2013-12-01 18:24:53 +00:00
|
|
|
#include "CloudBasicLayerRenderer.h"
|
|
|
|
|
|
|
|
#include "CloudLayerDefinition.h"
|
|
|
|
#include "SoftwareRenderer.h"
|
|
|
|
#include "NoiseGenerator.h"
|
|
|
|
#include "Curve.h"
|
|
|
|
#include "AtmosphereRenderer.h"
|
2013-12-08 19:54:34 +00:00
|
|
|
#include "AtmosphereResult.h"
|
|
|
|
#include "LightComponent.h"
|
2013-12-04 21:52:18 +00:00
|
|
|
#include "clouds/BaseCloudsModel.h"
|
|
|
|
#include "SurfaceMaterial.h"
|
2015-09-13 16:58:11 +00:00
|
|
|
#include "Logs.h"
|
2013-12-01 18:24:53 +00:00
|
|
|
|
2015-09-13 16:58:11 +00:00
|
|
|
struct CloudSegment
|
2013-12-01 18:24:53 +00:00
|
|
|
{
|
|
|
|
Vector3 start;
|
|
|
|
Vector3 end;
|
|
|
|
double length;
|
2015-09-13 16:58:11 +00:00
|
|
|
};
|
2013-12-01 18:24:53 +00:00
|
|
|
|
|
|
|
CloudBasicLayerRenderer::CloudBasicLayerRenderer(SoftwareRenderer* parent):
|
|
|
|
BaseCloudLayerRenderer(parent)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
2013-12-04 21:52:18 +00:00
|
|
|
static inline double _getDistanceToBorder(BaseCloudsModel* model, Vector3 position)
|
2013-12-01 18:24:53 +00:00
|
|
|
{
|
2013-12-04 21:52:18 +00:00
|
|
|
return model->getDensity(position);
|
2013-12-01 18:24:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Go through the cloud layer to find segments (parts of the lookup that are inside the cloud).
|
|
|
|
*
|
|
|
|
* @param definition The cloud layer
|
|
|
|
* @param renderer The renderer environment
|
|
|
|
* @param start Start position of the lookup (already optimized)
|
|
|
|
* @param direction Normalized direction of the lookup
|
|
|
|
* @param detail Level of noise detail required
|
|
|
|
* @param max_segments Maximum number of segments to collect
|
|
|
|
* @param max_inside_length Maximum length to spend inside the cloud
|
|
|
|
* @param max_total_length Maximum lookup length
|
|
|
|
* @param inside_length Resulting length inside cloud (sum of all segments length)
|
|
|
|
* @param total_length Resulting lookup length
|
|
|
|
* @param out_segments Allocated space to fill found segments
|
|
|
|
* @return Number of segments found
|
|
|
|
*/
|
2015-09-13 16:58:11 +00:00
|
|
|
int CloudBasicLayerRenderer::findSegments(BaseCloudsModel *model, const Vector3 &start, const Vector3 &direction, int max_segments, double max_inside_length, double max_total_length, double* inside_length, double* total_length, CloudSegment* out_segments)
|
2013-12-01 18:24:53 +00:00
|
|
|
{
|
2013-12-17 22:01:36 +00:00
|
|
|
double ymin, ymax;
|
2013-12-01 18:24:53 +00:00
|
|
|
int inside, segment_count;
|
|
|
|
double current_total_length, current_inside_length;
|
2013-12-18 21:09:35 +00:00
|
|
|
double step_length, segment_length;
|
2013-12-20 16:30:27 +00:00
|
|
|
double min_step, max_step;
|
|
|
|
double noise_distance;
|
2013-12-01 18:24:53 +00:00
|
|
|
Vector3 walker, step, segment_start;
|
|
|
|
double render_precision;
|
|
|
|
|
|
|
|
if (max_segments <= 0)
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2013-12-17 22:01:36 +00:00
|
|
|
model->getAltitudeRange(&ymin, &ymax);
|
|
|
|
|
2013-12-20 16:30:27 +00:00
|
|
|
model->getDetailRange(&min_step, &max_step);
|
2015-09-13 16:58:11 +00:00
|
|
|
render_precision = max_step - quality * (max_step - min_step);
|
2013-12-01 18:24:53 +00:00
|
|
|
if (render_precision > max_total_length / 10.0)
|
|
|
|
{
|
|
|
|
render_precision = max_total_length / 10.0;
|
|
|
|
}
|
|
|
|
else if (render_precision < max_total_length / 2000.0)
|
|
|
|
{
|
|
|
|
render_precision = max_total_length / 2000.0;
|
|
|
|
}
|
|
|
|
|
|
|
|
segment_count = 0;
|
|
|
|
current_total_length = 0.0;
|
|
|
|
current_inside_length = 0.0;
|
|
|
|
segment_length = 0.0;
|
|
|
|
walker = start;
|
2013-12-04 21:52:18 +00:00
|
|
|
noise_distance = _getDistanceToBorder(model, start) * render_precision;
|
2013-12-17 22:01:36 +00:00
|
|
|
inside = 0;
|
2013-12-11 10:32:10 +00:00
|
|
|
step = direction.scale(render_precision);
|
2013-12-01 18:24:53 +00:00
|
|
|
|
|
|
|
do
|
|
|
|
{
|
2013-12-11 10:32:10 +00:00
|
|
|
walker = walker.add(step);
|
|
|
|
step_length = step.getNorm();
|
2013-12-04 21:52:18 +00:00
|
|
|
noise_distance = _getDistanceToBorder(model, walker) * render_precision;
|
2013-12-01 18:24:53 +00:00
|
|
|
current_total_length += step_length;
|
|
|
|
|
|
|
|
if (noise_distance > 0.0)
|
|
|
|
{
|
|
|
|
if (inside)
|
|
|
|
{
|
|
|
|
// inside the cloud
|
|
|
|
segment_length += step_length;
|
|
|
|
current_inside_length += step_length;
|
2013-12-11 10:32:10 +00:00
|
|
|
step = direction.scale((noise_distance < render_precision) ? render_precision : noise_distance);
|
2013-12-01 18:24:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// entering the cloud
|
|
|
|
inside = 1;
|
2013-12-18 21:09:35 +00:00
|
|
|
segment_length = 0.0;
|
|
|
|
segment_start = walker;
|
2013-12-01 18:24:53 +00:00
|
|
|
current_inside_length += segment_length;
|
2013-12-11 10:32:10 +00:00
|
|
|
step = direction.scale(render_precision);
|
2013-12-01 18:24:53 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (inside)
|
|
|
|
{
|
|
|
|
// exiting the cloud
|
2013-12-18 21:09:35 +00:00
|
|
|
segment_length += step_length;
|
|
|
|
current_inside_length += step_length;
|
2013-12-01 18:24:53 +00:00
|
|
|
|
|
|
|
out_segments->start = segment_start;
|
2013-12-18 21:09:35 +00:00
|
|
|
out_segments->end = walker;
|
2013-12-01 18:24:53 +00:00
|
|
|
out_segments->length = segment_length;
|
|
|
|
out_segments++;
|
|
|
|
if (++segment_count >= max_segments)
|
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
inside = 0;
|
2013-12-11 10:32:10 +00:00
|
|
|
step = direction.scale(render_precision);
|
2013-12-01 18:24:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// searching for a cloud
|
2013-12-11 10:32:10 +00:00
|
|
|
step = direction.scale((noise_distance > -render_precision) ? render_precision : -noise_distance);
|
2013-12-01 18:24:53 +00:00
|
|
|
}
|
|
|
|
}
|
2013-12-17 22:01:36 +00:00
|
|
|
} while (inside || (walker.y >= ymin - 0.001 && walker.y <= ymax + 0.001 && current_total_length < max_total_length && current_inside_length < max_inside_length));
|
2013-12-01 18:24:53 +00:00
|
|
|
|
|
|
|
*total_length = current_total_length;
|
|
|
|
*inside_length = current_inside_length;
|
|
|
|
return segment_count;
|
|
|
|
}
|
|
|
|
|
2013-12-04 21:52:18 +00:00
|
|
|
Color CloudBasicLayerRenderer::getColor(BaseCloudsModel *model, const Vector3 &eye, const Vector3 &location)
|
2013-12-01 18:24:53 +00:00
|
|
|
{
|
|
|
|
int i, segment_count;
|
2013-12-20 16:30:27 +00:00
|
|
|
double max_length, total_length, inside_length;
|
2013-12-01 18:24:53 +00:00
|
|
|
Vector3 start, end, direction;
|
|
|
|
Color result, col;
|
|
|
|
CloudSegment segments[20];
|
|
|
|
|
|
|
|
start = eye;
|
|
|
|
end = location;
|
2013-12-04 21:52:18 +00:00
|
|
|
if (!optimizeSearchLimits(model, &start, &end))
|
2013-12-01 18:24:53 +00:00
|
|
|
{
|
|
|
|
return COLOR_TRANSPARENT;
|
|
|
|
}
|
|
|
|
|
|
|
|
direction = end.sub(start);
|
|
|
|
max_length = direction.getNorm();
|
|
|
|
direction = direction.normalize();
|
|
|
|
result = COLOR_TRANSPARENT;
|
|
|
|
|
2013-12-20 16:30:27 +00:00
|
|
|
double ymin, ymax;
|
|
|
|
model->getAltitudeRange(&ymin, &ymax);
|
2013-12-30 16:22:01 +00:00
|
|
|
double transparency_depth = (ymax - ymin) * 0.5;
|
2013-12-01 18:24:53 +00:00
|
|
|
|
2015-09-13 16:58:11 +00:00
|
|
|
segment_count = findSegments(model, start, direction, 20, transparency_depth, max_length, &inside_length, &total_length, segments);
|
2013-12-01 18:24:53 +00:00
|
|
|
for (i = segment_count - 1; i >= 0; i--)
|
|
|
|
{
|
2015-08-19 17:14:59 +00:00
|
|
|
SurfaceMaterial material(COLOR_WHITE);
|
2013-12-04 21:52:18 +00:00
|
|
|
material.hardness = 0.25;
|
2013-12-17 22:01:36 +00:00
|
|
|
material.reflection = 0.0;
|
|
|
|
material.shininess = 0.0;
|
2013-12-25 18:45:56 +00:00
|
|
|
material.validate();
|
2013-12-04 21:52:18 +00:00
|
|
|
|
2013-12-08 19:54:34 +00:00
|
|
|
col = parent->applyLightingToSurface(segments[i].start, parent->getAtmosphereRenderer()->getSunDirection(), material);
|
2013-12-04 21:52:18 +00:00
|
|
|
|
2013-12-30 16:22:01 +00:00
|
|
|
double power = col.getPower();
|
|
|
|
if (power > 0.2)
|
|
|
|
{
|
|
|
|
col.r += (power - 0.2) * 1.5;
|
|
|
|
col.g += (power - 0.2) * 1.5;
|
|
|
|
col.b += (power - 0.2) * 1.5;
|
|
|
|
}
|
|
|
|
|
2013-12-04 21:52:18 +00:00
|
|
|
col.a = (segments[i].length >= transparency_depth) ? 1.0 : (segments[i].length / transparency_depth);
|
2013-12-11 09:24:35 +00:00
|
|
|
result.mask(col);
|
2013-12-01 18:24:53 +00:00
|
|
|
}
|
2013-12-04 21:52:18 +00:00
|
|
|
if (inside_length >= transparency_depth)
|
2013-12-01 18:24:53 +00:00
|
|
|
{
|
|
|
|
result.a = 1.0;
|
|
|
|
}
|
|
|
|
|
|
|
|
double a = result.a;
|
|
|
|
result = parent->getAtmosphereRenderer()->applyAerialPerspective(start, result).final;
|
|
|
|
result.a = a;
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2013-12-08 19:54:34 +00:00
|
|
|
bool CloudBasicLayerRenderer::alterLight(BaseCloudsModel *model, LightComponent* light, const Vector3 &, const Vector3 &location)
|
2013-12-01 18:24:53 +00:00
|
|
|
{
|
2013-12-18 21:09:35 +00:00
|
|
|
Vector3 start, end, direction;
|
2013-12-01 18:24:53 +00:00
|
|
|
double inside_depth, total_depth, factor;
|
|
|
|
CloudSegment segments[20];
|
|
|
|
|
|
|
|
start = location;
|
2013-12-18 21:09:35 +00:00
|
|
|
direction = light->direction.scale(-1.0);
|
|
|
|
end = location.add(direction.scale(10000.0));
|
2013-12-04 21:52:18 +00:00
|
|
|
if (not optimizeSearchLimits(model, &start, &end))
|
2013-12-01 18:24:53 +00:00
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2013-12-20 16:30:27 +00:00
|
|
|
double ymin, ymax;
|
|
|
|
model->getAltitudeRange(&ymin, &ymax);
|
2013-12-30 16:22:01 +00:00
|
|
|
double light_traversal = (ymax - ymin) * 1.2;
|
2015-09-13 16:58:11 +00:00
|
|
|
findSegments(model, start, direction, 20, light_traversal, end.sub(start).getNorm(), &inside_depth, &total_depth, segments);
|
2013-12-01 18:24:53 +00:00
|
|
|
|
2013-12-04 21:52:18 +00:00
|
|
|
if (light_traversal < 0.0001)
|
2013-12-01 18:24:53 +00:00
|
|
|
{
|
|
|
|
factor = 0.0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2013-12-04 21:52:18 +00:00
|
|
|
factor = inside_depth / light_traversal;
|
2013-12-01 18:24:53 +00:00
|
|
|
if (factor > 1.0)
|
|
|
|
{
|
|
|
|
factor = 1.0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-12-18 21:09:35 +00:00
|
|
|
double miminum_light = 0.3;
|
2013-12-04 21:52:18 +00:00
|
|
|
factor = 1.0 - (1.0 - miminum_light) * factor;
|
2013-12-01 18:24:53 +00:00
|
|
|
|
|
|
|
light->color.r *= factor;
|
|
|
|
light->color.g *= factor;
|
|
|
|
light->color.b *= factor;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|