Added toggle for painted area display in terrain painting dialog
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3 changed files with 47 additions and 4 deletions
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@ -45,6 +45,13 @@
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<property name="spacing">
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<property name="spacing">
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<number>20</number>
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<number>20</number>
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</property>
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</property>
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<item>
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<widget class="QLabel" name="label_21">
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<property name="text">
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<string>Display :</string>
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</property>
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</widget>
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</item>
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<item>
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<item>
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<widget class="QCheckBox" name="checkBox">
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<widget class="QCheckBox" name="checkBox">
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<property name="text">
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<property name="text">
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@ -65,6 +72,16 @@
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</property>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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<item>
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<widget class="QCheckBox" name="checkBox_3">
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<property name="text">
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<string>Painted area</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<item>
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<spacer name="horizontalSpacer_3">
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<spacer name="horizontalSpacer_3">
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<property name="orientation">
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<property name="orientation">
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@ -795,6 +812,7 @@
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<signal>heightmapChanged()</signal>
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<signal>heightmapChanged()</signal>
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<slot>toggleWater(bool)</slot>
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<slot>toggleWater(bool)</slot>
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<slot>toggleGrid(bool)</slot>
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<slot>toggleGrid(bool)</slot>
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<slot>togglePaintedArea(bool)</slot>
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</slots>
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</slots>
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</customwidget>
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</customwidget>
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</customwidgets>
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</customwidgets>
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@ -927,7 +945,7 @@
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<slot>toggleWater(bool)</slot>
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<slot>toggleWater(bool)</slot>
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<hints>
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<hints>
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<hint type="sourcelabel">
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<hint type="sourcelabel">
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<x>60</x>
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<x>153</x>
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<y>43</y>
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<y>43</y>
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</hint>
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</hint>
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<hint type="destinationlabel">
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<hint type="destinationlabel">
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@ -943,8 +961,8 @@
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<slot>toggleGrid(bool)</slot>
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<slot>toggleGrid(bool)</slot>
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<hints>
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<hints>
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<hint type="sourcelabel">
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<hint type="sourcelabel">
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<x>161</x>
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<x>234</x>
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<y>40</y>
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<y>43</y>
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</hint>
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</hint>
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<hint type="destinationlabel">
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<hint type="destinationlabel">
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<x>121</x>
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<x>121</x>
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@ -984,6 +1002,22 @@
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</hint>
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</hint>
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</hints>
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</hints>
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</connection>
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</connection>
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<connection>
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<sender>checkBox_3</sender>
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<signal>toggled(bool)</signal>
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<receiver>widget_heightmap</receiver>
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<slot>togglePaintedArea(bool)</slot>
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<hints>
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<hint type="sourcelabel">
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<x>307</x>
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<y>33</y>
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</hint>
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<hint type="destinationlabel">
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<x>377</x>
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<y>519</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</connections>
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<slots>
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<slots>
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<slot>brushConfigChanged()</slot>
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<slot>brushConfigChanged()</slot>
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@ -27,6 +27,7 @@ QGLWidget(parent)
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_water = true;
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_water = true;
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_wireframe = true;
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_wireframe = true;
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_painted_area = true;
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WaterDefinition* water_definition = (WaterDefinition*)WaterDefinitionClass.create();
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WaterDefinition* water_definition = (WaterDefinition*)WaterDefinitionClass.create();
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sceneryGetWater(water_definition);
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sceneryGetWater(water_definition);
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_water_height = 0.0;
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_water_height = 0.0;
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@ -103,6 +104,12 @@ void WidgetHeightMap::toggleGrid(bool enabled)
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updateGL();
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updateGL();
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}
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}
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void WidgetHeightMap::togglePaintedArea(bool enabled)
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{
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_painted_area = enabled;
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updateGL();
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}
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void WidgetHeightMap::keyPressEvent(QKeyEvent* event)
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void WidgetHeightMap::keyPressEvent(QKeyEvent* event)
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{
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{
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if (event->key() == Qt::Key_Up)
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if (event->key() == Qt::Key_Up)
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@ -409,7 +416,7 @@ void WidgetHeightMap::paintGL()
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brush_influence = 0.0;
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brush_influence = 0.0;
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}
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}
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glColor3f(0.8 + brush_influence, vertex->painted ? 1.0 : 0.8, 0.8);
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glColor3f(0.8 + brush_influence, (_painted_area && vertex->painted) ? 1.0 : 0.8, 0.8);
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glNormal3f(vertex->normal.x, vertex->normal.y, vertex->normal.z);
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glNormal3f(vertex->normal.x, vertex->normal.y, vertex->normal.z);
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glVertex3f(vertex->point.x, vertex->point.y, vertex->point.z);
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glVertex3f(vertex->point.x, vertex->point.y, vertex->point.z);
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}
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}
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@ -30,6 +30,7 @@ public slots:
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void revert();
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void revert();
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void toggleWater(bool enabled);
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void toggleWater(bool enabled);
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void toggleGrid(bool enabled);
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void toggleGrid(bool enabled);
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void togglePaintedArea(bool enabled);
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signals:
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signals:
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void heightmapChanged();
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void heightmapChanged();
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@ -63,6 +64,7 @@ private:
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double _water_height;
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double _water_height;
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bool _water;
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bool _water;
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bool _wireframe;
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bool _wireframe;
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bool _painted_area;
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double _average_frame_time;
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double _average_frame_time;
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