paysages : Renaming wanderer->explorer

git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@340 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
This commit is contained in:
Michaël Lemaire 2012-06-08 12:54:57 +00:00 committed by ThunderK
parent f270c6aad0
commit a3aa859f0c
8 changed files with 59 additions and 60 deletions

View file

@ -1,12 +1,11 @@
#include "dialogwanderer.h"
#include "dialogexplorer.h"
#include <QWidget>
#include <QPushButton>
#include <QVBoxLayout>
#include <QLabel>
#include "widgetwanderer.h"
DialogWanderer::DialogWanderer(QWidget* parent, CameraDefinition* camera, bool camera_validable) : QDialog(parent)
DialogExplorer::DialogExplorer(QWidget* parent, CameraDefinition* camera, bool camera_validable) : QDialog(parent)
{
QWidget* panel;
QPushButton* button;
@ -15,7 +14,7 @@ DialogWanderer::DialogWanderer(QWidget* parent, CameraDefinition* camera, bool c
setWindowTitle(tr("Paysages 3D - Explore"));
setLayout(new QHBoxLayout());
_wanderer = new WidgetWanderer(this, camera);
_wanderer = new WidgetExplorer(this, camera);
layout()->addWidget(_wanderer);
panel = new QWidget(this);
@ -44,11 +43,11 @@ DialogWanderer::DialogWanderer(QWidget* parent, CameraDefinition* camera, bool c
resize(900, 600);
}
DialogWanderer::~DialogWanderer()
DialogExplorer::~DialogExplorer()
{
}
void DialogWanderer::validateCamera()
void DialogExplorer::validateCamera()
{
_wanderer->validateCamera();
accept();

22
gui_qt/dialogexplorer.h Normal file
View file

@ -0,0 +1,22 @@
#ifndef _PAYSAGES_QT_DIALOGEXPLORER_H_
#define _PAYSAGES_QT_DIALOGEXPLORER_H_
#include <QDialog>
#include "widgetexplorer.h"
#include "../lib_paysages/camera.h"
class DialogExplorer : public QDialog
{
Q_OBJECT
public:
explicit DialogExplorer(QWidget *parent, CameraDefinition* camera, bool camera_validable);
~DialogExplorer();
protected slots:
void validateCamera();
private:
WidgetExplorer* _wanderer;
};
#endif

View file

@ -1,22 +0,0 @@
#ifndef _PAYSAGES_QT_DIALOGWANDERER_H_
#define _PAYSAGES_QT_DIALOGWANDERER_H_
#include <QDialog>
#include "widgetwanderer.h"
#include "../lib_paysages/camera.h"
class DialogWanderer : public QDialog
{
Q_OBJECT
public:
explicit DialogWanderer(QWidget *parent, CameraDefinition* camera, bool camera_validable);
~DialogWanderer();
protected slots:
void validateCamera();
private:
WidgetWanderer* _wanderer;
};
#endif

View file

@ -5,7 +5,7 @@
#include <QPainter>
#include <QColorDialog>
#include "dialogwanderer.h"
#include "dialogexplorer.h"
InputCamera::InputCamera(QWidget* form, QString label, CameraDefinition* value):BaseInput(form, label)
{
@ -40,7 +40,7 @@ void InputCamera::editCamera()
{
int result;
DialogWanderer* dialog = new DialogWanderer(_control, _value, true);
DialogExplorer* dialog = new DialogExplorer(_control, _value, true);
result = dialog->exec();
delete dialog;

View file

@ -22,7 +22,7 @@
#include "formrender.h"
#include "dialogrender.h"
#include "dialogwanderer.h"
#include "dialogexplorer.h"
#include "../lib_paysages/main.h"
#include "../lib_paysages/auto.h"
@ -230,7 +230,7 @@ void MainWindow::explore3D()
sceneryGetCamera(&camera);
DialogWanderer* dialog = new DialogWanderer(this, &camera, true);
DialogExplorer* dialog = new DialogExplorer(this, &camera, true);
result = dialog->exec();
delete dialog;

View file

@ -1,4 +1,4 @@
#include "widgetwanderer.h"
#include "widgetexplorer.h"
#include <QGLWidget>
#include <QKeyEvent>
@ -13,7 +13,7 @@
class ChunkMaintenanceThread:public QThread
{
public:
ChunkMaintenanceThread(WidgetWanderer* wanderer)
ChunkMaintenanceThread(WidgetExplorer* wanderer)
{
_wanderer = wanderer;
_running = true;
@ -41,7 +41,7 @@ protected:
private:
bool _running;
WidgetWanderer* _wanderer;
WidgetExplorer* _wanderer;
};
static QVector<ChunkMaintenanceThread*> _threads;
@ -66,7 +66,7 @@ static void _getLightStatus(Renderer* renderer, LightStatus* status, Vector3 loc
lightingGetStatus((LightingDefinition*)renderer->customData[2], renderer, location, status);
}
WidgetWanderer::WidgetWanderer(QWidget *parent, CameraDefinition* camera):
WidgetExplorer::WidgetExplorer(QWidget *parent, CameraDefinition* camera):
QGLWidget(parent)
{
setMinimumSize(400, 300);
@ -122,7 +122,7 @@ WidgetWanderer::WidgetWanderer(QWidget *parent, CameraDefinition* camera):
_last_mouse_y = 0;
}
WidgetWanderer::~WidgetWanderer()
WidgetExplorer::~WidgetExplorer()
{
stopThreads();
@ -133,7 +133,7 @@ WidgetWanderer::~WidgetWanderer()
waterDeleteDefinition(&_water);
}
void WidgetWanderer::startThreads()
void WidgetExplorer::startThreads()
{
int nbcore;
@ -155,7 +155,7 @@ void WidgetWanderer::startThreads()
}
}
void WidgetWanderer::stopThreads()
void WidgetExplorer::stopThreads()
{
for (int i = 0; i < _threads.count(); i++)
{
@ -173,7 +173,7 @@ bool _cmpChunks(const BaseExplorerChunk* c1, const BaseExplorerChunk* c2)
return c1->priority > c2->priority;
}
void WidgetWanderer::performChunksMaintenance()
void WidgetExplorer::performChunksMaintenance()
{
BaseExplorerChunk* chunk;
@ -204,18 +204,18 @@ void WidgetWanderer::performChunksMaintenance()
_lock_chunks.unlock();
}
void WidgetWanderer::resetCamera()
void WidgetExplorer::resetCamera()
{
cameraCopyDefinition(_base_camera, &_current_camera);
updateGL();
}
void WidgetWanderer::validateCamera()
void WidgetExplorer::validateCamera()
{
cameraCopyDefinition(&_current_camera, _base_camera);
}
void WidgetWanderer::keyPressEvent(QKeyEvent* event)
void WidgetExplorer::keyPressEvent(QKeyEvent* event)
{
double factor;
@ -269,7 +269,7 @@ void WidgetWanderer::keyPressEvent(QKeyEvent* event)
}
}
void WidgetWanderer::mousePressEvent(QMouseEvent* event)
void WidgetExplorer::mousePressEvent(QMouseEvent* event)
{
_last_mouse_x = event->x();
_last_mouse_y = event->y();
@ -277,7 +277,7 @@ void WidgetWanderer::mousePressEvent(QMouseEvent* event)
event->ignore();
}
void WidgetWanderer::mouseMoveEvent(QMouseEvent* event)
void WidgetExplorer::mouseMoveEvent(QMouseEvent* event)
{
double factor;
@ -318,7 +318,7 @@ void WidgetWanderer::mouseMoveEvent(QMouseEvent* event)
_last_mouse_y = event->y();
}
void WidgetWanderer::wheelEvent(QWheelEvent* event)
void WidgetExplorer::wheelEvent(QWheelEvent* event)
{
double factor;
@ -345,7 +345,7 @@ void WidgetWanderer::wheelEvent(QWheelEvent* event)
event->accept();
}
void WidgetWanderer::timerEvent(QTimerEvent *event)
void WidgetExplorer::timerEvent(QTimerEvent *event)
{
if (_updated)
{
@ -362,7 +362,7 @@ void WidgetWanderer::timerEvent(QTimerEvent *event)
_lock_chunks.unlock();
}
void WidgetWanderer::initializeGL()
void WidgetExplorer::initializeGL()
{
glClearColor(0.0, 0.0, 0.0, 0.0);
@ -385,7 +385,7 @@ void WidgetWanderer::initializeGL()
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
}
void WidgetWanderer::resizeGL(int w, int h)
void WidgetExplorer::resizeGL(int w, int h)
{
cameraSetRenderSize(&_current_camera, w, h);
@ -398,7 +398,7 @@ void WidgetWanderer::resizeGL(int w, int h)
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
}
void WidgetWanderer::paintGL()
void WidgetExplorer::paintGL()
{
QTime start_time;
double frame_time;

View file

@ -1,5 +1,5 @@
#ifndef _PAYSAGES_QT_WIDGETWANDERER_H_
#define _PAYSAGES_QT_WIDGETWANDERER_H_
#ifndef _PAYSAGES_QT_WIDGETEXPLORER_H_
#define _PAYSAGES_QT_WIDGETEXPLORER_H_
#include <QGLWidget>
#include "baseexplorerchunk.h"
@ -11,12 +11,12 @@
#include "../lib_paysages/textures.h"
#include "../lib_paysages/lighting.h"
class WidgetWanderer : public QGLWidget
class WidgetExplorer : public QGLWidget
{
Q_OBJECT
public:
WidgetWanderer(QWidget* parent, CameraDefinition* camera);
~WidgetWanderer();
WidgetExplorer(QWidget* parent, CameraDefinition* camera);
~WidgetExplorer();
void performChunksMaintenance();

View file

@ -218,12 +218,12 @@ Right click on a point to delete it.</source>
<context>
<name>DialogWanderer</name>
<message>
<location filename="../gui_qt/dialogwanderer.cpp" line="15"/>
<location filename="../gui_qt/dialogexplorer.cpp" line="14"/>
<source>Paysages 3D - Explore</source>
<translation>Paysages 3D - Exploration</translation>
</message>
<message>
<location filename="../gui_qt/dialogwanderer.cpp" line="25"/>
<location filename="../gui_qt/dialogexplorer.cpp" line="24"/>
<source>COMMANDS
Left click : Look around
@ -256,17 +256,17 @@ Maintenir MAJ : Plus lent
Maintenir Ctrl : Plus rapide</translation>
</message>
<message>
<location filename="../gui_qt/dialogwanderer.cpp" line="27"/>
<location filename="../gui_qt/dialogexplorer.cpp" line="26"/>
<source>Reset camera</source>
<translation>Revenir au point de vue initial</translation>
</message>
<message>
<location filename="../gui_qt/dialogwanderer.cpp" line="33"/>
<location filename="../gui_qt/dialogexplorer.cpp" line="32"/>
<source>Validate as render camera</source>
<translation>Choisir comme caméra de rendu</translation>
</message>
<message>
<location filename="../gui_qt/dialogwanderer.cpp" line="38"/>
<location filename="../gui_qt/dialogexplorer.cpp" line="37"/>
<source>Close</source>
<translation>Fermer</translation>
</message>