54 lines
1.3 KiB
C
54 lines
1.3 KiB
C
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#ifndef _PAYSAGES_TEXTURES_H_
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#define _PAYSAGES_TEXTURES_H_
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#include "shared/types.h"
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#include <stdio.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct
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{
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Zone* zone;
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NoiseGenerator* bump_noise;
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Color color;
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} TextureDefinition;
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typedef struct
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{
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int unused;
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} TextureQuality;
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typedef struct
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{
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int unused;
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} TextureEnvironment;
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void texturesInit();
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void texturesSave(FILE* f);
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void texturesLoad(FILE* f);
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int texturesGetLayerCount();
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int texturesAddLayer();
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void texturesDeleteLayer(int layer);
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TextureDefinition texturesCreateDefinition();
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void texturesDeleteDefinition(TextureDefinition definition);
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void texturesCopyDefinition(TextureDefinition source, TextureDefinition* destination);
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void texturesSetDefinition(int layer, TextureDefinition definition);
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TextureDefinition texturesGetDefinition(int layer);
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void texturesSetQuality(TextureQuality quality);
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TextureQuality texturesGetQuality();
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Color texturesGetLayerColorCustom(Vector3 location, double shadowing, double detail, TextureDefinition* definition, TextureQuality* quality, TextureEnvironment* environment);
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Color texturesGetColorCustom(Vector3 location, double shadowing, double detail, TextureQuality* quality, TextureEnvironment* environment);
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Color texturesGetColor(Vector3 location);
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#ifdef __cplusplus
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}
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#endif
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#endif
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