paysages3d/lib_paysages/noisenaive.h

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#ifndef _PAYSAGES_NOISENAIVE_H_
#define _PAYSAGES_NOISENAIVE_H_
#include "pack.h"
#ifdef __cplusplus
extern "C" {
#endif
void noiseNaiveInit();
void noiseNaiveQuit();
void noiseNaiveSave(PackStream* stream);
void noiseNaiveLoad(PackStream* stream);
double noiseNaiveGet1DValue(double x);
double noiseNaiveGet2DValue(double x, double y);
double noiseNaiveGet3DValue(double x, double y, double z);
/*double noiseNaiveGet4DValue(double x, double y, double z, double w);*/
#ifdef __cplusplus
}
#endif
#endif