2012-06-08 12:28:46 +00:00
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#include "baseexplorerchunk.h"
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BaseExplorerChunk::BaseExplorerChunk(Renderer* renderer)
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{
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_renderer = renderer;
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priority = 0.0;
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_reset_needed = false;
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_texture = new QImage(1, 1, QImage::Format_ARGB32);
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_texture_id = 0;
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_texture_changed = false;
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_texture_current_size = 0;
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_texture_max_size = 0;
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}
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BaseExplorerChunk::~BaseExplorerChunk()
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{
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_lock_data.lock();
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delete _texture;
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_lock_data.unlock();
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}
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bool BaseExplorerChunk::maintain()
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{
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bool subchanged;
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_lock_data.lock();
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if (_reset_needed)
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{
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_reset_needed = false;
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_texture_current_size = 0;
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onResetEvent();
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}
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_lock_data.unlock();
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subchanged = onMaintainEvent();
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// Improve texture resolution
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if (_texture_current_size < _texture_max_size)
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{
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int new_texture_size = _texture_current_size ? _texture_current_size * 2 : 1;
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QImage* new_image = new QImage(_texture->scaled(new_texture_size + 1, new_texture_size + 1, Qt::IgnoreAspectRatio, Qt::FastTransformation));
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for (int j = 0; j <= new_texture_size; j++)
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{
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for (int i = 0; i <= new_texture_size; i++)
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{
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if (_texture_current_size <= 1 || i % 2 != 0 || j % 2 != 0)
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{
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2012-06-08 15:28:29 +00:00
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Color color = getTextureColor((double)i / (double)new_texture_size, 1.0 - (double)j / (double)new_texture_size);
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2012-06-08 12:28:46 +00:00
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new_image->setPixel(i, j, colorTo32BitBGRA(&color));
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}
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}
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}
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_lock_data.lock();
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delete _texture;
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_texture = new_image;
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_texture_current_size = new_texture_size;
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_texture_changed = true;
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_lock_data.unlock();
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return true;
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}
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else
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{
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return subchanged;
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}
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}
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void BaseExplorerChunk::updatePriority(CameraDefinition* camera)
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{
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2012-06-08 19:06:16 +00:00
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if (_reset_needed || (_texture_max_size > 1 && _texture_current_size <= 1))
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2012-06-08 12:28:46 +00:00
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{
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priority = 1000.0;
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}
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else if (_texture_current_size == _texture_max_size)
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{
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priority = -1000.0;
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}
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else
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{
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priority = getDisplayedSizeHint(camera) - _texture_current_size;
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}
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onCameraEvent(camera);
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}
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void BaseExplorerChunk::render(QGLWidget* widget)
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{
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// Put texture in place
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_lock_data.lock();
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if (_texture_changed)
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{
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_texture_changed = false;
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if (_texture_id)
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{
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widget->deleteTexture(_texture_id);
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}
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// TODO Only do the scale if not power-of-two textures are unsupported by GPU
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_texture_id = widget->bindTexture(_texture->scaled(_texture_current_size, _texture_current_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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//_texture_id = widget->bindTexture(*_texture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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}
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else
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{
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glBindTexture(GL_TEXTURE_2D, _texture_id);
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}
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_lock_data.unlock();
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// Delegate poly rendering to subclass
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onRenderEvent(widget);
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}
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void BaseExplorerChunk::askReset()
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{
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_reset_needed = true;
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}
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void BaseExplorerChunk::setMaxTextureSize(int size)
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{
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_texture_max_size = size;
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}
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void BaseExplorerChunk::onCameraEvent(CameraDefinition* camera)
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{
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}
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void BaseExplorerChunk::onResetEvent()
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{
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}
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bool BaseExplorerChunk::onMaintainEvent()
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{
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return false;
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}
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void BaseExplorerChunk::onRenderEvent(QGLWidget* widget)
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{
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}
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double BaseExplorerChunk::getDisplayedSizeHint(CameraDefinition* camera)
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{
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return 0.0;
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}
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Color BaseExplorerChunk::getTextureColor(double x, double y)
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{
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return COLOR_TRANSPARENT;
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}
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