2011-12-17 10:55:37 +00:00
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#ifndef _PAYSAGES_SKY_H_
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#define _PAYSAGES_SKY_H_
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#include "shared/types.h"
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2012-03-08 15:10:25 +00:00
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#include "color.h"
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2012-01-22 22:06:11 +00:00
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#include "lighting.h"
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2012-04-22 17:12:39 +00:00
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#include "pack.h"
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2011-12-17 10:55:37 +00:00
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2011-12-23 22:58:50 +00:00
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#ifdef __cplusplus
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extern "C" {
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#endif
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2011-12-17 10:55:37 +00:00
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typedef struct
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{
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double daytime;
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2012-03-08 15:10:25 +00:00
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ColorGradation* sun_color;
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2011-12-17 10:55:37 +00:00
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double sun_radius;
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2012-03-08 15:10:25 +00:00
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ColorGradation* zenith_color;
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ColorGradation* haze_color;
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2011-12-17 10:55:37 +00:00
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double haze_height;
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double haze_smoothing;
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2012-03-08 15:10:25 +00:00
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ColorGradation* _sky_gradation;
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2011-12-17 10:55:37 +00:00
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} SkyDefinition;
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void skyInit();
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2012-02-12 16:57:29 +00:00
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void skyQuit();
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2012-04-22 17:12:39 +00:00
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void skySave(PackStream* stream, SkyDefinition* definition);
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void skyLoad(PackStream* stream, SkyDefinition* definition);
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2011-12-17 10:55:37 +00:00
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SkyDefinition skyCreateDefinition();
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2012-01-23 23:45:33 +00:00
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void skyDeleteDefinition(SkyDefinition* definition);
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void skyCopyDefinition(SkyDefinition* source, SkyDefinition* destination);
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2011-12-17 10:55:37 +00:00
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void skyValidateDefinition(SkyDefinition* definition);
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2012-01-23 23:45:33 +00:00
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int skyGetLights(SkyDefinition* sky, LightDefinition* lights, int max_lights);
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Color skyGetColor(SkyDefinition* definition, Renderer* renderer, Vector3 eye, Vector3 look);
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2012-01-29 21:45:58 +00:00
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void skyRender(SkyDefinition* definition, Renderer* renderer);
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2012-05-08 14:07:47 +00:00
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Vector3 skyGetSunDirection(SkyDefinition* definition);
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Color skyGetSunColor(SkyDefinition* definition);
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Color skyGetZenithColor(SkyDefinition* definition);
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2011-12-17 10:55:37 +00:00
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2011-12-23 22:58:50 +00:00
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#ifdef __cplusplus
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}
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#endif
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2011-12-17 10:55:37 +00:00
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#endif
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