paysages3d/src/render/opengl/shaders/resources.qrc

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<RCC>
<qresource prefix="/shaders">
<file>skybox.frag</file>
<file>skybox.vert</file>
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<file>water.frag</file>
<file>water.vert</file>
<file>bruneton.frag</file>
<file>tonemapping.frag</file>
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</qresource>
</RCC>