More realistic water presets
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a9a6134633
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1 changed files with 5 additions and 3 deletions
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@ -127,7 +127,7 @@ void WaterDefinition::applyPreset(WaterPreset preset)
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if (preset == WATER_PRESET_LAKE)
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{
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transparency = 0.5;
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reflection = 0.4;
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reflection = 0.2;
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transparency_depth = 4.0;
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material->base = colorToHSL(Color(0.08, 0.15, 0.2, 1.0));
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depth_color->r = 0.0;
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@ -142,8 +142,8 @@ void WaterDefinition::applyPreset(WaterPreset preset)
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}
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else if (preset == WATER_PRESET_SEA)
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{
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transparency = 0.4;
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reflection = 0.35;
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transparency = 0.3;
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reflection = 0.07;
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transparency_depth = 3.0;
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material->base = colorToHSL(Color(0.05, 0.18, 0.2, 1.0));
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depth_color->r = 0.0;
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@ -161,9 +161,11 @@ void WaterDefinition::applyPreset(WaterPreset preset)
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material->base.a = 1.0;
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material->reflection = 1.0;
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material->shininess = 16.0;
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material->hardness = 0.3;
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foam_material->base = colorToHSL(Color(0.8, 0.8, 0.8, 1.0));
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foam_material->reflection = 0.1;
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foam_material->shininess = 1.5;
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foam_material->hardness = 0.2;
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validate();
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}
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