paysages3d/gui_qt/dialoglayers.cpp

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#include "dialoglayers.h"
#include <QVBoxLayout>
#include <QHBoxLayout>
#include <QPushButton>
#include <QWidget>
#include "baseformlayer.h"
/**************** Dialog form ****************/
DialogLayers::DialogLayers(QWidget *parent, Layers* layers, QString title, FormLayerBuilder form_builder) : DialogWithPreview(parent)
{
QPushButton* button;
QWidget* buttons;
_layers = layers;
setLayout(new QVBoxLayout());
_form = form_builder(this, _layers);
_form->hideButtons();
layout()->addWidget(_form);
buttons = new QWidget(this);
buttons->setLayout(new QHBoxLayout());
layout()->addWidget(buttons);
layout()->setAlignment(buttons, Qt::AlignBottom);
button = new QPushButton(tr("Validate"), buttons);
buttons->layout()->addWidget(button);
QObject::connect(button, SIGNAL(clicked()), this, SLOT(accept()));
button = new QPushButton(tr("Reset"), buttons);
buttons->layout()->addWidget(button);
QObject::connect(button, SIGNAL(clicked()), this, SLOT(revert()));
button = new QPushButton(tr("Cancel"), buttons);
buttons->layout()->addWidget(button);
QObject::connect(button, SIGNAL(clicked()), this, SLOT(reject()));
setWindowTitle(tr("Paysages 3D - ") + title);
}
DialogLayers::~DialogLayers()
{
}
bool DialogLayers::editLayers(QWidget* parent, Layers* layers, QString title, FormLayerBuilder form_builder)
{
int result;
DialogLayers* dialog = new DialogLayers(parent, layers, title, form_builder);
result = dialog->exec();
delete dialog;
return result != 0;
}
void DialogLayers::closeEvent(QCloseEvent*)
{
reject();
}
void DialogLayers::accept()
{
_form->applyConfig();
QDialog::accept();
}
void DialogLayers::revert()
{
_form->revertConfig();
}