2015-09-29 23:08:15 +00:00
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#include "GodRaysDefinition.h"
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#include "FloatNode.h"
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2015-11-09 21:30:46 +00:00
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GodRaysDefinition::GodRaysDefinition(DefinitionNode *parent) : DefinitionNode(parent, "godrays", "godrays") {
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2015-09-29 23:08:15 +00:00
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penetration = new FloatNode(this, "penetration", 0.01);
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resistance = new FloatNode(this, "resistance", 0.3);
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boost = new FloatNode(this, "boost", 8.0);
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}
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