paysages : Added GUI state saving/loading.

git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@364 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
This commit is contained in:
Michaël Lemaire 2012-06-27 10:30:00 +00:00 committed by ThunderK
parent f5d2396256
commit 834f96d3a6
13 changed files with 197 additions and 56 deletions

View file

@ -24,6 +24,7 @@ GUI :
* Improved curve rendering.
* New material editor.
* Added render timer.
* Previews locations and render params are now saved.
* Added camera location to previews.
Misc :

1
TODO
View file

@ -13,7 +13,6 @@ Technology Preview 2 :
- Render tab previews should not rerender when changing render options.
- Add layer sorting/naming.
- Add logarithmic sliders for some float values.
- Save GUI config (views, render params).
- Improve previews.
=> Add a right click menu for toggles and modes
=> Add user markers on OSD

View file

@ -104,6 +104,28 @@ void BaseForm::hideButtons()
button_revert->hide();
}
void BaseForm::savePack(PackStream* stream)
{
// Save previews status
// TODO Ensure same order in save and load
QList<BasePreview*> list_previews = previews->findChildren<BasePreview*>("_form_preview_");
for (int i = 0; i < list_previews.size(); i++)
{
list_previews[i]->savePack(stream);
}
}
void BaseForm::loadPack(PackStream* stream)
{
// Load previews status
// TODO Ensure same order in save and load
QList<BasePreview*> list_previews = previews->findChildren<BasePreview*>("_form_preview_");
for (int i = 0; i < list_previews.size(); i++)
{
list_previews[i]->loadPack(stream);
}
}
void BaseForm::configChangeEvent()
{
if (auto_apply)

View file

@ -10,6 +10,7 @@
#include "../lib_paysages/noise.h"
#include "../lib_paysages/curve.h"
#include "../lib_paysages/color.h"
#include "../lib_paysages/pack.h"
class BaseForm:public QWidget
{
@ -18,6 +19,8 @@ class BaseForm:public QWidget
public:
BaseForm(QWidget* parent, bool auto_apply=false, bool with_layers=false);
void hideButtons();
virtual void savePack(PackStream* stream);
virtual void loadPack(PackStream* stream);
signals:
void configApplied();

View file

@ -309,6 +309,21 @@ void BasePreview::addOsd(QString name)
setMouseTracking(true);
}
void BasePreview::savePack(PackStream* stream)
{
packWriteDouble(stream, &this->xoffset);
packWriteDouble(stream, &this->yoffset);
packWriteDouble(stream, &this->scaling);
}
void BasePreview::loadPack(PackStream* stream)
{
packReadDouble(stream, &this->xoffset);
packReadDouble(stream, &this->yoffset);
packReadDouble(stream, &this->scaling);
emit contentChange();
}
void BasePreview::initDrawers()
{
_drawing_manager = new PreviewDrawingManager();

View file

@ -9,6 +9,7 @@
#include <QList>
#include <QLabel>
#include "previewosd.h"
#include "../lib_paysages/pack.h"
class BasePreview : public QWidget {
Q_OBJECT
@ -19,6 +20,9 @@ public:
void addOsd(QString name);
virtual void savePack(PackStream* stream);
virtual void loadPack(PackStream* stream);
static void initDrawers();
static void stopDrawers();
static void reviveAll();

View file

@ -143,6 +143,28 @@ FormRender::~FormRender()
}
}
void FormRender::savePack(PackStream* stream)
{
BaseForm::savePack(stream);
packWriteInt(stream, &_params.width);
packWriteInt(stream, &_params.height);
packWriteInt(stream, &_params.antialias);
packWriteInt(stream, &_params.quality);
}
void FormRender::loadPack(PackStream* stream)
{
BaseForm::loadPack(stream);
packReadInt(stream, &_params.width);
packReadInt(stream, &_params.height);
packReadInt(stream, &_params.antialias);
packReadInt(stream, &_params.quality);
revertConfig();
}
void FormRender::revertConfig()
{
sceneryGetCamera(&_camera);

View file

@ -14,6 +14,9 @@ public:
explicit FormRender(QWidget *parent = 0);
~FormRender();
virtual void savePack(PackStream* stream);
virtual void loadPack(PackStream* stream);
public slots:
virtual void revertConfig();
virtual void applyConfig();

View file

@ -27,6 +27,7 @@
#include "../lib_paysages/main.h"
#include "../lib_paysages/auto.h"
#include "../lib_paysages/scenery.h"
#include "tools.h"
int main(int argc, char** argv)
{
@ -130,6 +131,8 @@ QMainWindow(parent)
setWindowTitle("Paysages 3D");
setWindowIcon(QIcon("images/logo_32.png"));
scenerySetCustomDataCallback(MainWindow::guiSaveCallback, MainWindow::guiLoadCallback, this);
refreshAll();
}
@ -145,6 +148,8 @@ bool MainWindow::event(QEvent* event)
void MainWindow::refreshAll()
{
logDebug("[MainWindow] Refreshing whole UI");
// Refresh all tabs
QList<BaseForm*> list_forms = this->findChildren<BaseForm*>("_base_form_");
for (int i = 0; i < list_forms.size(); i++)
@ -254,3 +259,35 @@ void MainWindow::explore3D()
refreshAll();
}
}
void MainWindow::guiSaveCallback(PackStream* stream, void* data)
{
((MainWindow*)data)->guiSave(stream);
}
void MainWindow::guiLoadCallback(PackStream* stream, void* data)
{
((MainWindow*)data)->guiLoad(stream);
}
void MainWindow::guiSave(PackStream* stream)
{
// Save all tabs status
// TODO Ensure same order in save and load
QList<BaseForm*> list_forms = this->findChildren<BaseForm*>("_base_form_");
for (int i = 0; i < list_forms.size(); i++)
{
list_forms[i]->savePack(stream);
}
}
void MainWindow::guiLoad(PackStream* stream)
{
// Load all tabs status
// TODO Ensure same order in save and load
QList<BaseForm*> list_forms = this->findChildren<BaseForm*>("_base_form_");
for (int i = 0; i < list_forms.size(); i++)
{
list_forms[i]->loadPack(stream);
}
}

View file

@ -3,6 +3,7 @@
#include <QMainWindow>
#include "formrender.h"
#include "../lib_paysages/pack.h"
class MainWindow : public QMainWindow
{
@ -12,6 +13,9 @@ public:
explicit MainWindow(QWidget *parent = 0);
virtual bool event(QEvent* event);
static void guiSaveCallback(PackStream* stream, void* data);
static void guiLoadCallback(PackStream* stream, void* data);
public slots:
void refreshAll();
@ -25,6 +29,9 @@ public slots:
void explore3D();
private:
void guiSave(PackStream* stream);
void guiLoad(PackStream* stream);
FormRender* _form_render;
};

View file

@ -29,7 +29,7 @@
<translation>Annuler les modifications</translation>
</message>
<message>
<location filename="../gui_qt/baseform.cpp" line="304"/>
<location filename="../gui_qt/baseform.cpp" line="326"/>
<source>Layer %1</source>
<translation>Niveau %1</translation>
</message>
@ -565,17 +565,17 @@ Maintenir Ctrl : Plus rapide</translation>
<translation>Sauvegarder le dernier rendu</translation>
</message>
<message>
<location filename="../gui_qt/formrender.cpp" line="212"/>
<location filename="../gui_qt/formrender.cpp" line="234"/>
<source>Paysages 3D - Choose a filename to save the last render</source>
<translation>Paysages 3D - Choisissez un nom de fichier pour le rendu</translation>
</message>
<message>
<location filename="../gui_qt/formrender.cpp" line="212"/>
<location filename="../gui_qt/formrender.cpp" line="234"/>
<source>Images (*.png *.jpg)</source>
<translation>Images (*.png *.jpg)</translation>
</message>
<message>
<location filename="../gui_qt/formrender.cpp" line="225"/>
<location filename="../gui_qt/formrender.cpp" line="247"/>
<source>Can&apos;t write to file : %1</source>
<translation type="unfinished"></translation>
</message>
@ -588,7 +588,7 @@ Maintenir Ctrl : Plus rapide</translation>
<translation type="obsolete">Choisissez un nom de fichier pour le rendu</translation>
</message>
<message>
<location filename="../gui_qt/formrender.cpp" line="221"/>
<location filename="../gui_qt/formrender.cpp" line="243"/>
<source>The picture %1 has been saved.</source>
<translation>L&apos;image %1 a é sauvegardée.</translation>
</message>
@ -955,144 +955,144 @@ Maintenir Ctrl : Plus rapide</translation>
<context>
<name>MainWindow</name>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="81"/>
<location filename="../gui_qt/mainwindow.cpp" line="82"/>
<source>Terrain</source>
<translation>Terrain</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="85"/>
<location filename="../gui_qt/mainwindow.cpp" line="86"/>
<source>Textures</source>
<translation>Textures</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="89"/>
<location filename="../gui_qt/mainwindow.cpp" line="90"/>
<source>Water</source>
<translation>Eau</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="97"/>
<location filename="../gui_qt/mainwindow.cpp" line="98"/>
<source>Atmosphere</source>
<translation>Atmosphère</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="123"/>
<location filename="../gui_qt/mainwindow.cpp" line="124"/>
<source>&amp;Load</source>
<translation>&amp;Ouvrir</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="123"/>
<location filename="../gui_qt/mainwindow.cpp" line="124"/>
<source>Crtl+L</source>
<translation>Ctrl+O</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="124"/>
<location filename="../gui_qt/mainwindow.cpp" line="125"/>
<source>&amp;Explore (F2)</source>
<translation>&amp;Explorer (F2)</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="124"/>
<location filename="../gui_qt/mainwindow.cpp" line="125"/>
<source>F2</source>
<translation>F2</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="125"/>
<location filename="../gui_qt/mainwindow.cpp" line="126"/>
<source>&amp;Quick
render (F5)</source>
<translation>&amp;Rendu
rapide (F5)</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="125"/>
<location filename="../gui_qt/mainwindow.cpp" line="126"/>
<source>F5</source>
<translation>F5</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="162"/>
<location filename="../gui_qt/mainwindow.cpp" line="167"/>
<source>Camera</source>
<translation type="unfinished">Caméra</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="168"/>
<location filename="../gui_qt/mainwindow.cpp" line="173"/>
<source>Do you want to start a new scenery ? Any unsaved changes will be lost.</source>
<translation>Voulez-vous commencer un nouveau paysage ? Les modifications non sauvegardées seront perdues.</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="168"/>
<location filename="../gui_qt/mainwindow.cpp" line="173"/>
<source>Paysages 3D - New scenery</source>
<translation>Paysages 3D - Nouvelle scène</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="178"/>
<location filename="../gui_qt/mainwindow.cpp" line="183"/>
<source>Paysages 3D - Choose a file to save the scenery</source>
<translation>Paysages 3D - Choisissez un fichier pour enregistrer la scène</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="178"/>
<location filename="../gui_qt/mainwindow.cpp" line="204"/>
<location filename="../gui_qt/mainwindow.cpp" line="183"/>
<location filename="../gui_qt/mainwindow.cpp" line="209"/>
<source>Paysages 3D Scenery (*.p3d)</source>
<translation>Scène Paysages 3D (*.p3d)</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="192"/>
<location filename="../gui_qt/mainwindow.cpp" line="195"/>
<location filename="../gui_qt/mainwindow.cpp" line="197"/>
<location filename="../gui_qt/mainwindow.cpp" line="200"/>
<source>Paysages 3D - File saving error</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="192"/>
<location filename="../gui_qt/mainwindow.cpp" line="197"/>
<source>Can&apos;t write specified file : %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="195"/>
<location filename="../gui_qt/mainwindow.cpp" line="200"/>
<source>Unexpected error while saving file : %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="202"/>
<location filename="../gui_qt/mainwindow.cpp" line="207"/>
<source>Do you want to load a scenery from file ? Any unsaved changes will be lost.</source>
<translation>Voulez-vous charger une scène ? Les modifications non sauvegardées seront perdues.</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="202"/>
<location filename="../gui_qt/mainwindow.cpp" line="207"/>
<source>Paysages 3D - Load scenery</source>
<translation>Paysages 3D - Charger une scène</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="204"/>
<location filename="../gui_qt/mainwindow.cpp" line="209"/>
<source>Paysages 3D - Choose a scenery file to load</source>
<translation>Paysages 3D - Choisissez un fichier de scène à charger</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="214"/>
<location filename="../gui_qt/mainwindow.cpp" line="217"/>
<location filename="../gui_qt/mainwindow.cpp" line="220"/>
<location filename="../gui_qt/mainwindow.cpp" line="223"/>
<location filename="../gui_qt/mainwindow.cpp" line="219"/>
<location filename="../gui_qt/mainwindow.cpp" line="222"/>
<location filename="../gui_qt/mainwindow.cpp" line="225"/>
<location filename="../gui_qt/mainwindow.cpp" line="228"/>
<source>Paysages 3D - File loading error</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="214"/>
<location filename="../gui_qt/mainwindow.cpp" line="219"/>
<source>Can&apos;t read specified file : %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="217"/>
<location filename="../gui_qt/mainwindow.cpp" line="222"/>
<source>This file doesn&apos;t look like a Paysages 3D file : %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="220"/>
<location filename="../gui_qt/mainwindow.cpp" line="225"/>
<source>This file was created with an incompatible Paysages 3D version : %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="223"/>
<location filename="../gui_qt/mainwindow.cpp" line="228"/>
<source>Unexpected error while loading file : %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="231"/>
<location filename="../gui_qt/mainwindow.cpp" line="236"/>
<source>A 3D landscape editing and rendering software.
Authors :
@ -1106,12 +1106,12 @@ GLib - http://www.gtk.org/
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="93"/>
<location filename="../gui_qt/mainwindow.cpp" line="94"/>
<source>Sky</source>
<translation>Ciel</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="101"/>
<location filename="../gui_qt/mainwindow.cpp" line="102"/>
<source>Clouds</source>
<translation>Nuages</translation>
</message>
@ -1120,7 +1120,7 @@ GLib - http://www.gtk.org/
<translation type="obsolete">Eclairage</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="109"/>
<location filename="../gui_qt/mainwindow.cpp" line="110"/>
<source>Render</source>
<translation>Rendu</translation>
</message>
@ -1129,22 +1129,22 @@ GLib - http://www.gtk.org/
<translation type="obsolete">&amp;Scène</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="121"/>
<location filename="../gui_qt/mainwindow.cpp" line="122"/>
<source>&amp;New</source>
<translation>&amp;Nouveau</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="121"/>
<location filename="../gui_qt/mainwindow.cpp" line="122"/>
<source>Crtl+N</source>
<translation>Ctrl+N</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="122"/>
<location filename="../gui_qt/mainwindow.cpp" line="123"/>
<source>&amp;Save</source>
<translation>&amp;Sauvegarder</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="122"/>
<location filename="../gui_qt/mainwindow.cpp" line="123"/>
<source>Crtl+S</source>
<translation>Ctrl+S</translation>
</message>
@ -1181,7 +1181,7 @@ GLib - http://www.gtk.org/
<translation type="obsolete">Ai&amp;de</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="126"/>
<location filename="../gui_qt/mainwindow.cpp" line="127"/>
<source>&amp;About</source>
<translation>&amp;A propos</translation>
</message>
@ -1202,7 +1202,7 @@ GLib - http://www.gtk.org/
<translation type="obsolete">Voulez-vous charger un paysage ? Les modifications nons sauvegardées seront perdues.</translation>
</message>
<message>
<location filename="../gui_qt/mainwindow.cpp" line="231"/>
<location filename="../gui_qt/mainwindow.cpp" line="236"/>
<source>Paysages 3D</source>
<translation>Paysages 3D</translation>
</message>

View file

@ -7,15 +7,19 @@
#include "system.h"
#include "vegetation.h"
AtmosphereDefinition _atmosphere;
CameraDefinition _camera;
CloudsDefinition _clouds;
LightingDefinition _lighting;
SkyDefinition _sky;
TerrainDefinition _terrain;
TexturesDefinition _textures;
VegetationDefinition* _vegetation;
WaterDefinition _water;
static AtmosphereDefinition _atmosphere;
static CameraDefinition _camera;
static CloudsDefinition _clouds;
static LightingDefinition _lighting;
static SkyDefinition _sky;
static TerrainDefinition _terrain;
static TexturesDefinition _textures;
static VegetationDefinition* _vegetation;
static WaterDefinition _water;
static SceneryCustomDataCallback _custom_save = NULL;
static SceneryCustomDataCallback _custom_load = NULL;
static void* _custom_data = NULL;
void sceneryInit()
{
@ -39,6 +43,9 @@ void sceneryInit()
_textures = texturesCreateDefinition();
_vegetation = vegetationCreateDefinition();
_water = waterCreateDefinition();
_custom_save = NULL;
_custom_load = NULL;
}
void sceneryQuit()
@ -65,6 +72,13 @@ void sceneryQuit()
noiseQuit();
}
void scenerySetCustomDataCallback(SceneryCustomDataCallback callback_save, SceneryCustomDataCallback callback_load, void* data)
{
_custom_save = callback_save;
_custom_load = callback_load;
_custom_data = data;
}
void scenerySave(PackStream* stream)
{
noiseSave(stream);
@ -77,6 +91,11 @@ void scenerySave(PackStream* stream)
texturesSave(stream, &_textures);
vegetationSave(stream, _vegetation);
waterSave(stream, &_water);
if (_custom_save)
{
_custom_save(stream, _custom_data);
}
}
void sceneryLoad(PackStream* stream)
@ -103,6 +122,11 @@ void sceneryLoad(PackStream* stream)
texturesValidateDefinition(&_textures);
vegetationValidateDefinition(_vegetation);
waterValidateDefinition(&_water);
if (_custom_load)
{
_custom_load(stream, _custom_data);
}
}
void scenerySetAtmosphere(AtmosphereDefinition* atmosphere)

View file

@ -24,9 +24,13 @@
extern "C" {
#endif
typedef void (*SceneryCustomDataCallback)(PackStream* stream, void* data);
void sceneryInit();
void sceneryQuit();
void scenerySetCustomDataCallback(SceneryCustomDataCallback callback_save, SceneryCustomDataCallback callback_load, void* data);
void scenerySave(PackStream* stream);
void sceneryLoad(PackStream* stream);