clouds: Precision fixes
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330ac54ac9
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24a9145bb3
3 changed files with 72 additions and 23 deletions
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@ -87,7 +87,7 @@ void cloudsLayerValidateDefinition(CloudsLayerDefinition* definition)
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curveQuickAddPoint(definition->_coverage_by_altitude, 1.0, 0.0);
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curveQuickAddPoint(definition->_coverage_by_altitude, 1.0, 0.0);
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noiseAddLevelsSimple(definition->_shape_noise, 7, 1.0, 0.0, 1.0, 0.5);
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noiseAddLevelsSimple(definition->_shape_noise, 7, 1.0, 0.0, 1.0, 0.5);
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noiseSetFunctionParams(definition->_shape_noise, NOISE_FUNCTION_SIMPLEX, 0.4, 0.0);
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noiseSetFunctionParams(definition->_shape_noise, NOISE_FUNCTION_SIMPLEX, 0.4, 0.0);
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noiseAddLevelsSimple(definition->_edge_noise, 2, 1.0, -0.5, 0.5, 0.5);
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noiseAddLevelsSimple(definition->_edge_noise, 4, 1.0, -0.5, 0.5, 0.5);
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noiseSetFunctionParams(definition->_edge_noise, NOISE_FUNCTION_SIMPLEX, 0.8, 0.0);
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noiseSetFunctionParams(definition->_edge_noise, NOISE_FUNCTION_SIMPLEX, 0.8, 0.0);
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break;
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break;
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case CLOUDS_TYPE_STRATOCUMULUS:
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case CLOUDS_TYPE_STRATOCUMULUS:
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@ -95,7 +95,7 @@ void cloudsLayerValidateDefinition(CloudsLayerDefinition* definition)
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curveQuickAddPoint(definition->_coverage_by_altitude, 0.2, 1.0);
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curveQuickAddPoint(definition->_coverage_by_altitude, 0.2, 1.0);
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curveQuickAddPoint(definition->_coverage_by_altitude, 0.5, 1.0);
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curveQuickAddPoint(definition->_coverage_by_altitude, 0.5, 1.0);
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curveQuickAddPoint(definition->_coverage_by_altitude, 1.0, 0.0);
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curveQuickAddPoint(definition->_coverage_by_altitude, 1.0, 0.0);
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noiseAddLevelsSimple(definition->_shape_noise, 2, 1.0, 0.0, 1.0, 0.5);
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noiseAddLevelsSimple(definition->_shape_noise, 4, 1.0, 0.0, 1.0, 0.5);
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noiseSetFunctionParams(definition->_shape_noise, NOISE_FUNCTION_SIMPLEX, 0.3, 0.0);
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noiseSetFunctionParams(definition->_shape_noise, NOISE_FUNCTION_SIMPLEX, 0.3, 0.0);
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noiseAddLevelsSimple(definition->_edge_noise, 6, 1.0, -0.5, 0.5, 0.5);
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noiseAddLevelsSimple(definition->_edge_noise, 6, 1.0, -0.5, 0.5, 0.5);
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noiseSetFunctionParams(definition->_edge_noise, NOISE_FUNCTION_SIMPLEX, 0.5, 0.0);
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noiseSetFunctionParams(definition->_edge_noise, NOISE_FUNCTION_SIMPLEX, 0.5, 0.0);
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@ -4,28 +4,39 @@
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double cloudsGetLayerCoverage(CloudsLayerDefinition* layer, Vector3 location)
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double cloudsGetLayerCoverage(CloudsLayerDefinition* layer, Vector3 location)
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{
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{
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if (layer->base_coverage == 0.0)
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if (layer->base_coverage <= 0.0)
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{
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{
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return 0.0;
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return 0.0;
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}
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}
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else
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else
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{
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{
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double coverage = noiseGet2DTotal(layer->_coverage_noise, location.x / layer->shape_scaling, location.z / layer->shape_scaling);
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double coverage = 0.5 + noiseGet2DTotal(layer->_coverage_noise, location.x / layer->shape_scaling, location.z / layer->shape_scaling);
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coverage -= (1.0 - layer->base_coverage);
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coverage -= (1.0 - layer->base_coverage);
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coverage *= curveGetValue(layer->_coverage_by_altitude, (location.y - layer->lower_altitude) / layer->thickness);
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coverage *= curveGetValue(layer->_coverage_by_altitude, (location.y - layer->lower_altitude) / layer->thickness);
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return (coverage <= 0.0) ? 0.0 : coverage;
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if (coverage < 0.0)
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{
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return 0.0;
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}
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else if (coverage >= 1.0)
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{
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return 1.0;
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}
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else
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{
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return coverage;
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}
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}
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}
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}
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}
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double cloudsGetLayerDensity(CloudsLayerDefinition* layer, Vector3 location, double coverage)
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double cloudsGetLayerDensity(CloudsLayerDefinition* layer, Vector3 location, double coverage)
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{
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{
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if (coverage == 0.0)
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if (coverage <= 0.0)
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{
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{
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return 0.0;
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return 0.0;
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}
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}
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else if (coverage == 1.0)
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else if (coverage >= 1.0)
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{
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{
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return 1.0;
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return 1.0;
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}
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}
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@ -39,11 +50,11 @@ double cloudsGetLayerDensity(CloudsLayerDefinition* layer, Vector3 location, dou
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double cloudsGetEdgeDensity(CloudsLayerDefinition* layer, Vector3 location, double layer_density)
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double cloudsGetEdgeDensity(CloudsLayerDefinition* layer, Vector3 location, double layer_density)
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{
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{
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if (layer_density == 0.0)
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if (layer_density <= 0.0)
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{
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{
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return 0.0;
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return 0.0;
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}
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}
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else if (layer_density == 1.0)
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else if (layer_density >= 1.0)
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{
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{
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return 1.0;
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return 1.0;
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}
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}
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@ -36,11 +36,30 @@ typedef struct
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static void _walkerFilterCallback(CloudsWalker* walker)
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static void _walkerFilterCallback(CloudsWalker* walker)
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{
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{
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CloudWalkerStepInfo* segment = cloudsWalkerGetLastSegment(walker);
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CloudWalkerStepInfo* segment = cloudsWalkerGetLastSegment(walker);
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Renderer* renderer = segment->renderer;
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AccumulatedLightData* data = (AccumulatedLightData*)segment->data;
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AccumulatedLightData* data = (AccumulatedLightData*)segment->data;
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assert(data != NULL);
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assert(data != NULL);
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double density_integral = segment->length * (segment->start.global_density + segment->end.global_density) / 2.0;
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double density_integral;
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if (segment->subdivided)
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{
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density_integral = segment->length * (segment->start.local_density + segment->end.local_density) / 2.0;
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}
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else
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{
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if (!segment->refined && segment->start.global_density == 0.0 && segment->end.global_density > 0.0)
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{
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cloudsWalkerOrderRefine(walker, 1.0 / (double)renderer->render_quality);
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return;
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}
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else if ((segment->start.global_density > 0.0 || segment->end.global_density > 0.0) && (segment->start.global_density < 1.0 || segment->end.global_density < 1.0))
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{
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cloudsWalkerOrderSubdivide(walker, renderer->render_quality + 1);
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return;
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}
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density_integral = segment->length * (segment->start.global_density + segment->end.global_density) / 2.0;
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}
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data->out_scattering += 0.3 * density_integral;
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data->out_scattering += 0.3 * density_integral;
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@ -78,12 +97,13 @@ static int _alterLight(Renderer* renderer, LightDefinition* light, Vector3 locat
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walker = cloudsCreateWalker(renderer, layer, ostart, oend);
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walker = cloudsCreateWalker(renderer, layer, ostart, oend);
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cloudsWalkerSetStepSize(walker, -1.0);
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cloudsWalkerSetStepSize(walker, -1.0);
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cloudsWalkerSetVoidSkipping(walker, 1);
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cloudsStartWalking(walker, _walkerFilterCallback, &data);
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cloudsStartWalking(walker, _walkerFilterCallback, &data);
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cloudsDeleteWalker(walker);
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cloudsDeleteWalker(walker);
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}
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}
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}
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}
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double max_power = colorGetPower(&light->color) - data.out_scattering;
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double max_power = data.light_power - data.out_scattering;
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if (max_power < 0.0)
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if (max_power < 0.0)
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{
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{
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light->color = COLOR_BLACK;
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light->color = COLOR_BLACK;
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@ -100,6 +120,8 @@ typedef struct
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{
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{
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double out_scattering; /* Amount of light scattered away by heavy particles */
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double out_scattering; /* Amount of light scattered away by heavy particles */
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Color in_scattering; /* Amount of light redirected toward the viewer */
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Color in_scattering; /* Amount of light redirected toward the viewer */
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int entry_found; /* 1 if a cloud entry has been found */
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Vector3 entry; /* Point of entry in the clouds */
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} AccumulatedMaterialData;
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} AccumulatedMaterialData;
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static inline void _applyOutScattering(Color* col, double out_scattering)
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static inline void _applyOutScattering(Color* col, double out_scattering)
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@ -132,7 +154,12 @@ static void _walkerMaterialCallback(CloudsWalker* walker)
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}
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}
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else
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else
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{
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{
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if ((segment->start.global_density > 0.0 || segment->end.global_density > 0.0) && (segment->start.global_density < 1.0 || segment->end.global_density < 1.0))
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if (!segment->refined && segment->start.global_density == 0.0 && segment->end.global_density > 0.0)
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{
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cloudsWalkerOrderRefine(walker, 1.0 / (double)(renderer->render_quality * renderer->render_quality));
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return;
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}
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else if ((segment->start.global_density > 0.0 || segment->end.global_density > 0.0) && (segment->start.global_density < 1.0 || segment->end.global_density < 1.0))
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{
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{
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cloudsWalkerOrderSubdivide(walker, renderer->render_quality + 3);
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cloudsWalkerOrderSubdivide(walker, renderer->render_quality + 3);
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return;
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return;
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@ -140,17 +167,26 @@ static void _walkerMaterialCallback(CloudsWalker* walker)
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density_integral = segment->length * (segment->start.global_density + segment->end.global_density) / 2.0;
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density_integral = segment->length * (segment->start.global_density + segment->end.global_density) / 2.0;
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}
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}
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data->out_scattering += 0.5 * density_integral;
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if (density_integral > 0.0)
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{
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data->out_scattering += 0.3 * density_integral;
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Color in_scattering = renderer->applyLightingToSurface(renderer, segment->start.location, VECTOR_ZERO, &layer->material);
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Color in_scattering = renderer->applyLightingToSurface(renderer, segment->start.location, VECTOR_ZERO, &layer->material);
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in_scattering.r *= density_integral * 5.0;
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in_scattering.r *= density_integral * 5.0;
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in_scattering.g *= density_integral * 5.0;
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in_scattering.g *= density_integral * 5.0;
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in_scattering.b *= density_integral * 5.0;
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in_scattering.b *= density_integral * 5.0;
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_applyOutScattering(&in_scattering, data->out_scattering);
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_applyOutScattering(&in_scattering, data->out_scattering);
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data->in_scattering.r += in_scattering.r;
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data->in_scattering.r += in_scattering.r;
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data->in_scattering.g += in_scattering.g;
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data->in_scattering.g += in_scattering.g;
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data->in_scattering.b += in_scattering.b;
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data->in_scattering.b += in_scattering.b;
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if (!data->entry_found)
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{
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data->entry_found = 1;
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data->entry = segment->start.location;
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}
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}
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}
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}
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static Color _getColor(Renderer* renderer, Color base, Vector3 start, Vector3 end)
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static Color _getColor(Renderer* renderer, Color base, Vector3 start, Vector3 end)
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@ -182,9 +218,12 @@ static Color _getColor(Renderer* renderer, Color base, Vector3 start, Vector3 en
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AccumulatedMaterialData data;
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AccumulatedMaterialData data;
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data.out_scattering = 0.0;
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data.out_scattering = 0.0;
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data.in_scattering = COLOR_BLACK;
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data.in_scattering = COLOR_BLACK;
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data.entry = ostart;
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data.entry_found = 0;
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walker = cloudsCreateWalker(renderer, layer, ostart, oend);
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walker = cloudsCreateWalker(renderer, layer, ostart, oend);
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cloudsWalkerSetStepSize(walker, -1.0);
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cloudsWalkerSetStepSize(walker, -1.0);
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cloudsWalkerSetVoidSkipping(walker, 1);
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cloudsStartWalking(walker, _walkerMaterialCallback, &data);
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cloudsStartWalking(walker, _walkerMaterialCallback, &data);
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cloudsDeleteWalker(walker);
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cloudsDeleteWalker(walker);
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@ -197,8 +236,7 @@ static Color _getColor(Renderer* renderer, Color base, Vector3 start, Vector3 en
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base.b += data.in_scattering.b;
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base.b += data.in_scattering.b;
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/* Apply aerial perspective approximation */
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/* Apply aerial perspective approximation */
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/* TODO This should be done at cloud entry */
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base = renderer->atmosphere->applyAerialPerspective(renderer, data.entry, base).final;
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base = renderer->atmosphere->applyAerialPerspective(renderer, ostart, base).final;
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}
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}
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}
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}
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