Improved previous tests readability
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db51b3af81
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2d866442e7
1 changed files with 30 additions and 88 deletions
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@ -132,123 +132,65 @@ START_TEST(test_terrain_painting_brush_smooth)
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END_TEST
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static void _checkBrushResult(TerrainDefinition* terrain, TerrainBrush* brush, double center, double midhard, double hard, double midsoft, double soft, double exter)
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{
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UNUSED(brush);
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ck_assert_double_eq(terrainGetGridHeight(terrain, -5, 0, 1), exter);
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ck_assert_double_eq(terrainGetGridHeight(terrain, -4, 0, 1), soft);
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ck_assert_double_eq(terrainGetGridHeight(terrain, -3, 0, 1), midsoft);
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ck_assert_double_eq(terrainGetGridHeight(terrain, -2, 0, 1), hard);
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ck_assert_double_eq(terrainGetGridHeight(terrain, -1, 0, 1), midhard);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 0, 0, 1), center);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 1, 0, 1), midhard);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 2, 0, 1), hard);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 3, 0, 1), midsoft);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 4, 0, 1), soft);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 5, 0, 1), exter);
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}
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START_TEST(test_terrain_painting_brush_flatten)
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{
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/* Set up */
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TerrainDefinition* terrain = _setUpDefinition();
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TerrainBrush brush;
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brush.relative_x = 0.0;
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brush.relative_z = 0.0;
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brush.hard_radius = 2.0;
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brush.smoothed_size = 2.0;
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brush.total_radius = 4.0;
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terrain->height = 1.0;
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terrain->scaling = 1.0;
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noiseForceValue(terrain->_height_noise, 0.0);
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/* Test flattening center at 0.5 */
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ck_assert_double_eq(terrainGetGridHeight(terrain, -1, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 0, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 1, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 2, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 3, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 4, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 5, 0, 1), 0.0);
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brush.relative_x = 0.0;
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brush.relative_z = 0.0;
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brush.hard_radius = 2.0;
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brush.smoothed_size = 2.0;
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brush.total_radius = 4.0;
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_checkBrushResult(terrain, &brush, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
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terrainBrushFlatten(terrain->height_map, &brush, 0.5, 1.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, -1, 0, 1), 0.5);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 0, 0, 1), 0.5);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 1, 0, 1), 0.5);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 2, 0, 1), 0.5);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 3, 0, 1), 0.25);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 4, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 5, 0, 1), 0.0);
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_checkBrushResult(terrain, &brush, 0.5, 0.5, 0.5, 0.25, 0.0, 0.0);
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/* Test brush strength */
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terrainClearPainting(terrain->height_map);
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ck_assert_double_eq(terrainGetGridHeight(terrain, -1, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 0, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 1, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 2, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 3, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 4, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 5, 0, 1), 0.0);
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brush.relative_x = 0.0;
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brush.relative_z = 0.0;
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brush.hard_radius = 2.0;
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brush.smoothed_size = 2.0;
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brush.total_radius = 4.0;
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_checkBrushResult(terrain, &brush, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
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terrainBrushFlatten(terrain->height_map, &brush, 0.5, 0.01);
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ck_assert_double_eq(terrainGetGridHeight(terrain, -1, 0, 1), 0.005);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 0, 0, 1), 0.005);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 1, 0, 1), 0.005);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 2, 0, 1), 0.005);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 3, 0, 1), 0.0025);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 4, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 5, 0, 1), 0.0);
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_checkBrushResult(terrain, &brush, 0.005, 0.005, 0.005, 0.0025, 0.0, 0.0);
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/* Test cumulative effect */
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brush.relative_x = 0.0;
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brush.relative_z = 0.0;
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brush.hard_radius = 2.0;
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brush.smoothed_size = 2.0;
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brush.total_radius = 4.0;
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terrainBrushFlatten(terrain->height_map, &brush, 0.5, 0.01);
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ck_assert_double_eq(terrainGetGridHeight(terrain, -1, 0, 1), 0.00995);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 0, 0, 1), 0.00995);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 1, 0, 1), 0.00995);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 2, 0, 1), 0.00995);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 3, 0, 1), 0.0049875);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 4, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 5, 0, 1), 0.0);
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_checkBrushResult(terrain, &brush, 0.00995, 0.00995, 0.00995, 0.0049875, 0.0, 0.0);
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/* Test with height modifier */
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terrain->height = 10.0;
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terrainClearPainting(terrain->height_map);
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ck_assert_double_eq(terrainGetGridHeight(terrain, -1, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 0, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 1, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 2, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 3, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 4, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 5, 0, 1), 0.0);
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brush.relative_x = 0.0;
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brush.relative_z = 0.0;
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brush.hard_radius = 2.0;
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brush.smoothed_size = 2.0;
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brush.total_radius = 4.0;
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_checkBrushResult(terrain, &brush, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
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terrainBrushFlatten(terrain->height_map, &brush, 0.5, 1.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, -1, 0, 1), 0.05);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 0, 0, 1), 0.05);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 1, 0, 1), 0.05);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 2, 0, 1), 0.05);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 3, 0, 1), 0.025);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 4, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 5, 0, 1), 0.0);
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_checkBrushResult(terrain, &brush, 0.05, 0.05, 0.05, 0.025, 0.0, 0.0);
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/* Test with scaling modifier */
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terrain->height = 10.0;
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terrain->scaling = 2.0;
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terrainClearPainting(terrain->height_map);
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ck_assert_double_eq(terrainGetGridHeight(terrain, -1, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 0, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 1, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 2, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 3, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 4, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 5, 0, 1), 0.0);
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brush.relative_x = 0.0;
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brush.relative_z = 0.0;
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brush.hard_radius = 2.0;
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brush.smoothed_size = 2.0;
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brush.total_radius = 4.0;
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_checkBrushResult(terrain, &brush, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
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terrainBrushFlatten(terrain->height_map, &brush, 0.5, 1.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, -1, 0, 1), 0.05);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 0, 0, 1), 0.05);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 1, 0, 1), 0.05);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 2, 0, 1), 0.05);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 3, 0, 1), 0.025);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 4, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 5, 0, 1), 0.0);
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_checkBrushResult(terrain, &brush, 0.05, 0.05, 0.05, 0.025, 0.0, 0.0);
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/* Tear down */
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_tearDownDefinition(terrain);
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