clouds_walking: Restored cloud previews
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1ede3de8d5
commit
b6376deeca
7 changed files with 124 additions and 63 deletions
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@ -1,5 +1,6 @@
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#include "formclouds.h"
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#include "rendering/clouds/clo_preview.h"
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#include "rendering/tools/color.h"
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#include "rendering/tools/euclid.h"
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#include "rendering/scenery.h"
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@ -12,24 +13,22 @@ class PreviewCloudsCoverage:public BasePreview
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public:
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PreviewCloudsCoverage(QWidget* parent, CloudsLayerDefinition* layer):BasePreview(parent)
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{
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_renderer = cloudsCreatePreviewCoverageRenderer();
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_renderer = cloudsPreviewCoverageCreateRenderer();
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_3d = true;
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_original_layer = layer;
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_preview_definition = (CloudsDefinition*)CloudsDefinitionClass.create();
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addToggle("3d", tr("Perspective"), true);
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configScaling(100.0, 1000.0, 20.0, 200.0);
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}
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~PreviewCloudsCoverage()
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{
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CloudsDefinitionClass.destroy(_preview_definition);
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rendererDelete(_renderer);
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}
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protected:
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Color getColor(double x, double y)
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{
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return cloudsGetPreviewCoverage(_renderer, x, y, scaling, _3d);
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return cloudsPreviewCoverageGetPixel(_renderer, x, y, scaling, _3d);
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}
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virtual void toggleChangeEvent(QString key, bool value)
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{
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@ -41,15 +40,12 @@ protected:
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}
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void updateData()
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{
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layersDeleteLayer(_preview_definition->layers, 0);
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layersAddLayer(_preview_definition->layers, _original_layer);
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CloudsRendererClass.bind(_renderer, _preview_definition);
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cloudsPreviewCoverageBindLayer(_renderer, _original_layer);
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}
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private:
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Renderer* _renderer;
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CloudsLayerDefinition* _original_layer;
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CloudsDefinition* _preview_definition;
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bool _3d;
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};
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@ -59,27 +55,28 @@ public:
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PreviewCloudsColor(QWidget* parent, CloudsLayerDefinition* layer):BasePreview(parent)
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{
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_original_layer = layer;
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_preview_definition = (CloudsDefinition*)CloudsDefinitionClass.create();
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_renderer = cloudsCreatePreviewColorRenderer();
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_renderer = cloudsPreviewMaterialCreateRenderer();
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configScaling(0.5, 2.0, 0.1, 2.0);
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}
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~PreviewCloudsColor()
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{
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rendererDelete(_renderer);
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}
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protected:
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Color getColor(double x, double y)
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{
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return cloudsGetPreviewColor(_renderer, x, y);
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return cloudsPreviewMaterialGetPixel(_renderer, x, y);
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}
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void updateData()
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{
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layersDeleteLayer(_preview_definition->layers, 0);
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layersAddLayer(_preview_definition->layers, _original_layer);
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CloudsRendererClass.bind(_renderer, _preview_definition);
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cloudsPreviewMaterialBindLayer(_renderer, _original_layer);
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}
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private:
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Renderer* _renderer;
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CloudsLayerDefinition* _original_layer;
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CloudsDefinition* _preview_definition;
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};
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/**************** Form ****************/
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@ -1,2 +0,0 @@
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#include "clo_lighting.h"
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@ -1,30 +0,0 @@
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#ifndef _PAYSAGES_CLOUDS_LIGHTING_H_
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#define _PAYSAGES_CLOUDS_LIGHTING_H_
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#include "public.h"
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#include "../tools/euclid.h"
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/**
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* Cloud lighting helpers.
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*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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/*
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* Bind fake lighting functions to a renderer.
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*/
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void cloudsBindFakeLightingToRenderer(CloudsRenderer* renderer);
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/*
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* Bind real lighting functions to a renderer.
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*/
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void cloudsBindRealLightingToRenderer(CloudsRenderer* renderer);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -18,7 +18,7 @@ Color _fakeApplyLightingToSurface(Renderer* renderer, Vector3 location, Vector3
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return COLOR_WHITE;
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}
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Renderer* cloudsCreatePreviewCoverageRenderer()
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Renderer* cloudsPreviewCoverageCreateRenderer()
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{
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Renderer* result = rendererCreate();
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result->render_quality = 5;
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@ -26,7 +26,15 @@ Renderer* cloudsCreatePreviewCoverageRenderer()
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return result;
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}
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Color cloudsGetPreviewCoverage(Renderer* renderer, double x, double y, double scaling, int perspective)
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void cloudsPreviewCoverageBindLayer(Renderer* renderer, CloudsLayerDefinition* layer)
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{
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CloudsDefinition* definition = (CloudsDefinition*)CloudsDefinitionClass.create();
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layersAddLayer(definition->layers, layer);
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CloudsRendererClass.bind(renderer, definition);
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CloudsDefinitionClass.destroy(definition);
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}
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Color cloudsPreviewCoverageGetPixel(Renderer* renderer, double x, double y, double scaling, int perspective)
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{
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if (perspective)
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{
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@ -55,25 +63,91 @@ Color cloudsGetPreviewCoverage(Renderer* renderer, double x, double y, double sc
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}
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}
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Renderer* cloudsCreatePreviewColorRenderer()
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static void _getLightingStatus(Renderer* renderer, LightStatus* status, Vector3 normal, int opaque)
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{
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LightDefinition light;
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UNUSED(renderer);
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UNUSED(normal);
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UNUSED(opaque);
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light.color.r = 1.0;
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light.color.g = 1.0;
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light.color.b = 1.0;
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light.direction.x = -1.0;
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light.direction.y = -0.5;
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light.direction.z = 1.0;
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light.direction = v3Normalize(light.direction);
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light.altered = 1;
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light.reflection = 0.0;
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lightingPushLight(status, &light);
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light.color.r = 0.2;
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light.color.g = 0.2;
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light.color.b = 0.2;
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light.direction.x = 1.0;
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light.direction.y = -0.5;
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light.direction.z = -1.0;
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light.direction = v3Normalize(light.direction);
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light.altered = 0;
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light.reflection = 0.0;
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lightingPushLight(status, &light);
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}
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Renderer* cloudsPreviewMaterialCreateRenderer()
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{
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Renderer* result = rendererCreate();
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result->render_quality = 8;
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result->atmosphere->getLightingStatus = _getLightingStatus;
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return result;
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}
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Color cloudsGetPreviewColor(Renderer* renderer, double x, double y)
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static double _getDensity(Renderer* renderer, CloudsLayerDefinition* layer, Vector3 location)
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{
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UNUSED(renderer);
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UNUSED(layer);
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double distance = v3Norm(location);
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if (distance > 1.0)
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{
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return 0.0;
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}
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else if (distance < 0.8)
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{
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return 1.0;
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}
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else
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{
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return (1.0 - distance) / 0.2;
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}
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}
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void cloudsPreviewMaterialBindLayer(Renderer* renderer, CloudsLayerDefinition* layer)
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{
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CloudsDefinition* definition = (CloudsDefinition*)CloudsDefinitionClass.create();
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layersAddLayer(definition->layers, layer);
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CloudsRendererClass.bind(renderer, definition);
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CloudsDefinitionClass.destroy(definition);
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layer = layersGetLayer(renderer->clouds->definition->layers, 0);
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layer->lower_altitude = -1.0;
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layer->thickness = 2.0;
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renderer->clouds->getLayerDensity = _getDensity;
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}
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Color cloudsPreviewMaterialGetPixel(Renderer* renderer, double x, double y)
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{
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Vector3 start, end;
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double thickness = 0.5;
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double thickness = 2.0;
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start.x = x * thickness * 0.5;
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start.y = -y * thickness * 0.5;
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start.z = thickness * 0.5;
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start.z = y * thickness * 0.5;
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start.y = thickness * 0.5;
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end.x = start.x;
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end.y = start.y;
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end.z = -start.z;
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end.z = start.z;
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end.y = -start.y;
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return renderer->clouds->getColor(renderer, COLOR_BLUE, start, end);
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}
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28
src/rendering/clouds/clo_preview.h
Normal file
28
src/rendering/clouds/clo_preview.h
Normal file
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#ifndef _PAYSAGES_CLOUDS_PREVIEW_H_
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#define _PAYSAGES_CLOUDS_PREVIEW_H_
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#include "public.h"
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#include "../tools/euclid.h"
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/**
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* Cloud preview helpers.
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*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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Renderer* cloudsPreviewCoverageCreateRenderer();
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void cloudsPreviewCoverageBindLayer(Renderer* renderer, CloudsLayerDefinition* layer);
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Color cloudsPreviewCoverageGetPixel(Renderer* renderer, double x, double y, double scaling, int perspective);
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Renderer* cloudsPreviewMaterialCreateRenderer();
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void cloudsPreviewMaterialBindLayer(Renderer* renderer, CloudsLayerDefinition* layer);
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Color cloudsPreviewMaterialGetPixel(Renderer* renderer, double x, double y);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -185,7 +185,7 @@ static Color _getColor(Renderer* renderer, Color base, Vector3 start, Vector3 en
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/* Apply aerial perspective approximation */
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/* TODO This should be done at cloud entry */
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base = renderer->applyMediumTraversal(renderer, ostart, base);
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base = renderer->atmosphere->applyAerialPerspective(renderer, ostart, base).final;
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}
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}
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@ -80,12 +80,6 @@ LayerType cloudsGetLayerType();
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void cloudsAutoPreset(CloudsDefinition* definition, CloudsPreset preset);
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void cloudsLayerAutoPreset(CloudsLayerDefinition* definition, CloudsLayerPreset preset);
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Renderer* cloudsCreatePreviewCoverageRenderer();
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Color cloudsGetPreviewCoverage(Renderer* renderer, double x, double y, double scaling, int perspective);
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Renderer* cloudsCreatePreviewColorRenderer();
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Color cloudsGetPreviewColor(Renderer* renderer, double x, double y);
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#ifdef __cplusplus
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}
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#endif
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