paysages3d/gui_qt/inputboolean.cpp

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#include "inputboolean.h"
#include <QLabel>
#include "math.h"
InputBoolean::InputBoolean(QWidget* form, QString label, int* value) : BaseInput(form, label)
{
this->value = value;
checkbox = new QCheckBox(form);
connect(checkbox, SIGNAL(stateChanged(int)), this, SLOT(applyValue()));
_preview = new QLabel(form);
((QLabel*)_preview)->setAlignment(Qt::AlignCenter);
_control = checkbox;
}
void InputBoolean::updatePreview()
{
if (checkbox->checkState() == Qt::Checked)
{
((QLabel*)_preview)->setText(tr("Yes"));
}
else
{
((QLabel*)_preview)->setText(tr("No"));
}
BaseInput::updatePreview();
}
void InputBoolean::applyValue()
{
if (checkbox->checkState() == Qt::Checked)
{
*value = 1;
}
else
{
*value = 0;
}
BaseInput::applyValue();
}
void InputBoolean::revert()
{
if (*value)
{
checkbox->setCheckState(Qt::Checked);
}
else
{
checkbox->setCheckState(Qt::Unchecked);
}
BaseInput::revert();
}