diff --git a/src/editing/terrain/mainterrainform.cpp b/src/editing/terrain/mainterrainform.cpp index 04ad6c7..71c3c08 100644 --- a/src/editing/terrain/mainterrainform.cpp +++ b/src/editing/terrain/mainterrainform.cpp @@ -20,7 +20,7 @@ MainTerrainForm::MainTerrainForm(QWidget *parent) : _form_helper->addPreview(ui->preview_shape, _renderer_shape); _form_helper->addDoubleInputSlider(ui->input_scaling, &_terrain->scaling, 0.1, 3.0, 0.03, 0.3); - _form_helper->addDoubleInputSlider(ui->input_height, &_terrain->height, 1.0, 45.0, 0.3, 3.0); + _form_helper->addDoubleInputSlider(ui->input_height, &_terrain->height, 1.0, 90.0, 0.5, 5.0); _form_helper->addDoubleInputSlider(ui->input_shadow_smoothing, &_terrain->shadow_smoothing, 0.0, 0.3, 0.003, 0.03); _form_helper->addDoubleInputSlider(ui->input_water_height, &_terrain->water_height, -2.0, 2.0, 0.01, 0.1); diff --git a/src/rendering/clouds/clo_definition.c b/src/rendering/clouds/clo_definition.c index 1bdf822..845c3d9 100644 --- a/src/rendering/clouds/clo_definition.c +++ b/src/rendering/clouds/clo_definition.c @@ -112,7 +112,7 @@ void cloudsLayerValidateDefinition(CloudsLayerDefinition* definition) break; } - noiseNormalizeAmplitude(definition->_coverage_noise, 0.0, 1.0, 0); + noiseNormalizeAmplitude(definition->_coverage_noise, -1.0, 3.0, 0); noiseNormalizeAmplitude(definition->_shape_noise, -0.5, 0.5, 0); } diff --git a/src/rendering/terrain/ter_definition.c b/src/rendering/terrain/ter_definition.c index b61c74a..be387c2 100644 --- a/src/rendering/terrain/ter_definition.c +++ b/src/rendering/terrain/ter_definition.c @@ -27,13 +27,13 @@ static TerrainDefinition* _createDefinition() { TerrainDefinition* definition = malloc(sizeof(TerrainDefinition)); - definition->height = 0.0; + definition->height = 1.0; definition->scaling = 1.0; definition->shadow_smoothing = 0.0; definition->height_map = terrainHeightMapCreate(definition); - definition->water_height = -0.8; + definition->water_height = -0.3; definition->_height_noise = noiseCreateGenerator(); diff --git a/src/rendering/terrain/ter_presets.c b/src/rendering/terrain/ter_presets.c index e7236c0..4fd52e0 100644 --- a/src/rendering/terrain/ter_presets.c +++ b/src/rendering/terrain/ter_presets.c @@ -19,7 +19,7 @@ void terrainAutoPreset(TerrainDefinition* definition, TerrainPreset preset) noiseNormalizeAmplitude(definition->_height_noise, -1.0, 1.0, 0); noiseSetFunctionParams(definition->_height_noise, NOISE_FUNCTION_SIMPLEX, 0.0, 0.0); definition->scaling = 1.0; - definition->height = 15.0; + definition->height = 30.0; definition->shadow_smoothing = 0.03; break; default: