123 lines
2.6 KiB
C++
123 lines
2.6 KiB
C++
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#include "AtmosphereDefinition.h"
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#include "PackStream.h"
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AtmosphereDefinition::AtmosphereDefinition(BaseDefinition* parent):
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BaseDefinition(parent)
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{
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}
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AtmosphereDefinition::~AtmosphereDefinition()
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{
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}
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void AtmosphereDefinition::save(PackStream* stream) const
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{
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stream->write((int*)&model);
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stream->write(&hour);
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stream->write(&minute);
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sun_color.save(stream);
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stream->write(&sun_radius);
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stream->write(&dome_lighting);
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stream->write(&humidity);
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}
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void AtmosphereDefinition::load(PackStream* stream)
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{
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stream->read((int*)&model);
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stream->read(&hour);
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stream->read(&minute);
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sun_color.load(stream);
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stream->read(&sun_radius);
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stream->read(&dome_lighting);
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stream->read(&humidity);
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validate();
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}
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void AtmosphereDefinition::copy(BaseDefinition* _destination) const
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{
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AtmosphereDefinition* destination = (AtmosphereDefinition*)_destination;
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destination->model = model;
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destination->hour = hour;
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destination->minute = minute;
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destination->sun_color = sun_color;
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destination->sun_radius = sun_radius;
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destination->dome_lighting = dome_lighting;
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destination->humidity = humidity;
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destination->validate();
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}
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void AtmosphereDefinition::validate()
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{
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if (hour < 0)
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{
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hour = 0;
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}
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if (hour > 23)
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{
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hour = 23;
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}
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if (minute < 0)
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{
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minute = 0;
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}
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if (minute > 59)
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{
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minute = 59;
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}
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_daytime = (double)hour / 24.0 + (double)minute / 1440.0;
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}
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void AtmosphereDefinition::applyPreset(AtmospherePreset preset)
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{
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sun_color.r = 1.0;
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sun_color.g = 0.95;
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sun_color.b = 0.9;
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sun_color.a = 1.0;
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sun_radius = 1.0;
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humidity = 0.1;
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model = ATMOSPHERE_MODEL_BRUNETON;
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switch (preset)
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{
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case ATMOSPHERE_PRESET_CLEAR_DAY:
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hour = 15;
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minute = 0;
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dome_lighting = 0.2;
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break;
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case ATMOSPHERE_PRESET_CLEAR_SUNSET:
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hour = 17;
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minute = 45;
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dome_lighting = 0.3;
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sun_radius = 0.03;
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break;
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case ATMOSPHERE_PRESET_HAZY_MORNING:
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hour = 8;
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minute = 30;
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dome_lighting = 0.25;
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humidity = 0.4;
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break;
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case ATMOSPHERE_PRESET_FOGGY:
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hour = 15;
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minute = 0;
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dome_lighting = 0.1;
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humidity = 0.7;
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break;
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case ATMOSPHERE_PRESET_STORMY:
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hour = 15;
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minute = 0;
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dome_lighting = 0.05;
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humidity = 0.9;
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break;
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default:
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;
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}
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validate();
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}
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