paysages3d/gui_qt/widgetwanderer.h

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#ifndef _PAYSAGES_QT_WIDGETWANDERER_H_
#define _PAYSAGES_QT_WIDGETWANDERER_H_
#include <QGLWidget>
#include "../lib_paysages/camera.h"
#include "../lib_paysages/terrain.h"
#include "../lib_paysages/water.h"
class WidgetWanderer : public QGLWidget
{
Q_OBJECT
public:
WidgetWanderer(QWidget* parent, CameraDefinition* camera);
public slots:
void resetCamera();
void validateCamera();
protected:
void keyPressEvent(QKeyEvent* event);
void mousePressEvent(QMouseEvent* event);
void mouseMoveEvent(QMouseEvent* event);
void wheelEvent(QWheelEvent* event);
void initializeGL();
void resizeGL(int w, int h);
void paintGL();
private:
CameraDefinition _current_camera;
CameraDefinition* _base_camera;
TerrainDefinition terrain;
WaterDefinition water;
int last_mouse_x;
int last_mouse_y;
};
#endif