paysages: Restored "save last render" feature.
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@283 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
This commit is contained in:
parent
df7041a82b
commit
87382b9934
7 changed files with 106 additions and 77 deletions
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@ -10,11 +10,11 @@
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#include "../lib_paysages/auto.h"
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static DialogRender* _current_dialog;
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static Renderer _renderer;
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static bool _renderer_inited = false;
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static void _renderStart(int width, int height, Color background)
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{
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delete _current_dialog->pixbuf;
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_current_dialog->pixbuf = new QImage(width, height, QImage::Format_ARGB32);
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_current_dialog->pixbuf->fill(colorToQColor(background).rgb());
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}
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@ -68,12 +68,13 @@ public:
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}
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};
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DialogRender::DialogRender(QWidget *parent):
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DialogRender::DialogRender(QWidget *parent, Renderer* renderer):
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QDialog(parent, Qt::WindowTitleHint | Qt::WindowMaximizeButtonHint | Qt::WindowMinimizeButtonHint | Qt::WindowCloseButtonHint)
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{
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pixbuf = new QImage(1, 1, QImage::Format_ARGB32);
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_current_dialog = this;
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render_thread = NULL;
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_renderer = renderer;
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setModal(true);
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setWindowTitle(tr("Paysages 3D - Render"));
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@ -97,7 +98,7 @@ DialogRender::~DialogRender()
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{
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if (render_thread)
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{
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rendererInterrupt(&_renderer);
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rendererInterrupt(_renderer);
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render_thread->wait();
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delete render_thread;
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@ -107,23 +108,10 @@ DialogRender::~DialogRender()
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void DialogRender::startRender(int quality, int width, int height)
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{
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delete pixbuf;
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pixbuf = new QImage(width, height, QImage::Format_ARGB32);
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area->setMinimumSize(width, height);
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area->setMaximumSize(width, height);
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area->resize(width, height);
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scroll->setMinimumSize(width > 800 ? 850 : width + 50, height > 600 ? 650 : height + 50);
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applyRenderSize(width, height);
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rendererSetPreviewCallbacks(_renderer, _renderStart, _renderDraw, _renderUpdate);
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if (_renderer_inited)
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{
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rendererDelete(&_renderer);
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}
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_renderer = sceneryCreateStandardRenderer();
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_renderer_inited = true;
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rendererSetPreviewCallbacks(&_renderer, _renderStart, _renderDraw, _renderUpdate);
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render_thread = new RenderThread(&_renderer, width, height, quality);
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render_thread = new RenderThread(_renderer, width, height, quality);
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render_thread->start();
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exec();
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@ -131,23 +119,17 @@ void DialogRender::startRender(int quality, int width, int height)
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void DialogRender::loadLastRender()
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{
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int width, height;
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applyRenderSize(_renderer->render_width, _renderer->render_height);
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progress->hide();
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if (_renderer_inited)
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{
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width = _renderer.render_width;
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height = _renderer.render_height;
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delete pixbuf;
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pixbuf = new QImage(width, height, QImage::Format_ARGB32);
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area->setMinimumSize(width, height);
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area->setMaximumSize(width, height);
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area->resize(width, height);
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scroll->setMinimumSize(width > 800 ? 850 : width + 50, height > 600 ? 650 : height + 50);
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rendererSetPreviewCallbacks(&_renderer, _renderStart, _renderDraw, _renderUpdate);
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}
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rendererSetPreviewCallbacks(_renderer, _renderStart, _renderDraw, _renderUpdate);
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exec();
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}
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void DialogRender::applyRenderSize(int width, int height)
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{
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area->setMinimumSize(width, height);
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area->setMaximumSize(width, height);
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area->resize(width, height);
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scroll->setMinimumSize(width > 800 ? 850 : width + 50, height > 600 ? 650 : height + 50);
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}
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@ -11,7 +11,7 @@ class DialogRender : public QDialog
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{
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Q_OBJECT
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public:
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explicit DialogRender(QWidget *parent);
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explicit DialogRender(QWidget *parent, Renderer* renderer);
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~DialogRender();
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void startRender(int quality, int width, int height);
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@ -19,12 +19,16 @@ public:
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QImage* pixbuf;
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QWidget* area;
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QScrollArea* scroll;
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QProgressBar* progress;
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int progress_value;
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public slots:
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void applyRenderSize(int width, int height);
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private:
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QScrollArea* scroll;
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QThread* render_thread;
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Renderer* _renderer;
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};
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#endif // _PAYSAGES_QT_DIALOGRENDER_H_
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@ -18,6 +18,8 @@ FormRender::FormRender(QWidget *parent) :
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_height = 600;
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_camera = cameraCreateDefinition();
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_renderer_inited = false;
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addInput(new InputCamera(this, tr("Camera"), &_camera));
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addInputInt(tr("Quality"), &_quality, 1, 10, 1, 1);
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addInputInt(tr("Image width"), &_width, 100, 2000, 10, 100);
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@ -33,6 +35,14 @@ FormRender::FormRender(QWidget *parent) :
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revertConfig();
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}
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FormRender::~FormRender()
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{
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if (_renderer_inited)
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{
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rendererDelete(&_renderer);
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}
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}
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void FormRender::revertConfig()
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{
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sceneryGetCamera(&_camera);
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@ -51,9 +61,31 @@ void FormRender::configChangeEvent()
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BaseForm::configChangeEvent();
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}
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void FormRender::startQuickRender()
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{
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if (_renderer_inited)
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{
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rendererDelete(&_renderer);
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}
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_renderer = sceneryCreateStandardRenderer();
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_renderer_inited = true;
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DialogRender* dialog = new DialogRender(this, &_renderer);
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dialog->startRender(3, 400, 300);
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delete dialog;
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}
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void FormRender::startRender()
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{
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DialogRender* dialog = new DialogRender(this);
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if (_renderer_inited)
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{
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rendererDelete(&_renderer);
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}
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_renderer = sceneryCreateStandardRenderer();
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_renderer_inited = true;
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DialogRender* dialog = new DialogRender(this, &_renderer);
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dialog->startRender(_quality, _width, _height);
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delete dialog;
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@ -61,20 +93,26 @@ void FormRender::startRender()
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void FormRender::showRender()
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{
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DialogRender* dialog = new DialogRender(this);
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dialog->loadLastRender();
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if (_renderer_inited)
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{
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DialogRender* dialog = new DialogRender(this, &_renderer);
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dialog->loadLastRender();
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delete dialog;
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delete dialog;
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}
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}
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void FormRender::saveRender()
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{
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QString filepath;
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filepath = QFileDialog::getSaveFileName(this, tr("Choose a filename to save the last render"));
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if (!filepath.isNull())
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if (_renderer_inited)
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{
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//renderSaveToFile((char*)filepath.toStdString().c_str());
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QMessageBox::information(this, "Message", QString(tr("The picture %1 has been saved.")).arg(filepath));
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QString filepath;
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filepath = QFileDialog::getSaveFileName(this, tr("Choose a filename to save the last render"));
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if (!filepath.isNull())
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{
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renderSaveToFile(_renderer.render_area, (char*)filepath.toStdString().c_str());
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QMessageBox::information(this, "Message", QString(tr("The picture %1 has been saved.")).arg(filepath));
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}
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}
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}
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@ -3,6 +3,7 @@
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#include "baseform.h"
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#include "../lib_paysages/camera.h"
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#include "../lib_paysages/renderer.h"
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class FormRender : public BaseForm
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{
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@ -10,10 +11,12 @@ class FormRender : public BaseForm
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public:
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explicit FormRender(QWidget *parent = 0);
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~FormRender();
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public slots:
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virtual void revertConfig();
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virtual void applyConfig();
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void startQuickRender();
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protected slots:
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virtual void configChangeEvent();
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@ -28,6 +31,8 @@ private:
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int _width;
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int _height;
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CameraDefinition _camera;
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Renderer _renderer;
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bool _renderer_inited;
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};
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#endif // _PAYSAGES_QT_FORMRENDER_H_
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@ -98,9 +98,8 @@ MainWindow::MainWindow(QWidget *parent) :
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tabs->addTab(form, tr("Lighting"));
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QObject::connect(form, SIGNAL(configApplied()), this, SLOT(refreshAll()));*/
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form = new FormRender(tabs);
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tabs->addTab(form, tr("Render"));
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//QObject::connect(form, SIGNAL(configApplied()), this, SLOT(refreshAll()));
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_form_render = new FormRender(tabs);
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tabs->addTab(_form_render, tr("Render"));
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menu = menuBar()->addMenu(tr("&Scene"));
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menu->addAction(tr("&New"), this, SLOT(fileNew()), QKeySequence(tr("Crtl+N")));
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@ -157,10 +156,7 @@ void MainWindow::fileLoad()
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void MainWindow::quickPreview()
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{
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DialogRender* dialog = new DialogRender(this);
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dialog->startRender(3, 400, 300);
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delete dialog;
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_form_render->startQuickRender();
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}
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void MainWindow::explore3D()
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@ -2,6 +2,7 @@
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#define _PAYSAGES_QT_MAINWINDOW_H_
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#include <QMainWindow>
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#include "formrender.h"
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class MainWindow : public QMainWindow
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{
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@ -19,6 +20,9 @@ public slots:
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void quickPreview();
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void explore3D();
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private:
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FormRender* _form_render;
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};
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#endif
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@ -156,7 +156,7 @@ Cliquez avec le bouton droit sur un point pour le supprimer.</translation>
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<context>
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<name>DialogRender</name>
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<message>
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<location filename="../gui_qt/dialogrender.cpp" line="79"/>
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<location filename="../gui_qt/dialogrender.cpp" line="80"/>
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<source>Paysages 3D - Render</source>
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<translation>Paysages 3D - Rendu</translation>
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</message>
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@ -320,47 +320,47 @@ Cliquez avec le bouton droit sur un point pour le supprimer.</translation>
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<context>
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<name>FormRender</name>
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<message>
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<location filename="../gui_qt/formrender.cpp" line="21"/>
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<location filename="../gui_qt/formrender.cpp" line="23"/>
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<source>Camera</source>
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<translation>Caméra</translation>
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</message>
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<message>
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<location filename="../gui_qt/formrender.cpp" line="22"/>
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<location filename="../gui_qt/formrender.cpp" line="24"/>
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<source>Quality</source>
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<translation>Qualité de rendu</translation>
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</message>
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<message>
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<location filename="../gui_qt/formrender.cpp" line="23"/>
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<location filename="../gui_qt/formrender.cpp" line="25"/>
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<source>Image width</source>
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<translation>Largeur de l'image</translation>
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</message>
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<message>
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<location filename="../gui_qt/formrender.cpp" line="24"/>
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<location filename="../gui_qt/formrender.cpp" line="26"/>
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<source>Image height</source>
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<translation>Hauteur de l'image</translation>
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</message>
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<message>
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<location filename="../gui_qt/formrender.cpp" line="26"/>
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<location filename="../gui_qt/formrender.cpp" line="28"/>
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<source>Start new render</source>
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<translation>Démarrer un rendu</translation>
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</message>
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<message>
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<location filename="../gui_qt/formrender.cpp" line="28"/>
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<location filename="../gui_qt/formrender.cpp" line="30"/>
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<source>Show last render</source>
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<translation>Voir le dernier rendu</translation>
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</message>
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<message>
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<location filename="../gui_qt/formrender.cpp" line="30"/>
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<location filename="../gui_qt/formrender.cpp" line="32"/>
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<source>Save last render</source>
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<translation>Sauvegarder le dernier rendu</translation>
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</message>
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<message>
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<location filename="../gui_qt/formrender.cpp" line="74"/>
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<location filename="../gui_qt/formrender.cpp" line="111"/>
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<source>Choose a filename to save the last render</source>
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<translation>Choisissez un nom de fichier pour le rendu</translation>
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</message>
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<message>
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<location filename="../gui_qt/formrender.cpp" line="78"/>
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<location filename="../gui_qt/formrender.cpp" line="115"/>
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<source>The picture %1 has been saved.</source>
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<translation>L'image %1 a été sauvegardée.</translation>
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</message>
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@ -601,62 +601,62 @@ Cliquez avec le bouton droit sur un point pour le supprimer.</translation>
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<translation>Rendu</translation>
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</message>
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<message>
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<location filename="../gui_qt/mainwindow.cpp" line="105"/>
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<location filename="../gui_qt/mainwindow.cpp" line="104"/>
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<source>&Scene</source>
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<translation>&Scène</translation>
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</message>
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<message>
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<location filename="../gui_qt/mainwindow.cpp" line="106"/>
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<location filename="../gui_qt/mainwindow.cpp" line="105"/>
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<source>&New</source>
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<translation>&Nouvelle</translation>
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</message>
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<message>
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<location filename="../gui_qt/mainwindow.cpp" line="106"/>
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<location filename="../gui_qt/mainwindow.cpp" line="105"/>
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<source>Crtl+N</source>
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<translation>Ctrl+N</translation>
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</message>
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<message>
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<location filename="../gui_qt/mainwindow.cpp" line="108"/>
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<location filename="../gui_qt/mainwindow.cpp" line="107"/>
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<source>&Save</source>
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<translation>&Sauvegarder</translation>
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</message>
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<message>
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<location filename="../gui_qt/mainwindow.cpp" line="108"/>
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<location filename="../gui_qt/mainwindow.cpp" line="107"/>
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<source>Crtl+S</source>
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<translation>Ctrl+S</translation>
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</message>
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<message>
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<location filename="../gui_qt/mainwindow.cpp" line="109"/>
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<location filename="../gui_qt/mainwindow.cpp" line="108"/>
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<source>&Open</source>
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<translation>&Ouvrir</translation>
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</message>
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<message>
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<location filename="../gui_qt/mainwindow.cpp" line="109"/>
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<location filename="../gui_qt/mainwindow.cpp" line="108"/>
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<source>Crtl+O</source>
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<translation>Ctrl+O</translation>
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</message>
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<message>
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<location filename="../gui_qt/mainwindow.cpp" line="111"/>
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<location filename="../gui_qt/mainwindow.cpp" line="110"/>
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<source>&Quit</source>
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<translation>&Quitter</translation>
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</message>
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<message>
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<location filename="../gui_qt/mainwindow.cpp" line="111"/>
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<location filename="../gui_qt/mainwindow.cpp" line="110"/>
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<source>Crtl+Q</source>
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<translation>Ctrl+Q</translation>
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</message>
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<message>
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<location filename="../gui_qt/mainwindow.cpp" line="113"/>
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<location filename="../gui_qt/mainwindow.cpp" line="112"/>
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<source>&Actions</source>
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<translation>&Actions</translation>
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</message>
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<message>
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<location filename="../gui_qt/mainwindow.cpp" line="114"/>
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<location filename="../gui_qt/mainwindow.cpp" line="113"/>
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<source>&Explore in 3D</source>
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<translation>&Explorer en 3D</translation>
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</message>
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<message>
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<location filename="../gui_qt/mainwindow.cpp" line="115"/>
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<location filename="../gui_qt/mainwindow.cpp" line="114"/>
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<source>&Quick render</source>
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<translation>Rendu r&apide</translation>
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</message>
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