paysages3d/Makefile

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Makefile
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BUILDMODE=release
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QTSDK=
BUILDPATH=./build/${BUILDMODE}
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LIBRARY_PATH=${BUILDPATH}/system:${BUILDPATH}/basics:${BUILDPATH}/definition:${BUILDPATH}/render/software:${BUILDPATH}/render/preview:${BUILDPATH}/render/opengl:${BUILDPATH}/tests/googletest
BUILD_SPEC=linux-g++
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PATH:=${QTSDK}/bin:${PATH}
all:build
format:
find src \( \( -name '*.cpp' -or -name '*.h' \) -and \! -path '*/googletest/*' \) -exec clang-format -i \{\} \;
dirs:
mkdir -p ${BUILDPATH}
makefiles:dirs
ifeq (${BUILDMODE}, release)
@+cd ${BUILDPATH} && qmake ../../src/paysages.pro -r -spec $(BUILD_SPEC)
else
@+cd ${BUILDPATH} && qmake ../../src/paysages.pro -r -spec $(BUILD_SPEC) CONFIG+=debug CONFIG+=declarative_debug CONFIG+=qml_debug
endif
build:makefiles
@+cd ${BUILDPATH} && $(MAKE)
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clean:makefiles
@+cd ${BUILDPATH} && $(MAKE) clean
ifeq (${BUILDMODE}, release)
make BUILDMODE=debug clean
endif
docs:
doxygen Doxyfile
debug:
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+make BUILDMODE=debug all
release:
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+make BUILDMODE=release all
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testscheck:
+make RUNNER='valgrind --leak-check=full' BUILDMODE=debug tests
tests:build
ifdef TESTCASE
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LD_LIBRARY_PATH=$(LIBRARY_PATH) ${RUNNER} ${BUILDPATH}/tests/paysages-tests $(ARGS) --gtest_filter=$(TESTCASE).*
else
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LD_LIBRARY_PATH=$(LIBRARY_PATH) ${RUNNER} ${BUILDPATH}/tests/paysages-tests $(ARGS)
endif
run:build
LD_LIBRARY_PATH=$(LIBRARY_PATH) ${RUNNER} ${BUILDPATH}/interface/modeler/quickapp/paysages-modeler $(ARGS)
run_cli:build
LD_LIBRARY_PATH=$(LIBRARY_PATH) ${RUNNER} ${BUILDPATH}/interface/commandline/paysages-cli $(ARGS)
profile:build
LD_LIBRARY_PATH=${LIBRARY_PATH} perf record -g ${BUILDPATH}/interface/modeler/quickapp/paysages-modeler $(ARGS)
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perf report -g
profile_cli:build
LD_LIBRARY_PATH=${LIBRARY_PATH} perf record -g ${BUILDPATH}/interface/commandline/paysages-cli $(ARGS)
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perf report -g
gltrace:build
rm -f *.trace
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LD_PRELOAD="$(wildcard /usr/lib/x86_64-linux-gnu/apitrace/wrappers/glxtrace.so /usr/local/lib/x86_64-linux-gnu/apitrace/wrappers/glxtrace.so)" LD_LIBRARY_PATH=$(LIBRARY_PATH) ${BUILDPATH}/interface/modeler/quickapp/paysages-modeler $(ARGS)
qapitrace paysages-modeler.trace
package:build
rm -rf paysages3d-linux
rm -f paysages3d-linux.tar.bz2
mkdir paysages3d-linux
mkdir paysages3d-linux/lib
cp $(BUILDPATH)/system/libpaysages_system.so* paysages3d-linux/lib/
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cp $(BUILDPATH)/basics/libpaysages_basics.so* paysages3d-linux/lib/
cp $(BUILDPATH)/definition/libpaysages_definition.so* paysages3d-linux/lib/
cp $(BUILDPATH)/render/software/libpaysages_render_software.so* paysages3d-linux/lib/
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cp $(BUILDPATH)/render/preview/libpaysages_render_preview.so* paysages3d-linux/lib/
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cp $(BUILDPATH)/render/opengl/libpaysages_render_opengl.so* paysages3d-linux/lib/
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cp $(BUILDPATH)/interface/modeler/quickapp/paysages-modeler paysages3d-linux/lib/
chmod +x paysages3d-linux/lib/paysages-modeler
cp -r data paysages3d-linux/
cp dist/paysages3d.sh paysages3d-linux/
chmod +x paysages3d-linux/paysages3d.sh
cp dist/collectlib.sh paysages3d-linux/
chmod +x paysages3d-linux/collectlib.sh
cd paysages3d-linux && ./collectlib.sh && rm collectlib.sh && cd -
tar -cjvvf paysages3d-linux.tar.bz2 paysages3d-linux/
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.PHONY:all clean release build