paysages3d/src/rendering/geoarea.c

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C
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#include "geoarea.h"
#include "tools.h"
GeoArea geoareaCreate()
{
GeoArea result;
result.location_x = -40.0;
result.location_z = -40.0;
result.size_x = 80.0;
result.size_z = 80.0;
return result;
}
void geoareaDelete(GeoArea* geoarea)
{
UNUSED(geoarea);
}
void geoareaCopy(GeoArea* source, GeoArea* destination)
{
*destination = *source;
}
void geoareaValidate(GeoArea* geoarea)
{
if (geoarea->size_x < 0.000000001)
{
geoarea->size_x = 0.000000001;
}
if (geoarea->size_z < 0.000000001)
{
geoarea->size_z = 0.000000001;
}
}
void geoareaSave(PackStream* stream, GeoArea* geoarea)
{
packWriteDouble(stream, &geoarea->location_x);
packWriteDouble(stream, &geoarea->location_z);
packWriteDouble(stream, &geoarea->size_x);
packWriteDouble(stream, &geoarea->size_z);
}
void geoareaLoad(PackStream* stream, GeoArea* geoarea)
{
packReadDouble(stream, &geoarea->location_x);
packReadDouble(stream, &geoarea->location_z);
packReadDouble(stream, &geoarea->size_x);
packReadDouble(stream, &geoarea->size_z);
}
void geoareaToLocal(GeoArea* geoarea, double absolute_x, double absolute_z, double* local_x, double* local_z)
{
*local_x = (absolute_x - geoarea->location_x) / geoarea->size_x;
*local_z = (absolute_z - geoarea->location_z) / geoarea->size_z;
}
void geoareaFromLocal(GeoArea* geoarea, double local_x, double local_z, double* absolute_x, double* absolute_z)
{
*absolute_x = geoarea->location_x + local_x * geoarea->size_x;
*absolute_z = geoarea->location_z + local_z * geoarea->size_z;
}