paysages: Added layers for BaseForm + GUI for clouds (WIP).
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@257 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
This commit is contained in:
parent
16383a2465
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7 changed files with 213 additions and 22 deletions
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@ -10,17 +10,41 @@
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#include <QHBoxLayout>
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#include <QHBoxLayout>
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#include <QGridLayout>
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#include <QGridLayout>
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#include <QLabel>
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#include <QLabel>
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#include <qt4/QtGui/qboxlayout.h>
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BaseForm::BaseForm(QWidget* parent, bool auto_apply) : QWidget(parent)
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BaseForm::BaseForm(QWidget* parent, bool auto_apply, bool with_layers) : QWidget(parent)
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{
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{
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QWidget* hwidget;
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QWidget* hwidget;
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QVBoxLayout* vlayout;
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QVBoxLayout* vlayout;
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QHBoxLayout* hlayout;
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QHBoxLayout* hlayout;
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this->auto_apply = auto_apply;
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this->auto_apply = auto_apply;
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this->with_layers = with_layers;
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vlayout = new QVBoxLayout();
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vlayout = new QVBoxLayout();
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hlayout = new QHBoxLayout();
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hlayout = new QHBoxLayout();
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if (with_layers)
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{
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hwidget = new QWidget(this);
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hwidget->setLayout(new QHBoxLayout());
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hwidget->layout()->addWidget(new QLabel("Layers : ", hwidget));
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layer_list = new QComboBox(hwidget);
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hwidget->layout()->addWidget(layer_list);
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QObject::connect(layer_list, SIGNAL(currentIndexChanged(int)), this, SLOT(layerListChanged()));
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layer_new = new QPushButton("Add layer", hwidget);
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hwidget->layout()->addWidget(layer_new);
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QObject::connect(layer_new, SIGNAL(clicked()), this, SLOT(layerAddClicked()));
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layer_del = new QPushButton("Delete layer", hwidget);
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hwidget->layout()->addWidget(layer_del);
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QObject::connect(layer_del, SIGNAL(clicked()), this, SLOT(layerDelClicked()));
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vlayout->addWidget(hwidget);
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}
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hwidget = new QWidget(this);
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hwidget = new QWidget(this);
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@ -85,6 +109,14 @@ void BaseForm::revertConfig()
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{
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{
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inputs[i]->revert();
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inputs[i]->revert();
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}
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}
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if (with_layers)
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{
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if (layer_list->currentIndex() < 0 && layer_list->count() > 0)
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{
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layer_list->setCurrentIndex(0);
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}
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}
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BaseForm::configChangeEvent();
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BaseForm::configChangeEvent();
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@ -100,6 +132,21 @@ void BaseForm::applyConfig()
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emit(configApplied());
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emit(configApplied());
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}
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}
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void BaseForm::layerAddClicked()
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{
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layerAddedEvent();
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}
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void BaseForm::layerDelClicked()
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{
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layerDeletedEvent(layer_list->currentIndex());
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}
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void BaseForm::layerListChanged()
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{
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layerSelectedEvent(layer_list->currentIndex());
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}
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void BaseForm::addPreview(Preview* preview, QString label)
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void BaseForm::addPreview(Preview* preview, QString label)
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{
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{
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previews->layout()->addWidget(new QLabel(label, previews));
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previews->layout()->addWidget(new QLabel(label, previews));
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@ -158,3 +205,58 @@ void BaseForm::addInputNoise(QString label, NoiseGenerator* value)
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{
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{
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addInput(new InputNoise(form, label, value));
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addInput(new InputNoise(form, label, value));
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}
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}
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int BaseForm::currentLayer()
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{
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if (with_layers)
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{
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return layer_list->currentIndex();
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}
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else
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{
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return -1;
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}
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}
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void BaseForm::setLayerCount(int layer_count)
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{
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int i, selected;
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if (with_layers)
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{
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selected = layer_list->currentIndex();
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layer_list->clear();
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for (i = 0; i < layer_count; i++)
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{
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layer_list->addItem(QString("Layer %1").arg(i + 1));
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}
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layer_list->setCurrentIndex(selected);
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}
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}
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void BaseForm::layerAddedEvent()
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{
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setLayerCount(layer_list->count() + 1);
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layer_list->setCurrentIndex(layer_list->count() - 1);
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}
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void BaseForm::layerDeletedEvent(int layer)
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{
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layer_list->removeItem(layer);
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}
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void BaseForm::layerSelectedEvent(int layer)
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{
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QList<BaseInput*> inputs = form->findChildren<BaseInput*>("_form_input_");
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for (int i = 0; i < inputs.size(); i++)
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{
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inputs[i]->revert();
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}
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QList<Preview*> list_previews = previews->findChildren<Preview*>("_form_preview_");
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for (int i = 0; i < list_previews.size(); i++)
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{
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list_previews[i]->redraw();
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}
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}
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@ -3,6 +3,7 @@
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#include <QWidget>
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#include <QWidget>
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#include <QPushButton>
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#include <QPushButton>
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#include <QComboBox>
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#include "preview.h"
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#include "preview.h"
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#include "baseinput.h"
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#include "baseinput.h"
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#include "../lib_paysages/shared/types.h"
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#include "../lib_paysages/shared/types.h"
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@ -13,7 +14,7 @@ class BaseForm:public QWidget
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Q_OBJECT
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Q_OBJECT
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public:
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public:
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BaseForm(QWidget* parent, bool auto_apply=false);
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BaseForm(QWidget* parent, bool auto_apply=false, bool with_layers=false);
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signals:
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signals:
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void configApplied();
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void configApplied();
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@ -24,6 +25,11 @@ public slots:
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protected slots:
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protected slots:
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virtual void configChangeEvent();
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virtual void configChangeEvent();
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private slots:
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void layerAddClicked();
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void layerDelClicked();
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void layerListChanged();
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protected:
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protected:
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void addPreview(Preview* preview, QString label);
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void addPreview(Preview* preview, QString label);
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@ -35,8 +41,19 @@ protected:
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void addInputColorGradation(QString label, ColorGradation* value);
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void addInputColorGradation(QString label, ColorGradation* value);
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void addInputNoise(QString label, NoiseGenerator* value);
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void addInputNoise(QString label, NoiseGenerator* value);
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int currentLayer();
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void setLayerCount(int layer_count);
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virtual void layerAddedEvent();
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virtual void layerDeletedEvent(int layer);
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virtual void layerSelectedEvent(int layer);
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private:
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private:
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bool auto_apply;
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bool auto_apply;
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bool with_layers;
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QComboBox* layer_list;
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QPushButton* layer_new;
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QPushButton* layer_del;
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QWidget* previews;
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QWidget* previews;
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QWidget* form;
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QWidget* form;
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QWidget* buttons;
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QWidget* buttons;
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@ -1,26 +1,73 @@
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#include "formclouds.h"
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#include "formclouds.h"
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#include "../lib_paysages/clouds.h"
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#include "../lib_paysages/clouds.h"
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#include "../lib_paysages/color.h"
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#include "../lib_paysages/euclid.h"
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#include "../lib_paysages/scenery.h"
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#include "../lib_paysages/scenery.h"
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#include "../lib_paysages/shared/constants.h"
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#include "tools.h"
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static CloudsDefinition _definition;
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static CloudsDefinition _definition;
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static CloudsLayerDefinition _layer;
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/**************** Previews ****************/
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/**************** Previews ****************/
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class PreviewCloudsCoverage:public Preview
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{
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public:
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PreviewCloudsCoverage(QWidget* parent):Preview(parent)
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{
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_renderer = rendererCreate();
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_renderer.render_quality = 3;
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_preview_layer = cloudsLayerCreateDefinition();
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}
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protected:
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QColor getColor(double x, double y)
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{
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Vector3 eye, look;
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Color color_layer, result;
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eye.x = 0.0;
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eye.y = scaling;
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eye.z = -10.0 * scaling;
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look.x = x * 0.01 / scaling;
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look.y = -y * 0.01 / scaling - 0.3;
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look.z = 1.0;
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look = v3Normalize(look);
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result = COLOR_BLUE;
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color_layer = cloudsGetLayerColor(&_preview_layer, &_renderer, eye, v3Add(eye, v3Scale(look, 1000.0)));
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colorMask(&result, &color_layer);
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return colorToQColor(result);
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}
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void updateData()
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{
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cloudsLayerCopyDefinition(&_layer, &_preview_layer);
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}
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private:
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Renderer _renderer;
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CloudsLayerDefinition _preview_layer;
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};
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/**************** Form ****************/
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/**************** Form ****************/
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FormClouds::FormClouds(QWidget *parent):
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FormClouds::FormClouds(QWidget *parent):
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BaseForm(parent)
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BaseForm(parent, false, true)
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{
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{
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_definition = cloudsCreateDefinition();
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_definition = cloudsCreateDefinition();
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_layer = cloudsLayerCreateDefinition();
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addPreview(new PreviewCloudsCoverage(parent), "Layer coverage (no lighting)");
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/*previewHeight = new PreviewTerrainHeight(this);
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addInputDouble("Start altitude", &_layer.ymin, -10.0, 250.0, 0.5, 5.0);
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previewColor = new PreviewTerrainColor(this);
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addInputDouble("Max density altitude", &_layer.ycenter, -10.0, 250.0, 0.5, 5.0);
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addPreview(previewHeight, QString("Height preview (normalized)"));
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addInputDouble("End altitude", &_layer.ymax, -10.0, 250.0, 0.5, 5.0);
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addPreview(previewColor, QString("Textured preview (no shadow)"));*/
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addInputNoise("Noise", _layer.noise);
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addInputDouble("Coverage", &_layer.coverage, 0.0, 1.0, 0.01, 0.1);
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/*addInputNoise("Noise", _definition.height_noise);
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addInputDouble("Scaling", &_layer.scaling, 1.0, 100.0, 0.5, 5.0);
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addInputDouble("Height", &_definition.height_factor, 0.0, 20.0, 0.1, 1.0);
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addInputColor("Base color", &_layer.color);
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addInputDouble("Scaling", &_definition.scaling, 1.0, 20.0, 0.1, 1.0);*/
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addInputDouble("Opacity", &_layer.color.a, 0.0, 1.0, 0.01, 0.1);
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revertConfig();
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revertConfig();
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}
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}
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void FormClouds::revertConfig()
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void FormClouds::revertConfig()
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{
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{
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sceneryGetClouds(&_definition);
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sceneryGetClouds(&_definition);
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setLayerCount(cloudsGetLayerCount(&_definition));
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BaseForm::revertConfig();
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BaseForm::revertConfig();
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}
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}
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void FormClouds::configChangeEvent()
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void FormClouds::configChangeEvent()
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{
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{
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cloudsLayerCopyDefinition(&_layer, cloudsGetLayer(&_definition, currentLayer()));
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cloudsValidateDefinition(&_definition);
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cloudsValidateDefinition(&_definition);
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BaseForm::configChangeEvent();
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BaseForm::configChangeEvent();
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}
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}
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void FormClouds::layerAddedEvent()
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{
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if (cloudsAddLayer(&_definition) > 0)
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{
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BaseForm::layerAddedEvent();
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}
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}
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void FormClouds::layerDeletedEvent(int layer)
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{
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cloudsDeleteLayer(&_definition, layer);
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BaseForm::layerDeletedEvent(layer);
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}
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void FormClouds::layerSelectedEvent(int layer)
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{
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cloudsLayerCopyDefinition(cloudsGetLayer(&_definition, layer), &_layer);
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BaseForm::layerSelectedEvent(layer);
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}
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protected slots:
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protected slots:
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virtual void configChangeEvent();
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virtual void configChangeEvent();
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protected:
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virtual void layerAddedEvent();
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virtual void layerDeletedEvent(int layer);
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virtual void layerSelectedEvent(int layer);
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private:
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private:
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Preview* previewCoverage;
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Preview* previewCoverage;
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@ -285,10 +285,10 @@ void WidgetWanderer::paintGL()
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glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
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glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
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glColor3f(0.0, 0.0, 1.0);
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glColor3f(0.0, 0.0, 1.0);
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glBegin(GL_QUADS);
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glBegin(GL_QUADS);
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glVertex3f(-500.0, water.height, -500.0);
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glVertex3f(_current_camera.location.x - 500.0, water.height, _current_camera.location.z - 500.0);
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glVertex3f(-500.0, water.height, 500.0);
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glVertex3f(_current_camera.location.x - 500.0, water.height, _current_camera.location.z + 500.0);
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glVertex3f(500.0, water.height, 500.0);
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glVertex3f(_current_camera.location.x + 500.0, water.height, _current_camera.location.z + 500.0);
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glVertex3f(500.0, water.height, -500.0);
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glVertex3f(_current_camera.location.x + 500.0, water.height, _current_camera.location.z - 500.0);
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glEnd();
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glEnd();
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_renderTerrain(&terrain, &_current_camera, quality);
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_renderTerrain(&terrain, &_current_camera, quality);
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@ -466,17 +466,13 @@ Color cloudsGetColor(CloudsDefinition* definition, Renderer* renderer, Vector3 s
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int i;
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int i;
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Color layer_color, result;
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Color layer_color, result;
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if (end.y < start.y)
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if (definition->nblayers < 1)
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{
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return cloudsGetColor(definition, renderer, end, start);
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}
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if (definition->nblayers < 1 || end.y - start.y < 0.001)
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{
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{
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return COLOR_TRANSPARENT;
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return COLOR_TRANSPARENT;
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}
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}
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result = COLOR_TRANSPARENT;
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result = COLOR_TRANSPARENT;
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/* TODO Order layers */
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for (i = 0; i < definition->nblayers; i++)
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for (i = 0; i < definition->nblayers; i++)
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{
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{
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layer_color = cloudsGetLayerColor(definition->layers + i, renderer, start, end);
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layer_color = cloudsGetLayerColor(definition->layers + i, renderer, start, end);
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@ -588,7 +588,7 @@ void* _renderPostProcessChunk(void* data)
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RenderChunk* chunk = (RenderChunk*)data;
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RenderChunk* chunk = (RenderChunk*)data;
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#ifdef RENDER_INVERSE
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#ifdef RENDER_INVERSE
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for (y = render_height - 1 - chunk->starty; y >= render_height - 1 - chunk->endy; y--)
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for (y = chunk->area->height - 1 - chunk->starty; y >= chunk->area->height - 1 - chunk->endy; y--)
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||||||
#else
|
#else
|
||||||
for (y = chunk->starty; y <= chunk->endy; y++)
|
for (y = chunk->starty; y <= chunk->endy; y++)
|
||||||
#endif
|
#endif
|
||||||
|
|
Loading…
Reference in a new issue