clouds_walking: Started using walker in rendering
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6 changed files with 183 additions and 35 deletions
2
TODO
2
TODO
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@ -1,4 +1,5 @@
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Technology Preview 2 :
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- Implement perspective correction for coordinate mapping of rasterized polygons.
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- Finalize terrain editor.
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=> Add a generation dialog for base noise (overwriting changes).
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- Get rid of noise dialogs, for simpler settings.
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@ -15,6 +16,7 @@ Technology Preview 2 :
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Technlogy Preview 3 :
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- Start an undo/redo system ?
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- Alter aerial perspective using estimation of the amount of light left after cloud layers traversal.
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- Add a map preview to terrain editor.
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- Better time selection widget for atmosphere.
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- Clouds should keep distance to ground.
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@ -1,5 +1,6 @@
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#include "private.h"
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#include <assert.h>
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#include <stdlib.h>
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#include "../tools.h"
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#include "../renderer.h"
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@ -26,32 +27,117 @@ static Color _fakeGetColor(Renderer* renderer, Color base, Vector3 start, Vector
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}
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/******************** Real ********************/
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typedef struct
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{
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double light_power;
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double out_scattering; /* Amount of light scattered away by heavy particles */
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} AccumulatedLightData;
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static void _walkerFilterCallback(CloudsWalker* walker)
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{
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CloudWalkerStepInfo* segment = cloudsWalkerGetLastSegment(walker);
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AccumulatedLightData* data = (AccumulatedLightData*)segment->data;
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assert(data != NULL);
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double density_integral = segment->length * (segment->start.global_density + segment->end.global_density) / 2.0;
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data->out_scattering += 0.3 * density_integral;
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if (data->out_scattering > data->light_power)
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{
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cloudsWalkerOrderStop(walker);
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}
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}
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static int _alterLight(Renderer* renderer, LightDefinition* light, Vector3 location)
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{
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#if 0
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CloudsDefinition* definition = renderer->clouds->definition;
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int i, n;
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AccumulatedLightData data;
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data.out_scattering = 0.0;
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data.light_power = colorGetPower(&light->color);
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/* TODO Iter layers in sorted order */
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n = layersCount(definition->layers);
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for (i = 0; i < n; i++)
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{
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light->color = cloudsLayerFilterLight(layersGetLayer(definition->layers, i), renderer, light->color, location, v3Add(location, v3Scale(light->direction, -10000.0)), v3Scale(light->direction, -1.0));
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/* TODO Reduce light->reflection too */
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CloudsLayerDefinition* layer = (CloudsLayerDefinition*)layersGetLayer(renderer->clouds->definition->layers, i);
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Vector3 ostart, oend;
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ostart = location;
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oend = v3Add(location, v3Scale(light->direction, -10000.0));
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if (!cloudsOptimizeWalkingBounds(layer, &ostart, &oend))
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{
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continue;
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}
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return n > 0;
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#endif
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return 0;
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else
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{
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CloudsWalker* walker;
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walker = cloudsCreateWalker(renderer, layer, ostart, oend);
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cloudsWalkerSetStepSize(walker, -1.0);
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cloudsStartWalking(walker, _walkerFilterCallback, &data);
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cloudsDeleteWalker(walker);
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}
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}
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double max_power = colorGetPower(&light->color) - data.out_scattering;
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if (max_power < 0.0)
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{
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light->color = COLOR_BLACK;
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}
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else
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{
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colorLimitPower(&light->color, max_power);
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}
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return data.out_scattering > 0.0;
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}
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typedef struct
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{
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Color result;
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double out_scattering; /* Amount of light scattered away by heavy particles */
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Color in_scattering; /* Amount of light redirected toward the viewer */
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} AccumulatedMaterialData;
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static inline void _applyOutScattering(Color* col, double out_scattering)
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{
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if (out_scattering >= 1.0)
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{
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col->r = col->g = col->b = 0.0;
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}
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else
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{
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col->r *= (1.0 - out_scattering);
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col->g *= (1.0 - out_scattering);
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col->b *= (1.0 - out_scattering);
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}
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}
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static void _walkerMaterialCallback(CloudsWalker* walker)
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{
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/*AccumulatedMaterialData* data = (AccumulatedMaterialData*)segment->data;*/
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CloudWalkerStepInfo* segment = cloudsWalkerGetLastSegment(walker);
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AccumulatedMaterialData* data = (AccumulatedMaterialData*)segment->data;
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Renderer* renderer = segment->renderer;
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CloudsLayerDefinition* layer = segment->layer;
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assert(data != NULL);
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double density_integral = segment->length * (segment->start.global_density + segment->end.global_density) / 2.0;
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data->out_scattering += 0.5 * density_integral;
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Color in_scattering = renderer->applyLightingToSurface(renderer, segment->start.location, VECTOR_UP, &layer->material);
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in_scattering.r *= density_integral * 5.0;
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in_scattering.g *= density_integral * 5.0;
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in_scattering.b *= density_integral * 5.0;
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_applyOutScattering(&in_scattering, data->out_scattering);
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data->in_scattering.r += in_scattering.r;
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data->in_scattering.g += in_scattering.g;
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data->in_scattering.b += in_scattering.b;
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}
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static Color _getColor(Renderer* renderer, Color base, Vector3 start, Vector3 end)
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@ -81,13 +167,25 @@ static Color _getColor(Renderer* renderer, Color base, Vector3 start, Vector3 en
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{
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CloudsWalker* walker;
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AccumulatedMaterialData data;
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data.result = COLOR_TRANSPARENT;
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data.out_scattering = 0.0;
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data.in_scattering = COLOR_BLACK;
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walker = cloudsCreateWalker(renderer, layer, start, end);
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walker = cloudsCreateWalker(renderer, layer, ostart, oend);
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cloudsWalkerSetStepSize(walker, -1.0);
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cloudsStartWalking(walker, _walkerMaterialCallback, &data);
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cloudsDeleteWalker(walker);
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colorMask(&base, &data.result);
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/* Apply final out_scattering to base */
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_applyOutScattering(&base, data.out_scattering);
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/* Apply in_scattering */
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base.r += data.in_scattering.r;
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base.g += data.in_scattering.g;
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base.b += data.in_scattering.b;
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/* Apply aerial perspective approximation */
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/* TODO This should be done at cloud entry */
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base = renderer->applyMediumTraversal(renderer, ostart, base);
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}
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}
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@ -122,10 +122,17 @@ void cloudsDeleteWalker(CloudsWalker* walker)
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free(walker);
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}
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void cloudsSetStepSize(CloudsWalker* walker, double step)
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void cloudsWalkerSetStepSize(CloudsWalker* walker, double step)
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{
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/* TODO Negative step => automatic */
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if (step > 0.0)
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{
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walker->step_size = step;
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}
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else
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{
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/* TODO Automatic settings (using rendering quality and cloud feature size) */
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walker->step_size = 1.0;
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}
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}
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static void _getPoint(CloudsWalker* walker, double cursor, CloudWalkerPoint* out_point)
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@ -147,33 +154,33 @@ static void _refineSegment(CloudsWalker* walker, double start_cursor, double sta
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if (start_density == 0.0)
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{
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/* Looking for entry */
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if (middle.global_density == 0.0)
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if (middle.distance_from_start - start_cursor < precision)
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{
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*result = middle;
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}
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else if (middle.global_density == 0.0)
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{
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_refineSegment(walker, middle.distance_from_start, middle.global_density, end_cursor, end_density, precision, result);
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}
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else if (middle.distance_from_start - start_cursor > precision)
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{
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_refineSegment(walker, start_cursor, start_density, middle.distance_from_start, middle.global_density, precision, result);
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}
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else
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{
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*result = middle;
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_refineSegment(walker, start_cursor, start_density, middle.distance_from_start, middle.global_density, precision, result);
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}
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}
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else
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{
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/* Looking for exit */
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if (middle.global_density == 0.0)
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if (end_cursor - middle.distance_from_start < precision)
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{
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*result = middle;
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}
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else if (middle.global_density == 0.0)
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{
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_refineSegment(walker, start_cursor, start_density, middle.distance_from_start, middle.global_density, precision, result);
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}
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else if (end_cursor - middle.distance_from_start > precision)
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{
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_refineSegment(walker, middle.distance_from_start, middle.global_density, end_cursor, end_density, precision, result);
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}
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else
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{
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*result = middle;
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_refineSegment(walker, middle.distance_from_start, middle.global_density, end_cursor, end_density, precision, result);
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}
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}
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}
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@ -200,6 +207,7 @@ int cloudsWalkerPerformStep(CloudsWalker* walker)
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_getPoint(walker, walker->cursor, &walker->last_segment.end);
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walker->last_segment.length = walker->step_size;
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walker->last_segment.refined = 0;
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return 1;
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}
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@ -212,9 +220,12 @@ int cloudsWalkerPerformStep(CloudsWalker* walker)
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walker->last_segment.end.distance_from_start,
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walker->last_segment.end.global_density,
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walker->next_action.precision,
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&walker->last_segment.start);
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(walker->last_segment.start.global_density == 0.0) ? (&walker->last_segment.start) : (&walker->last_segment.end));
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walker->last_segment.length = walker->last_segment.end.distance_from_start - walker->last_segment.start.distance_from_start;
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walker->last_segment.refined = 1;
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walker->next_action.order = CLOUD_WALKING_CONTINUE;
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return 1;
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}
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else
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@ -248,6 +259,7 @@ CloudWalkerStepInfo* cloudsWalkerGetLastSegment(CloudsWalker* walker)
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void cloudsStartWalking(CloudsWalker* walker, FuncCloudsWalkingCallback callback, void* data)
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{
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walker->last_segment.data = data;
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while (cloudsWalkerPerformStep(walker))
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{
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callback(walker);
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@ -32,8 +32,8 @@ typedef struct
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CloudWalkerPoint end;
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double length;
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/*int refined;
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int subdivision_level;
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int refined;
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/*int subdivision_level;
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double precision_asked;*/
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void* data;
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@ -77,7 +77,7 @@ void cloudsDeleteWalker(CloudsWalker* walker);
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* @param walker The walker to configure
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* @param step The step length, negative for automatic
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*/
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void cloudsSetStepSize(CloudsWalker* walker, double step);
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void cloudsWalkerSetStepSize(CloudsWalker* walker, double step);
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/**
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* Perform a single step.
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suite_add_tcase(s, tc); \
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}
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/***** Boolean assertions *****/
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#define ck_assert_true(_X_) ck_assert_int_ne((_X_), 0)
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#define ck_assert_false(_X_) ck_assert_int_eq((_X_), 0)
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/***** Floating point assertions *****/
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static inline int _double_equals(double x, double y)
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{
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return fabs(x - y) < 0.00000000001;
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@ -220,10 +220,11 @@ START_TEST(test_clouds_walking)
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int result;
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/* First step */
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cloudsSetStepSize(walker, 0.3);
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cloudsWalkerSetStepSize(walker, 0.3);
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result = cloudsWalkerPerformStep(walker);
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segment = cloudsWalkerGetLastSegment(walker);
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ck_assert_int_eq(result, 1);
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ck_assert_false(segment->refined);
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ck_assert_double_eq(segment->length, 0.3);
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ck_assert_double_eq(segment->start.distance_from_start, 0.0);
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ck_assert_vector_values(segment->start.location, -0.4, 0.0, 0.0);
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@ -236,6 +237,7 @@ START_TEST(test_clouds_walking)
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result = cloudsWalkerPerformStep(walker);
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segment = cloudsWalkerGetLastSegment(walker);
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ck_assert_int_eq(result, 1);
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ck_assert_false(segment->refined);
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ck_assert_double_eq(segment->length, 0.3);
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ck_assert_double_eq(segment->start.distance_from_start, 0.3);
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ck_assert_vector_values(segment->start.location, -0.1, 0.0, 0.0);
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result = cloudsWalkerPerformStep(walker);
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segment = cloudsWalkerGetLastSegment(walker);
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ck_assert_int_eq(result, 1);
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ck_assert_double_in_range(segment->length, 0.19, 0.21);
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ck_assert_double_in_range(segment->start.distance_from_start, 0.39, 0.41);
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ck_assert_double_in_range(segment->start.location.x, -0.01, 0.01);
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/* TODO Check segment->start.global_density */
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ck_assert_true(segment->refined);
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ck_assert_double_in_range(segment->length, 0.19, 0.20);
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ck_assert_double_in_range(segment->start.distance_from_start, 0.40, 0.41);
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ck_assert_double_in_range(segment->start.location.x, 0.0, 0.01);
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ck_assert_double_gt(segment->start.global_density, 0.0);
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ck_assert_double_eq(segment->end.distance_from_start, 0.6);
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ck_assert_vector_values(segment->end.location, 0.2, 0.0, 0.0);
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ck_assert_double_gt(segment->end.global_density, 0.9);
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/* Third step, change step size */
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cloudsWalkerSetStepSize(walker, 0.4);
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result = cloudsWalkerPerformStep(walker);
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segment = cloudsWalkerGetLastSegment(walker);
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ck_assert_int_eq(result, 1);
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ck_assert_false(segment->refined);
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ck_assert_double_eq(segment->length, 0.4);
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ck_assert_double_eq(segment->start.distance_from_start, 0.6);
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ck_assert_vector_values(segment->start.location, 0.2, 0.0, 0.0);
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ck_assert_double_gt(segment->start.global_density, 0.9);
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ck_assert_double_eq(segment->end.distance_from_start, 1.0);
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ck_assert_vector_values(segment->end.location, 0.6, 0.0, 0.0);
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ck_assert_double_eq(segment->end.global_density, 0.0);
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/* Refine exit point */
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cloudsWalkerOrderRefine(walker, 0.001);
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result = cloudsWalkerPerformStep(walker);
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segment = cloudsWalkerGetLastSegment(walker);
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ck_assert_int_eq(result, 1);
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ck_assert_true(segment->refined);
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ck_assert_double_in_range(segment->length, 0.3, 0.301);
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ck_assert_double_eq(segment->start.distance_from_start, 0.6);
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ck_assert_vector_values(segment->start.location, 0.2, 0.0, 0.0);
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ck_assert_double_gt(segment->start.global_density, 0.9);
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ck_assert_double_in_range(segment->end.distance_from_start, 0.9, 0.901);
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ck_assert_double_in_range(segment->end.location.x, 0.5, 0.501);
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ck_assert_double_lt(segment->end.global_density, 0.1);
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/* Clean up */
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cloudsDeleteWalker(walker);
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