diff --git a/TODO b/TODO index 0af89ef..efddbf5 100644 --- a/TODO +++ b/TODO @@ -1,5 +1,3 @@ -- Camera looses its orientation when changing render quality. -- Choosing New in Scene menu makes the daytime at 0.0. - All noises should use the same entropy pool (saved separately), and avoid reallocs. - Implement light multi-sampling (mainly for skydome). - Implement scaling and scrolling on previews. diff --git a/gui_qt/mainwindow.cpp b/gui_qt/mainwindow.cpp index 24fe4ab..b586e66 100644 --- a/gui_qt/mainwindow.cpp +++ b/gui_qt/mainwindow.cpp @@ -104,6 +104,7 @@ void MainWindow::refreshAll() void MainWindow::fileNew() { autoGenRealisticLandscape(0); + autoSetDaytime(8, 30); refreshAll(); } @@ -146,4 +147,6 @@ void MainWindow::explore3D() scenerySetCamera(&camera); delete dialog; + + refreshAll(); }