#include "VegetationInstance.h"
VegetationInstance::VegetationInstance(const VegetationModelDefinition &model, const Vector3 &base, double size,
double angle)
: model(model), base(base), size(size), angle(angle) {
}
VegetationInstance VegetationInstance::displace(const Vector3 &location, const Vector3 &normal) const {
return VegetationInstance(model, location, size, angle);