paysages3d/gui_qt/formclouds.cpp

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#include "formclouds.h"
#include "../lib_paysages/clouds.h"
#include "../lib_paysages/color.h"
#include "../lib_paysages/euclid.h"
#include "../lib_paysages/scenery.h"
#include "../lib_paysages/shared/constants.h"
#include "tools.h"
static CloudsDefinition _definition;
static CloudsLayerDefinition _layer;
/**************** Previews ****************/
class PreviewCloudsCoverage:public Preview
{
public:
PreviewCloudsCoverage(QWidget* parent):Preview(parent)
{
_renderer = rendererCreate();
_renderer.render_quality = 3;
_preview_layer = cloudsLayerCreateDefinition();
}
protected:
QColor getColor(double x, double y)
{
Vector3 eye, look;
Color color_layer, result;
eye.x = 0.0;
eye.y = scaling;
eye.z = -10.0 * scaling;
look.x = x * 0.01 / scaling;
look.y = -y * 0.01 / scaling - 0.3;
look.z = 1.0;
look = v3Normalize(look);
result = COLOR_BLUE;
color_layer = cloudsGetLayerColor(&_preview_layer, &_renderer, eye, v3Add(eye, v3Scale(look, 1000.0)));
colorMask(&result, &color_layer);
return colorToQColor(result);
}
void updateData()
{
cloudsLayerCopyDefinition(&_layer, &_preview_layer);
}
private:
Renderer _renderer;
CloudsLayerDefinition _preview_layer;
};
/**************** Form ****************/
FormClouds::FormClouds(QWidget *parent):
BaseForm(parent, false, true)
{
_definition = cloudsCreateDefinition();
_layer = cloudsLayerCreateDefinition();
addPreview(new PreviewCloudsCoverage(parent), "Layer coverage (no lighting)");
addInputDouble("Start altitude", &_layer.ymin, -10.0, 250.0, 0.5, 5.0);
addInputDouble("Max density altitude", &_layer.ycenter, -10.0, 250.0, 0.5, 5.0);
addInputDouble("End altitude", &_layer.ymax, -10.0, 250.0, 0.5, 5.0);
addInputNoise("Noise", _layer.noise);
addInputDouble("Coverage", &_layer.coverage, 0.0, 1.0, 0.01, 0.1);
addInputDouble("Scaling", &_layer.scaling, 1.0, 100.0, 0.5, 5.0);
addInputColor("Base color", &_layer.material.base);
addInputDouble("Light reflection", &_layer.material.reflection, 0.0, 1.0, 0.01, 0.1);
addInputDouble("Light reflection shininess", &_layer.material.shininess, 0.0, 20.0, 0.1, 1.0);
addInputDouble("Transparency depth", &_layer.transparencydepth, 0.0, 100.0, 0.5, 5.0);
addInputDouble("Light traversal depth", &_layer.lighttraversal, 0.0, 100.0, 0.5, 5.0);
addInputDouble("Minimum lighting", &_layer.minimumlight, 0.0, 1.0, 0.01, 0.1);
revertConfig();
}
void FormClouds::revertConfig()
{
sceneryGetClouds(&_definition);
setLayerCount(cloudsGetLayerCount(&_definition));
BaseForm::revertConfig();
}
void FormClouds::applyConfig()
{
scenerySetClouds(&_definition);
BaseForm::applyConfig();
}
void FormClouds::configChangeEvent()
{
cloudsLayerCopyDefinition(&_layer, cloudsGetLayer(&_definition, currentLayer()));
cloudsValidateDefinition(&_definition);
BaseForm::configChangeEvent();
}
void FormClouds::layerAddedEvent()
{
if (cloudsAddLayer(&_definition) > 0)
{
BaseForm::layerAddedEvent();
}
}
void FormClouds::layerDeletedEvent(int layer)
{
cloudsDeleteLayer(&_definition, layer);
BaseForm::layerDeletedEvent(layer);
}
void FormClouds::layerSelectedEvent(int layer)
{
cloudsLayerCopyDefinition(cloudsGetLayer(&_definition, layer), &_layer);
BaseForm::layerSelectedEvent(layer);
}