2012-12-18 16:20:38 +00:00
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#include "parallel.h"
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#include <assert.h>
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#include "../system.h"
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2013-10-20 12:53:53 +00:00
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#include "Thread.h"
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2013-10-20 13:01:57 +00:00
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#include "Mutex.h"
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2012-12-18 16:20:38 +00:00
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#define PARALLEL_MAX_THREADS 20
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typedef enum
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{
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PARALLEL_WORKER_STATUS_VOID,
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PARALLEL_WORKER_STATUS_RUNNING,
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PARALLEL_WORKER_STATUS_DONE
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} ParallelWorkerStatus;
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typedef struct
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{
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Thread* thread;
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ParallelWork* work;
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ParallelWorkerStatus status;
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int unit;
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int result;
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} ParallelWorker;
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struct ParallelWork
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{
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int units;
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int running;
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ParallelUnitFunction unit_function;
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ParallelWorker workers[PARALLEL_MAX_THREADS];
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void* data;
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};
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ParallelWork* parallelWorkCreate(ParallelUnitFunction func, int units, void* data)
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{
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ParallelWork* result;
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result = (ParallelWork*)malloc(sizeof(ParallelWork));
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result->units = units;
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result->running = 0;
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result->unit_function = func;
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result->data = data;
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return result;
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}
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void parallelWorkDelete(ParallelWork* work)
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{
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assert(!work->running);
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free(work);
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}
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static void* _workerThreadCallback(ParallelWorker* worker)
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{
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worker->result = worker->work->unit_function(worker->work, worker->unit, worker->work->data);
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worker->status = PARALLEL_WORKER_STATUS_DONE;
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return NULL;
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}
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static int _runNextWorker(ParallelWorker workers[], int worker_count, int unit)
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{
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int i;
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while (1)
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{
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for (i = 0; i < worker_count; i++)
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{
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ParallelWorker* worker = workers + i;
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if (worker->status == PARALLEL_WORKER_STATUS_VOID)
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{
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worker->status = PARALLEL_WORKER_STATUS_RUNNING;
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worker->result = 0;
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worker->unit = unit;
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worker->thread = threadCreate((ThreadFunction)_workerThreadCallback, worker);
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return 0;
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}
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else if (worker->status == PARALLEL_WORKER_STATUS_DONE)
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{
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int result = worker->result;
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worker->status = PARALLEL_WORKER_STATUS_RUNNING;
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worker->result = 0;
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worker->unit = unit;
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threadJoin(worker->thread);
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worker->thread = threadCreate((ThreadFunction)_workerThreadCallback, worker);
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return result;
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}
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}
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timeSleepMs(50);
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}
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}
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int parallelWorkPerform(ParallelWork* work, int workers)
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{
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int i, done, result;
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assert(!work->running);
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result = 0;
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if (workers <= 0)
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{
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workers = systemGetCoreCount();
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}
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if (workers > PARALLEL_MAX_THREADS)
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{
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workers = PARALLEL_MAX_THREADS;
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}
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work->running = 1;
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/* Init workers */
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for (i = 0; i < workers; i++)
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{
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work->workers[i].status = PARALLEL_WORKER_STATUS_VOID;
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work->workers[i].work = work;
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}
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/* Perform run */
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for (done = 0; done < work->units; done++)
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{
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if (_runNextWorker(work->workers, workers, done))
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{
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result++;
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}
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}
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/* Wait and clean up workers */
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for (i = 0; i < workers; i++)
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{
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if (work->workers[i].status != PARALLEL_WORKER_STATUS_VOID)
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{
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threadJoin(work->workers[i].thread);
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if (work->workers[i].result)
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{
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result++;
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}
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}
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}
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work->running = 0;
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return result;
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}
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2013-07-04 15:36:41 +00:00
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2013-07-06 22:30:14 +00:00
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#define QUEUE_SIZE 1000
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2013-07-04 15:36:41 +00:00
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typedef enum
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{
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JOB_STATE_FREE,
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JOB_STATE_PENDING,
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JOB_STATE_PROCESSING,
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JOB_STATE_TOCOLLECT
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} EnumJobState;
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typedef struct
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{
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EnumJobState state;
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int id;
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FuncParallelJob process;
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void* data;
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} ParallelJob;
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struct ParallelQueue
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{
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int collect;
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volatile int stopping;
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Mutex* lock;
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int workers_count;
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Thread** workers;
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ParallelJob* jobs;
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int jobs_count; /** Number of jobs in queue (all status except JOB_STATE_FREE) */
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int jobs_index_free; /** Index of next free position */
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int jobs_index_collect; /** Index of first job to collect */
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int jobs_index_pending; /** Index of first pending job to process */
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int jobs_next_id;
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};
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static void* _queueThreadCallback(ParallelQueue* queue)
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{
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ParallelJob* job;
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while (!queue->stopping)
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{
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/* Try to take a job */
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mutexAcquire(queue->lock);
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job = queue->jobs + queue->jobs_index_pending;
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if (job->state == JOB_STATE_PENDING)
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{
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2013-07-06 22:30:14 +00:00
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if (queue->jobs_index_pending >= QUEUE_SIZE - 1)
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2013-07-04 15:36:41 +00:00
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{
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queue->jobs_index_pending = 0;
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}
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else
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{
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queue->jobs_index_pending++;
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}
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job->state = JOB_STATE_PROCESSING;
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}
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else
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{
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job = NULL;
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}
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mutexRelease(queue->lock);
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if (job)
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{
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/* Process the job */
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job->process(queue, job->id, job->data, 0);
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mutexAcquire(queue->lock);
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if (queue->collect)
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{
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job->state = JOB_STATE_TOCOLLECT;
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/* TODO jobs_index_collect ? */
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}
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else
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{
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job->state = JOB_STATE_FREE;
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2013-07-06 22:30:14 +00:00
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queue->jobs_count--;
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2013-07-04 15:36:41 +00:00
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}
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mutexRelease(queue->lock);
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}
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2013-07-06 22:30:14 +00:00
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else
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{
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timeSleepMs(50);
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}
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2013-07-04 15:36:41 +00:00
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}
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return NULL;
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}
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ParallelQueue* parallelQueueCreate(int collect)
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{
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int i;
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assert(!collect); /* Not fully implemented yet ! */
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ParallelQueue* queue = malloc(sizeof(ParallelQueue));
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queue->collect = collect;
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queue->stopping = 0;
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queue->lock = mutexCreate();
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2013-07-06 22:30:14 +00:00
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queue->jobs = malloc(sizeof(ParallelJob) * QUEUE_SIZE);
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for (i = 0; i < QUEUE_SIZE; i++)
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2013-07-04 15:36:41 +00:00
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{
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2013-07-06 22:30:14 +00:00
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queue->jobs[i].state = JOB_STATE_FREE;
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2013-07-04 15:36:41 +00:00
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}
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queue->jobs_count = 0;
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queue->jobs_index_free = 0;
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queue->jobs_index_collect = 0;
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queue->jobs_index_pending = 0;
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queue->jobs_next_id = 1;
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2013-07-06 22:30:14 +00:00
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/* Start workers */
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queue->workers_count = systemGetCoreCount();
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queue->workers = malloc(sizeof(Thread*) * queue->workers_count);
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for (i = 0; i < queue->workers_count; i++)
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{
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queue->workers[i] = threadCreate((ThreadFunction)_queueThreadCallback, queue);
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}
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2013-07-04 15:36:41 +00:00
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return queue;
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}
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void parallelQueueDelete(ParallelQueue* queue)
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{
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parallelQueueInterrupt(queue);
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assert(!queue->collect || queue->jobs[queue->jobs_index_collect].state != JOB_STATE_TOCOLLECT);
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2013-07-06 22:30:14 +00:00
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assert(queue->jobs_count == 0);
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2013-07-04 15:36:41 +00:00
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mutexDestroy(queue->lock);
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free(queue->jobs);
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free(queue->workers);
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free(queue);
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}
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void parallelQueueInterrupt(ParallelQueue* queue)
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{
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int i;
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if (!queue->stopping)
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{
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queue->stopping = 1;
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for (i = 0; i < queue->workers_count; i++)
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{
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threadJoin(queue->workers[i]);
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}
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}
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}
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2013-07-06 22:30:26 +00:00
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void parallelQueueWait(ParallelQueue* queue)
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{
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while (queue->jobs_count > 0)
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{
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timeSleepMs(100);
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}
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}
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2013-07-04 15:36:41 +00:00
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int parallelQueueAddJob(ParallelQueue* queue, FuncParallelJob func_process, void* data)
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{
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if (queue->stopping)
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{
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return 0;
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}
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/* Wait for a free slot */
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while (queue->jobs[queue->jobs_index_free].state != JOB_STATE_FREE)
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{
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timeSleepMs(50);
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if (queue->stopping)
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{
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return 0;
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}
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}
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/* Prepare the job */
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ParallelJob job;
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job.state = JOB_STATE_PENDING;
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job.id = queue->jobs_next_id++;
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job.process = func_process;
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job.data = data;
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/* Add the job to the queue */
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mutexAcquire(queue->lock);
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if (queue->stopping)
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{
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mutexRelease(queue->lock);
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return 0;
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}
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queue->jobs[queue->jobs_index_free] = job;
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2013-07-06 22:30:14 +00:00
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if (queue->jobs_index_free >= QUEUE_SIZE - 1)
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2013-07-04 15:36:41 +00:00
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{
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queue->jobs_index_free = 0;
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}
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else
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{
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queue->jobs_index_free++;
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}
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queue->jobs_count++;
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assert(queue->jobs_count <= QUEUE_SIZE);
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mutexRelease(queue->lock);
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return job.id;
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}
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int parallelQueueCollectJobs(FuncParallelJob func_collect)
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{
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/* TODO */
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return 0;
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}
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