Fixed parallel queue issues
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parent
ea24656b20
commit
8c8fb185cd
1 changed files with 21 additions and 12 deletions
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@ -142,7 +142,7 @@ int parallelWorkPerform(ParallelWork* work, int workers)
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}
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#define QUEUE_SIZE 200
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#define QUEUE_SIZE 1000
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typedef enum
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{
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@ -188,7 +188,7 @@ static void* _queueThreadCallback(ParallelQueue* queue)
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job = queue->jobs + queue->jobs_index_pending;
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if (job->state == JOB_STATE_PENDING)
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{
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if (queue->jobs_index_pending == QUEUE_SIZE - 1)
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if (queue->jobs_index_pending >= QUEUE_SIZE - 1)
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{
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queue->jobs_index_pending = 0;
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}
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@ -218,12 +218,15 @@ static void* _queueThreadCallback(ParallelQueue* queue)
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else
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{
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job->state = JOB_STATE_FREE;
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queue->jobs_count--;
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}
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mutexRelease(queue->lock);
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}
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else
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{
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timeSleepMs(50);
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}
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}
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return NULL;
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}
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@ -239,6 +242,18 @@ ParallelQueue* parallelQueueCreate(int collect)
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queue->stopping = 0;
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queue->lock = mutexCreate();
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queue->jobs = malloc(sizeof(ParallelJob) * QUEUE_SIZE);
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for (i = 0; i < QUEUE_SIZE; i++)
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{
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queue->jobs[i].state = JOB_STATE_FREE;
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}
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queue->jobs_count = 0;
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queue->jobs_index_free = 0;
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queue->jobs_index_collect = 0;
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queue->jobs_index_pending = 0;
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queue->jobs_next_id = 1;
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/* Start workers */
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queue->workers_count = systemGetCoreCount();
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queue->workers = malloc(sizeof(Thread*) * queue->workers_count);
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for (i = 0; i < queue->workers_count; i++)
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@ -246,13 +261,6 @@ ParallelQueue* parallelQueueCreate(int collect)
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queue->workers[i] = threadCreate((ThreadFunction)_queueThreadCallback, queue);
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}
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queue->jobs = malloc(sizeof(ParallelJob) * QUEUE_SIZE);
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queue->jobs_count = 0;
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queue->jobs_index_free = 0;
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queue->jobs_index_collect = 0;
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queue->jobs_index_pending = 0;
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queue->jobs_next_id = 1;
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return queue;
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}
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@ -261,6 +269,7 @@ void parallelQueueDelete(ParallelQueue* queue)
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parallelQueueInterrupt(queue);
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assert(!queue->collect || queue->jobs[queue->jobs_index_collect].state != JOB_STATE_TOCOLLECT);
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assert(queue->jobs_count == 0);
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mutexDestroy(queue->lock);
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free(queue->jobs);
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@ -315,7 +324,7 @@ int parallelQueueAddJob(ParallelQueue* queue, FuncParallelJob func_process, void
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return 0;
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}
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queue->jobs[queue->jobs_index_free] = job;
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if (queue->jobs_index_free == QUEUE_SIZE - 1)
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if (queue->jobs_index_free >= QUEUE_SIZE - 1)
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{
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queue->jobs_index_free = 0;
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}
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