paysages3d/src/render/opengl/OpenGLVegetationInstance.cpp

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#include "OpenGLVegetationInstance.h"
#include "VegetationInstance.h"
OpenGLVegetationInstance::OpenGLVegetationInstance(const VegetationInstance &wrapped) : wrapped(wrapped) {
}
void OpenGLVegetationInstance::setDistance(double distance)
{
this->distance = distance;
}