From 3cb287dfebd98d35eb2ca093a3916582db94bb07 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C3=ABl=20Lemaire?= Date: Mon, 7 Sep 2015 01:20:57 +0200 Subject: [PATCH] Removed dependency to GLU --- src/render/opengl/OpenGLRenderer.cpp | 4 +- src/render/opengl/WidgetExplorer.cpp | 246 --------------------------- src/render/opengl/WidgetExplorer.h | 52 ------ src/render/opengl/opengl.pro | 4 - 4 files changed, 1 insertion(+), 305 deletions(-) delete mode 100644 src/render/opengl/WidgetExplorer.cpp delete mode 100644 src/render/opengl/WidgetExplorer.h diff --git a/src/render/opengl/OpenGLRenderer.cpp b/src/render/opengl/OpenGLRenderer.cpp index c3b8c65..89ae900 100644 --- a/src/render/opengl/OpenGLRenderer.cpp +++ b/src/render/opengl/OpenGLRenderer.cpp @@ -12,8 +12,6 @@ #include "Logs.h" #include "Vector3.h" -#include "GL/glu.h" // TEMP - OpenGLRenderer::OpenGLRenderer(Scenery* scenery): SoftwareRenderer(scenery) { @@ -160,7 +158,7 @@ void OpenGLRenderer::paint() int error_code; while ((error_code = glGetError()) != GL_NO_ERROR) { - Logs::warning() << "[OpenGL] ERROR : " << (const char*)gluErrorString(error_code) << std::endl; + Logs::warning() << "[OpenGL] ERROR : " << error_code << std::endl; } } } diff --git a/src/render/opengl/WidgetExplorer.cpp b/src/render/opengl/WidgetExplorer.cpp deleted file mode 100644 index 0dc9f5f..0000000 --- a/src/render/opengl/WidgetExplorer.cpp +++ /dev/null @@ -1,246 +0,0 @@ -#include "WidgetExplorer.h" - -#include -#include -#include -#include -#include -#include -#include "SoftwareRenderer.h" -#include "OpenGLRenderer.h" -#include "WaterDefinition.h" -#include "SurfaceMaterial.h" -#include "CameraDefinition.h" -#include "ExplorerChunkTerrain.h" -#include "TerrainRenderer.h" -#include "WaterRenderer.h" -#include "Scenery.h" -#include "LightingManager.h" - -WidgetExplorer::WidgetExplorer(QWidget *parent, CameraDefinition* camera, Scenery* scenery) : -QGLWidget(parent) -{ - setMinimumSize(400, 300); - setFocusPolicy(Qt::StrongFocus); - - _current_camera = new CameraDefinition; - _base_camera = camera; - camera->copy(_current_camera); - - _renderer = new OpenGLRenderer(scenery); - scenery->setCamera(_current_camera); - - _average_frame_time = 0.05; - _quality = 3; - _last_mouse_x = 0; - _last_mouse_y = 0; - - startTimer(500); -} - -WidgetExplorer::~WidgetExplorer() -{ - delete _current_camera; - delete _renderer; -} - -void WidgetExplorer::setCameraFov(double fov) -{ - _current_camera->setFov(fov); - updateGL(); -} - -void WidgetExplorer::resetCamera() -{ - _base_camera->copy(_current_camera); - updateGL(); -} - -void WidgetExplorer::validateCamera() -{ - _current_camera->copy(_base_camera); -} - -void WidgetExplorer::keyPressEvent(QKeyEvent* event) -{ - double factor; - - if (event->modifiers() & Qt::ControlModifier) - { - factor = 0.1; - } - else if (event->modifiers() & Qt::ShiftModifier) - { - factor = 10.0; - } - else - { - factor = 1.0; - } - factor *= 3.0; - - if (event->key() == Qt::Key_Up) - { - _current_camera->strafeForward(0.1 * factor); - updateGL(); - } - else if (event->key() == Qt::Key_Down) - { - _current_camera->strafeForward(-0.1 * factor); - updateGL(); - } - else if (event->key() == Qt::Key_Right) - { - _current_camera->strafeRight(0.1 * factor); - updateGL(); - } - else if (event->key() == Qt::Key_Left) - { - _current_camera->strafeRight(-0.1 * factor); - updateGL(); - } - else if (event->key() == Qt::Key_PageUp) - { - _current_camera->strafeUp(0.1 * factor); - updateGL(); - } - else if (event->key() == Qt::Key_PageDown) - { - _current_camera->strafeUp(-0.1 * factor); - updateGL(); - } - else - { - QGLWidget::keyPressEvent(event); - } -} - -void WidgetExplorer::mousePressEvent(QMouseEvent* event) -{ - _last_mouse_x = event->x(); - _last_mouse_y = event->y(); - - event->ignore(); -} - -void WidgetExplorer::mouseMoveEvent(QMouseEvent* event) -{ - double factor; - - if (event->modifiers() & Qt::ControlModifier) - { - factor = 0.01; - } - else if ((event->modifiers() & Qt::ShiftModifier) and not (event->buttons() & Qt::LeftButton)) - { - factor = 1.0; - } - else - { - factor = 0.1; - } - factor *= 0.2; - - if (event->buttons() & Qt::LeftButton) - { - _current_camera->rotateYaw((double) (event->x() - _last_mouse_x) * factor * 0.1); - _current_camera->rotatePitch((double) (event->y() - _last_mouse_y) * factor * 0.1); - updateGL(); - event->accept(); - } - else if (event->buttons() & Qt::RightButton) - { - _current_camera->strafeRight((double) (_last_mouse_x - event->x()) * factor); - _current_camera->strafeUp((double) (event->y() - _last_mouse_y) * factor); - updateGL(); - event->accept(); - } - else - { - event->ignore(); - } - - _last_mouse_x = event->x(); - _last_mouse_y = event->y(); -} - -void WidgetExplorer::wheelEvent(QWheelEvent* event) -{ - double factor; - - if (event->modifiers() & Qt::ControlModifier) - { - factor = 0.01; - } - else if (event->modifiers() & Qt::ShiftModifier) - { - factor = 1.0; - } - else - { - factor = 0.1; - } - factor *= 0.03; - - if (event->orientation() == Qt::Vertical) - { - _current_camera->strafeForward((double) event->delta() * factor); - updateGL(); - } - event->accept(); -} - -void WidgetExplorer::timerEvent(QTimerEvent*) -{ - updateGL(); -} - -void WidgetExplorer::initializeGL() -{ - _renderer->initialize(); -} - -void WidgetExplorer::resizeGL(int w, int h) -{ - _current_camera->setRenderSize(w, h); - _renderer->resize(w, h); -} - -void WidgetExplorer::paintGL() -{ - QTime start_time; - double frame_time; - - // Don't do this at each frame, only on camera change - _renderer->getScenery()->setCamera(_current_camera); - _renderer->getScenery()->getCamera(_current_camera); - _renderer->cameraChangeEvent(_current_camera); - - start_time = QTime::currentTime(); - - // Background - _renderer->paint(); - - frame_time = 0.001 * (double) start_time.msecsTo(QTime::currentTime()); - - _average_frame_time = _average_frame_time * 0.8 + frame_time * 0.2; - //printf("%d %f\n", quality, average_frame_time); - - if (_average_frame_time > 0.1 && _quality > 1) - { - _quality--; - } - if (_average_frame_time < 0.04 && _quality < 10) - { - _quality++; - } - - // Messages - /*if (!_inited) - { - glColor3f(0.0, 0.0, 0.0); - renderText(6, height() - 10, tr("Please wait while loading scene...")); - glColor3f(1.0, 1.0, 1.0); - renderText(5, height() - 9, tr("Please wait while loading scene...")); - }*/ -} diff --git a/src/render/opengl/WidgetExplorer.h b/src/render/opengl/WidgetExplorer.h deleted file mode 100644 index 25b1cb2..0000000 --- a/src/render/opengl/WidgetExplorer.h +++ /dev/null @@ -1,52 +0,0 @@ -#ifndef WIDGETEXPLORER_H -#define WIDGETEXPLORER_H - -#include "opengl_global.h" - -#include - -namespace paysages { -namespace opengl { - -class OPENGLSHARED_EXPORT WidgetExplorer : public QGLWidget -{ - Q_OBJECT -public: - WidgetExplorer(QWidget* parent, CameraDefinition* camera, Scenery* scenery); - ~WidgetExplorer(); - - void setCameraFov(double fov); - inline const CameraDefinition* getCurrentCamera() const {return _current_camera;} - -public slots: - void resetCamera(); - void validateCamera(); - -protected: - void keyPressEvent(QKeyEvent* event); - void mousePressEvent(QMouseEvent* event); - void mouseMoveEvent(QMouseEvent* event); - void wheelEvent(QWheelEvent* event); - void timerEvent(QTimerEvent *event); - - void initializeGL(); - void resizeGL(int w, int h); - void paintGL(); - -private: - CameraDefinition* _current_camera; - CameraDefinition* _base_camera; - - OpenGLRenderer* _renderer; - - double _average_frame_time; - int _quality; - - int _last_mouse_x; - int _last_mouse_y; -}; - -} -} - -#endif // WIDGETEXPLORER_H diff --git a/src/render/opengl/opengl.pro b/src/render/opengl/opengl.pro index c49f3e7..8aa40a1 100644 --- a/src/render/opengl/opengl.pro +++ b/src/render/opengl/opengl.pro @@ -13,12 +13,9 @@ DEFINES += OPENGL_LIBRARY include(../../common.pri) -unix:LIBS += -lGLU - SOURCES += \ OpenGLRenderer.cpp \ ExplorerChunkTerrain.cpp \ - WidgetExplorer.cpp \ OpenGLShaderProgram.cpp \ OpenGLPart.cpp \ OpenGLSkybox.cpp \ @@ -31,7 +28,6 @@ HEADERS +=\ opengl_global.h \ OpenGLRenderer.h \ ExplorerChunkTerrain.h \ - WidgetExplorer.h \ OpenGLShaderProgram.h \ OpenGLPart.h \ OpenGLSkybox.h \