paysages3d/src/definition/CloudsDefinition.h

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#ifndef CLOUDSDEFINITION_H
#define CLOUDSDEFINITION_H
#include "definition_global.h"
#include "Layers.h"
namespace paysages {
namespace definition {
class DEFINITIONSHARED_EXPORT CloudsDefinition : public Layers {
public:
CloudsDefinition(DefinitionNode *parent);
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inline CloudLayerDefinition *getCloudLayer(int position) const {
return (CloudLayerDefinition *)getLayer(position);
}
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typedef enum { CLOUDS_PRESET_PARTLY_CLOUDY } CloudsPreset;
void applyPreset(CloudsPreset preset, RandomGenerator &random = RandomGeneratorDefault);
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};
}
}
#endif // CLOUDSDEFINITION_H