : one for the global shape and one for edges.
|
2012-06-17 15:59:20 +00:00
|
|
|
* Terrain shadows have been improved and are now configurable.
|
2012-06-25 20:11:15 +00:00
|
|
|
* New sky model (based on Preetham's work).
|
2012-07-02 15:35:10 +00:00
|
|
|
* Textures ranges are now using curves.
|
2012-06-09 20:26:34 +00:00
|
|
|
|
|
|
|
Rendering :
|
|
|
|
* New texture model (perpendicular displacement and thickness).
|
2012-06-15 09:31:11 +00:00
|
|
|
* Added full scene antialiasing (FSAA).
|
2012-06-09 20:26:34 +00:00
|
|
|
|
|
|
|
GUI :
|
|
|
|
* Improved curve rendering.
|
|
|
|
* New material editor.
|
2012-06-15 09:31:11 +00:00
|
|
|
* Added render timer.
|
2012-06-27 10:30:00 +00:00
|
|
|
* Previews locations and render params are now saved.
|
2012-06-27 12:49:51 +00:00
|
|
|
* Added grid and axis labels to curve editor.
|
2012-06-26 19:36:50 +00:00
|
|
|
* Added camera location to previews.
|
2012-07-04 17:50:32 +00:00
|
|
|
* Added toggles and choices to configure some previews.
|
2012-07-05 15:01:58 +00:00
|
|
|
* Added layer sorting.
|
2012-06-09 20:26:34 +00:00
|
|
|
|
|
|
|
Misc :
|
|
|
|
* Version handling in saved files.
|
2012-04-25 15:02:11 +00:00
|
|
|
|
|
|
|
2012-04-20 Technology Preview 1
|
|
|
|
-------------------------------
|
2012-06-09 20:26:34 +00:00
|
|
|
|
|
|
|
First preview version :
|
|
|
|
* Ground with simple texture layers
|
|
|
|
* Water with waves, transparency and reflection
|
|
|
|
* Sky with sun
|
|
|
|
* Atmosphere with fog
|
|
|
|
* Cloud 3d layers
|
|
|
|
* Two-pass rendering
|
|
|
|
* Form-based GUI, with real-time previews
|