2015-09-29 20:31:25 +00:00
|
|
|
#include "BaseTestCase.h"
|
|
|
|
#include "GodRaysSampler.h"
|
|
|
|
|
|
|
|
#include "SpaceSegment.h"
|
|
|
|
#include "Vector3.h"
|
|
|
|
#include "LightingManager.h"
|
|
|
|
#include "LightSource.h"
|
|
|
|
#include "LightFilter.h"
|
|
|
|
#include "LightComponent.h"
|
|
|
|
#include "Color.h"
|
|
|
|
|
|
|
|
TEST(GodRaysSampler, getBounds)
|
|
|
|
{
|
|
|
|
GodRaysSampler sampler;
|
|
|
|
|
|
|
|
sampler.setAltitudes(-5.0, 300.0);
|
|
|
|
sampler.setCameraLocation(Vector3(100.0, 0.0, 8000.0));
|
|
|
|
sampler.setQuality(10.0, 500.0, 1.0);
|
|
|
|
sampler.reset();
|
|
|
|
|
|
|
|
SpaceSegment bounds = sampler.getBounds();
|
|
|
|
|
|
|
|
EXPECT_VECTOR3_COORDS(bounds.getStart(), -400.0, -5.0, 7500.0);
|
|
|
|
EXPECT_VECTOR3_COORDS(bounds.getEnd(), 600.0, 300.0, 8500.0);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST(GodRaysSampler, getSamples)
|
|
|
|
{
|
|
|
|
GodRaysSampler sampler;
|
|
|
|
|
|
|
|
sampler.setAltitudes(-50.0, 100.0);
|
|
|
|
sampler.setQuality(10.0, 100.0, 1.0);
|
|
|
|
sampler.reset();
|
|
|
|
|
|
|
|
int x, y, z;
|
|
|
|
sampler.getSamples(&x, &y, &z);
|
|
|
|
|
|
|
|
EXPECT_EQ(21, x);
|
|
|
|
EXPECT_EQ(16, y);
|
|
|
|
EXPECT_EQ(21, z);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST(GodRaysSampler, setQuality)
|
|
|
|
{
|
|
|
|
GodRaysSampler sampler;
|
|
|
|
|
|
|
|
sampler.setQuality(0.0);
|
|
|
|
EXPECT_DOUBLE_EQ(5.0, sampler.getSamplingStep());
|
|
|
|
EXPECT_DOUBLE_EQ(100.0, sampler.getMaxLength());
|
|
|
|
EXPECT_DOUBLE_EQ(5.0, sampler.getWalkStep());
|
|
|
|
|
|
|
|
sampler.setQuality(0.5);
|
|
|
|
EXPECT_DOUBLE_EQ(1.0, sampler.getSamplingStep());
|
|
|
|
EXPECT_DOUBLE_EQ(100.0, sampler.getMaxLength());
|
|
|
|
EXPECT_DOUBLE_EQ(0.12195121951, sampler.getWalkStep());
|
|
|
|
|
|
|
|
sampler.setQuality(1.0);
|
|
|
|
EXPECT_DOUBLE_EQ(0.55555555555, sampler.getSamplingStep());
|
|
|
|
EXPECT_DOUBLE_EQ(100.0, sampler.getMaxLength());
|
|
|
|
EXPECT_DOUBLE_EQ(0.06172839506, sampler.getWalkStep());
|
|
|
|
}
|
|
|
|
|
|
|
|
class GodRayLightSource: public LightSource
|
|
|
|
{
|
|
|
|
virtual bool getLightsAt(std::vector<LightComponent> &result, const Vector3 &location) const override
|
|
|
|
{
|
|
|
|
LightComponent light;
|
2015-10-07 22:47:14 +00:00
|
|
|
light.altered = true;
|
2015-09-29 20:31:25 +00:00
|
|
|
light.color = Color(fabs(location.x), fabs(location.y), fabs(location.z));
|
|
|
|
result.push_back(light);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
TEST(GodRaysSampler, getRawLight)
|
|
|
|
{
|
|
|
|
class TestLightFilter: public LightFilter
|
|
|
|
{
|
|
|
|
virtual bool applyLightFilter(LightComponent &light, const Vector3 &at) override
|
|
|
|
{
|
|
|
|
if (at.x > 0.5)
|
|
|
|
{
|
|
|
|
light.color.r = 0.1;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
GodRayLightSource light_source;
|
|
|
|
TestLightFilter filter;
|
|
|
|
LightingManager lighting;
|
|
|
|
lighting.registerSource(&light_source);
|
|
|
|
lighting.registerFilter(&filter);
|
|
|
|
|
|
|
|
GodRaysSampler sampler;
|
|
|
|
sampler.setLighting(&lighting);
|
|
|
|
|
|
|
|
EXPECT_COLOR_RGBA(sampler.getRawLight(Vector3(0.0, 0.0, 0.0), false), 0.0, 0.0, 0.0, 1.0);
|
|
|
|
EXPECT_COLOR_RGBA(sampler.getRawLight(Vector3(1.0, 2.0, -6.0), false), 1.0, 2.0, 6.0, 1.0);
|
|
|
|
|
|
|
|
EXPECT_COLOR_RGBA(sampler.getRawLight(Vector3(0.0, 0.0, 0.0), true), 0.0, 0.0, 0.0, 1.0);
|
|
|
|
EXPECT_COLOR_RGBA(sampler.getRawLight(Vector3(1.0, 2.0, -6.0), true), 0.1, 2.0, 6.0, 1.0);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST(GodRaysSampler, getCachedLight)
|
|
|
|
{
|
|
|
|
class TestLightFilter: public LightFilter
|
|
|
|
{
|
|
|
|
virtual bool applyLightFilter(LightComponent &, const Vector3 &at) override
|
|
|
|
{
|
|
|
|
return at.x <= 10.0 or at.x >= 50.0;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
GodRayLightSource light_source;
|
|
|
|
TestLightFilter filter;
|
|
|
|
LightingManager lighting;
|
|
|
|
lighting.registerSource(&light_source);
|
|
|
|
lighting.registerFilter(&filter);
|
|
|
|
|
|
|
|
GodRaysSampler sampler;
|
|
|
|
|
|
|
|
sampler.setLighting(&lighting);
|
|
|
|
sampler.setQuality(5.0, 100.0, 1.0);
|
|
|
|
sampler.setAltitudes(-10.0, 10.0);
|
|
|
|
sampler.reset();
|
|
|
|
|
|
|
|
// outside the sampler, considered full light
|
|
|
|
EXPECT_DOUBLE_EQ(1.0, sampler.getCachedLight(Vector3(0.0, 15.0, 0.0)));
|
|
|
|
EXPECT_DOUBLE_EQ(1.0, sampler.getCachedLight(Vector3(0.0, -15.0, 0.0)));
|
|
|
|
EXPECT_DOUBLE_EQ(1.0, sampler.getCachedLight(Vector3(-120.0, 0.0, 0.0)));
|
|
|
|
EXPECT_DOUBLE_EQ(1.0, sampler.getCachedLight(Vector3(120.0, 0.0, 0.0)));
|
|
|
|
EXPECT_DOUBLE_EQ(1.0, sampler.getCachedLight(Vector3(0.0, 0.0, -100.1)));
|
|
|
|
EXPECT_DOUBLE_EQ(1.0, sampler.getCachedLight(Vector3(0.0, 0.0, 100.1)));
|
|
|
|
|
|
|
|
// at sampling point
|
|
|
|
EXPECT_DOUBLE_EQ(1.0, sampler.getCachedLight(Vector3(0.0, 0.0, 0.0)));
|
|
|
|
EXPECT_DOUBLE_EQ(1.0, sampler.getCachedLight(Vector3(0.0, 5.0, 10.0)));
|
|
|
|
EXPECT_DOUBLE_EQ(1.0, sampler.getCachedLight(Vector3(5.0, 5.0, 10.0)));
|
|
|
|
EXPECT_DOUBLE_EQ(1.0, sampler.getCachedLight(Vector3(10.0, 5.0, 10.0)));
|
|
|
|
EXPECT_DOUBLE_EQ(0.0, sampler.getCachedLight(Vector3(15.0, 5.0, 10.0)));
|
|
|
|
EXPECT_DOUBLE_EQ(0.0, sampler.getCachedLight(Vector3(20.0, 5.0, 10.0)));
|
|
|
|
|
|
|
|
// in between sampling points
|
|
|
|
EXPECT_DOUBLE_EQ(0.5, sampler.getCachedLight(Vector3(12.5, 5.0, 10.0)));
|
|
|
|
}
|