2013-11-09 18:13:28 +00:00
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#ifndef FLUIDMEDIUMINTERFACE_H
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#define FLUIDMEDIUMINTERFACE_H
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#include "software_global.h"
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namespace paysages {
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namespace software {
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/*!
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* \brief Interface to a fluid medium compatible class.
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*/
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class SOFTWARESHARED_EXPORT FluidMediumInterface
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{
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public:
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/*!
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2013-11-11 14:42:11 +00:00
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* Return true if the object may change the fluid medium on the given segment.
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* When returning true, the object may alter 'segment' to limit its influence.
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2013-11-09 18:13:28 +00:00
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*/
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2013-11-11 14:42:11 +00:00
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virtual bool checkInfluence(SpaceSegment& segment) const = 0;
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2013-11-09 18:13:28 +00:00
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};
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}
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}
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#endif // FLUIDMEDIUMINTERFACE_H
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