diff --git a/TODO b/TODO index e4eb6b5..52824a6 100644 --- a/TODO +++ b/TODO @@ -1,9 +1,6 @@ Technology Preview 2 : - Investigate the preview render threads dying. - Add initial terrain offset so that the (0,0) coordinates are above water. -- Finalize terrain editor. - => Add a generation dialog for base noise (overwriting changes). -- Get rid of noise dialogs, for simpler settings. - Finalize lighting/clouds refactoring => Restore cloud lighting => Improve cloud rendering precision (and beware of precision discontinuity when rendering clouds in front of ground (shorter distance)). @@ -17,15 +14,15 @@ Technology Preview 2 : - Translations. Technlogy Preview 3 : -- Start an undo/redo system ? +- FOCUS : Streamlining, with undo system +- FOCUS : Vegetation +- FOCUS : Night sky - Alter aerial perspective using estimation of the amount of light left after cloud layers traversal. - Add a map preview to terrain editor. - Better time selection widget for atmosphere. - Clouds should keep distance to ground. -- Find a proper model for night sky (maybe Shirley). - Create a StandardPreviewClass in C-lib (with renderer, updateData, changeView, getColor, choices and toggles). - Fully move layer management from BaseForm to BaseFormLayer. -- Start vegetation system. - Allow render saving in HDR compatible format. - Add clouds to explorer with 3d textures. - Add fresnel effect to specular lighting. diff --git a/src/editing/common/mainwindow.cpp b/src/editing/common/mainwindow.cpp index 7339129..21ebe9a 100644 --- a/src/editing/common/mainwindow.cpp +++ b/src/editing/common/mainwindow.cpp @@ -121,6 +121,8 @@ MainWindow::MainWindow() : ui->tabs->addTab(_form_render, QIcon(getDataPath("images/tab_render.png")), tr("Render")); _forms.append(_form_render); + ui->tabs->setCurrentIndex(0); + // TODO Decide this according to platform / screen size //ui->toolBar->hide(); ui->tool_panel->hide();