paysages3d/src/definition/DefinitionWatcher.cpp

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#include "DefinitionWatcher.h"
#include "IntDiff.h"
#include "FloatDiff.h"
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#include "DefinitionNode.h"
#include "Logs.h"
DefinitionWatcher::DefinitionWatcher() {
}
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void DefinitionWatcher::nodeChanged(const DefinitionNode *node, const DefinitionDiff *diff) {
string type_name = node->getTypeName();
if (type_name == "int") {
IntDiff *int_diff = (IntDiff *)diff;
intNodeChanged(node->getPath(), int_diff->getNewValue(), int_diff->getOldValue());
} else if (type_name == "float") {
FloatDiff *float_diff = (FloatDiff *)diff;
floatNodeChanged(node->getPath(), float_diff->getNewValue(), float_diff->getOldValue());
}
}
void DefinitionWatcher::intNodeChanged(const string &, int, int) {
}
void DefinitionWatcher::floatNodeChanged(const string &, double, double) {
}
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void DefinitionWatcher::startWatching(const DefinitionNode *root, const string &path, bool init_diff) {
DefinitionNode *node = root->findByPath(path);
if (node) {
node->addWatcher(this, init_diff);
} else {
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Logs::warning("Definition") << "Node not found for watching : " << path << endl;
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}
}