paysages3d/gui_qt/dialogheightmap.h

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#ifndef _PAYSAGES_QT_DIALOGHEIGHTMAP_H_
#define _PAYSAGES_QT_DIALOGHEIGHTMAP_H_
#include <QLabel>
#include "../lib_paysages/terrain/public.h"
#include "tools.h"
#include "widgetheightmap.h"
class DialogHeightMap : public DialogWithPreview
{
Q_OBJECT
public:
explicit DialogHeightMap(QWidget* parent, TerrainDefinition* terrain);
static bool editHeightMap(QWidget* parent, TerrainDefinition* terrain);
public slots:
virtual void accept();
void revert();
private slots:
void angleHChanged(int value);
void angleVChanged(int value);
void brushModeChanged(int value);
void brushSizeChanged(int value);
void brushSmoothingChanged(int value);
void brushStrengthChanged(int value);
void heightmapChanged();
//void loadFromFile();
private:
TerrainDefinition* _value_original;
TerrainDefinition* _value_modified;
QLabel* _info_memory;
WidgetHeightMap* _3dview;
};
#endif