paysages : Added auto presets (cirrus, stratus, cumulus, stratocumulus) for clouds + lake and sea presets for water.
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@465 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
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9 changed files with 174 additions and 50 deletions
1
TODO
1
TODO
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@ -10,7 +10,6 @@ Technology Preview 2 :
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=> Apply model to atmosphere (aerial perspective)
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=> Find a proper model for night sky (maybe Shirley)
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- Keep skydome lights in cache for a render.
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- Add buttons to restore "auto" default values in tabs and dialogs (with several auto presets).
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- Clouds should keep distance to ground.
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- Rethink the quality settings and detail smoothing in the distance.
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=> When quality setting is set to 10, add boost options
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@ -131,9 +131,13 @@ private:
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{
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return 0.0;
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}
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else if (dist < layer->thickness * 0.4)
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{
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return coverage;
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}
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else
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{
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double density = 1.0 - dist / (layer->thickness * 0.5);
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double density = 1.0 - (dist - (layer->thickness * 0.4)) / (layer->thickness * 0.1);
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return (density < coverage) ? density : coverage;
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}
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}
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@ -153,6 +157,11 @@ private:
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FormClouds::FormClouds(QWidget *parent):
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BaseFormLayer(parent)
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{
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addAutoPreset(tr("Stratocumulus"));
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addAutoPreset(tr("Cumulus"));
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addAutoPreset(tr("Cirrus"));
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addAutoPreset(tr("Stratus"));
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_definition = cloudsCreateDefinition();
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_layer = cloudsLayerCreateDefinition();
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@ -168,7 +177,7 @@ FormClouds::FormClouds(QWidget *parent):
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addInputNoise(tr("Shape noise"), _layer->shape_noise);
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addInputDouble(tr("Shape scaling"), &_layer->shape_scaling, 3.0, 30.0, 0.3, 3.0);
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addInputNoise(tr("Edge noise"), _layer->edge_noise);
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addInputDouble(tr("Edge scaling"), &_layer->edge_scaling, 0.06, 1.5, 0.03, 0.3);
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addInputDouble(tr("Edge scaling"), &_layer->edge_scaling, 0.5, 5.0, 0.05, 0.5);
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addInputDouble(tr("Edge length"), &_layer->edge_length, 0.0, 1.0, 0.01, 0.1);
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addInputMaterial(tr("Material"), &_layer->material);
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addInputDouble(tr("Hardness to light"), &_layer->hardness, 0.0, 1.0, 0.01, 0.1);
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@ -200,3 +209,10 @@ void FormClouds::layerApply(void* layer_definition)
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{
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cloudsLayerCopyDefinition(_layer, (CloudsLayerDefinition*)layer_definition);
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}
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void FormClouds::autoPresetSelected(int preset)
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{
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cloudsLayerAutoPreset(_layer, (CloudsPreset)preset);
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BaseForm::autoPresetSelected(preset);
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}
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@ -20,6 +20,7 @@ public slots:
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protected:
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virtual void layerGetCopy(void* layer_definition);
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virtual void layerApply(void* layer_definition);
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virtual void autoPresetSelected(int preset);
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private:
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CloudsDefinition _definition;
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@ -206,7 +206,8 @@ private:
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FormWater::FormWater(QWidget *parent):
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BaseForm(parent)
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{
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addAutoPreset(tr("Standard water"));
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addAutoPreset(tr("Lake surface"));
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addAutoPreset(tr("Standard sea"));
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_definition = waterCreateDefinition();
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@ -252,10 +253,7 @@ void FormWater::configChangeEvent()
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void FormWater::autoPresetSelected(int preset)
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{
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if (preset == (int)WATER_PRESET_STD)
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{
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waterAutoPreset(&_definition, WATER_PRESET_STD);
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}
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waterAutoPreset(&_definition, (WaterPreset)preset);
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BaseForm::autoPresetSelected(preset);
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}
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@ -80,7 +80,7 @@ void autoGenRealisticLandscape(int seed)
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/* Water */
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water = waterCreateDefinition();
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waterAutoPreset(&water, WATER_PRESET_STD);
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waterAutoPreset(&water, WATER_PRESET_LAKE);
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scenerySetWater(&water);
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waterDeleteDefinition(&water);
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@ -70,36 +70,13 @@ CloudsLayerDefinition* cloudsLayerCreateDefinition()
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CloudsLayerDefinition* result;
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result = malloc(sizeof(CloudsLayerDefinition));
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result->lower_altitude = 4.0;
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result->thickness = 6.0;
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result->coverage_by_altitude = curveCreate();
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curveQuickAddPoint(result->coverage_by_altitude, 0.0, 0.0);
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curveQuickAddPoint(result->coverage_by_altitude, 0.3, 1.0);
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curveQuickAddPoint(result->coverage_by_altitude, 0.5, 1.0);
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curveQuickAddPoint(result->coverage_by_altitude, 1.0, 0.0);
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result->material.base.r = 0.7;
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result->material.base.g = 0.7;
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result->material.base.b = 0.7;
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result->material.base.a = 1.0;
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result->material.reflection = 0.3;
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result->material.shininess = 0.8;
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result->hardness = 0.25;
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result->transparencydepth = 1.5;
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result->lighttraversal = 7.0;
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result->minimumlight = 0.4;
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result->shape_scaling = 10.0;
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result->edge_scaling = 0.8;
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result->edge_length = 0.3;
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result->base_coverage = 0.4;
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result->shape_noise = noiseCreateGenerator();
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noiseAddLevelsSimple(result->shape_noise, 2, 1.0, 1.0);
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noiseSetFunctionParams(result->shape_noise, NOISE_FUNCTION_SIMPLEX, 0.3);
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result->edge_noise = noiseCreateGenerator();
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noiseAddLevelsSimple(result->edge_noise, 8, 1.0, 1.0);
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noiseSetFunctionParams(result->edge_noise, NOISE_FUNCTION_SIMPLEX, 0.5);
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result->_custom_coverage = _standardCoverageFunc;
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cloudsLayerAutoPreset(result, CLOUDS_PRESET_STRATOCUMULUS);
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return result;
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}
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@ -112,6 +89,110 @@ void cloudsLayerDeleteDefinition(CloudsLayerDefinition* definition)
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free(definition);
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}
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void cloudsLayerAutoPreset(CloudsLayerDefinition* definition, CloudsPreset preset)
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{
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curveClear(definition->coverage_by_altitude);
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noiseClearLevels(definition->shape_noise);
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noiseClearLevels(definition->edge_noise);
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definition->material.base.r = 0.7;
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definition->material.base.g = 0.7;
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definition->material.base.b = 0.7;
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definition->material.base.a = 1.0;
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if (preset == CLOUDS_PRESET_STRATOCUMULUS)
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{
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definition->lower_altitude = 5.0;
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definition->thickness = 6.0;
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curveQuickAddPoint(definition->coverage_by_altitude, 0.0, 0.0);
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curveQuickAddPoint(definition->coverage_by_altitude, 0.2, 1.0);
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curveQuickAddPoint(definition->coverage_by_altitude, 0.5, 1.0);
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curveQuickAddPoint(definition->coverage_by_altitude, 1.0, 0.0);
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definition->material.reflection = 0.3;
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definition->material.shininess = 0.8;
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definition->hardness = 0.25;
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definition->transparencydepth = 1.5;
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definition->lighttraversal = 7.0;
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definition->minimumlight = 0.4;
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definition->shape_scaling = 10.0;
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definition->edge_scaling = 0.8;
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definition->edge_length = 0.3;
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definition->base_coverage = 0.4;
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noiseAddLevelsSimple(definition->shape_noise, 2, 1.0, 1.0);
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noiseSetFunctionParams(definition->shape_noise, NOISE_FUNCTION_SIMPLEX, 0.3);
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noiseAddLevelsSimple(definition->edge_noise, 8, 1.0, 1.0);
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noiseSetFunctionParams(definition->edge_noise, NOISE_FUNCTION_SIMPLEX, 0.5);
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}
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else if (preset == CLOUDS_PRESET_CUMULUS)
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{
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definition->lower_altitude = 15.0;
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definition->thickness = 15.0;
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curveQuickAddPoint(definition->coverage_by_altitude, 0.0, 0.0);
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curveQuickAddPoint(definition->coverage_by_altitude, 0.1, 1.0);
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curveQuickAddPoint(definition->coverage_by_altitude, 0.4, 0.8);
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curveQuickAddPoint(definition->coverage_by_altitude, 0.7, 1.0);
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curveQuickAddPoint(definition->coverage_by_altitude, 1.0, 0.0);
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definition->material.reflection = 0.5;
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definition->material.shininess = 1.2;
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definition->hardness = 0.25;
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definition->transparencydepth = 1.5;
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definition->lighttraversal = 8.0;
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definition->minimumlight = 0.4;
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definition->shape_scaling = 20.0;
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definition->edge_scaling = 2.0;
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definition->edge_length = 0.0;
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definition->base_coverage = 0.7;
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noiseAddLevelsSimple(definition->shape_noise, 7, 1.0, 1.0);
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noiseSetFunctionParams(definition->shape_noise, NOISE_FUNCTION_SIMPLEX, 0.4);
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}
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else if (preset == CLOUDS_PRESET_CIRRUS)
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{
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definition->lower_altitude = 25.0;
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definition->thickness = 2.0;
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curveQuickAddPoint(definition->coverage_by_altitude, 0.0, 0.0);
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curveQuickAddPoint(definition->coverage_by_altitude, 0.5, 1.0);
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curveQuickAddPoint(definition->coverage_by_altitude, 1.0, 0.0);
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definition->material.reflection = 0.4;
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definition->material.shininess = 0.5;
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definition->hardness = 0.0;
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definition->transparencydepth = 3.0;
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definition->lighttraversal = 10.0;
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definition->minimumlight = 0.6;
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definition->shape_scaling = 8.0;
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definition->edge_scaling = 2.0;
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definition->edge_length = 0.8;
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definition->base_coverage = 0.6;
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noiseAddLevelsSimple(definition->shape_noise, 3, 1.0, 1.0);
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noiseSetFunctionParams(definition->shape_noise, NOISE_FUNCTION_SIMPLEX, 0.0);
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noiseAddLevelsSimple(definition->edge_noise, 4, 1.0, 1.0);
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noiseSetFunctionParams(definition->edge_noise, NOISE_FUNCTION_SIMPLEX, -0.2);
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}
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else if (preset == CLOUDS_PRESET_STRATUS)
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{
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definition->lower_altitude = 3.0;
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definition->thickness = 4.0;
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curveQuickAddPoint(definition->coverage_by_altitude, 0.0, 0.0);
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curveQuickAddPoint(definition->coverage_by_altitude, 0.2, 1.0);
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curveQuickAddPoint(definition->coverage_by_altitude, 0.8, 1.0);
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curveQuickAddPoint(definition->coverage_by_altitude, 1.0, 0.0);
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definition->material.reflection = 0.1;
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definition->material.shininess = 0.8;
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definition->hardness = 0.1;
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definition->transparencydepth = 3.0;
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definition->lighttraversal = 10.0;
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definition->minimumlight = 0.6;
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definition->shape_scaling = 8.0;
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definition->edge_scaling = 2.0;
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definition->edge_length = 1.0;
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definition->base_coverage = 0.4;
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noiseAddLevelsSimple(definition->shape_noise, 3, 1.0, 1.0);
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noiseSetFunctionParams(definition->shape_noise, NOISE_FUNCTION_SIMPLEX, -0.3);
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noiseAddLevelsSimple(definition->edge_noise, 4, 1.0, 1.0);
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noiseSetFunctionParams(definition->edge_noise, NOISE_FUNCTION_SIMPLEX, -0.5);
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}
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cloudsLayerValidateDefinition(definition);
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}
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void cloudsLayerCopyDefinition(CloudsLayerDefinition* source, CloudsLayerDefinition* destination)
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{
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CloudsLayerDefinition temp;
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@ -10,6 +10,14 @@
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extern "C" {
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#endif
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typedef enum
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{
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CLOUDS_PRESET_STRATOCUMULUS,
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CLOUDS_PRESET_CUMULUS,
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CLOUDS_PRESET_CIRRUS,
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CLOUDS_PRESET_STRATUS
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} CloudsPreset;
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typedef struct CloudsLayerDefinition CloudsLayerDefinition;
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typedef double (*CloudCoverageFunc)(CloudsLayerDefinition* definition, Vector3 position);
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CloudsLayerDefinition* cloudsLayerCreateDefinition();
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void cloudsLayerDeleteDefinition(CloudsLayerDefinition* definition);
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void cloudsLayerAutoPreset(CloudsLayerDefinition* definition, CloudsPreset preset);
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void cloudsLayerCopyDefinition(CloudsLayerDefinition* source, CloudsLayerDefinition* destination);
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void cloudsLayerValidateDefinition(CloudsLayerDefinition* definition);
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void cloudsLayerSetName(CloudsLayerDefinition* definition, const char* name);
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@ -71,33 +71,52 @@ void waterDeleteDefinition(WaterDefinition* definition)
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void waterAutoPreset(WaterDefinition* definition, WaterPreset preset)
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{
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if (preset == WATER_PRESET_STD)
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if (preset == WATER_PRESET_LAKE)
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{
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definition->transparency = 0.5;
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definition->reflection = 0.4;
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definition->transparency_depth = 6.0;
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definition->material.base.r = 0.05;
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definition->transparency_depth = 4.0;
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definition->material.base.r = 0.08;
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definition->material.base.g = 0.15;
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definition->material.base.b = 0.2;
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definition->material.base.a = 1.0;
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definition->material.reflection = 1.0;
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definition->material.shininess = 16.0;
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definition->depth_color.r = 0.0;
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definition->depth_color.g = 0.1;
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definition->depth_color.b = 0.1;
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definition->depth_color.a = 1.0;
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definition->lighting_depth = 3.0;
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definition->lighting_depth = 6.0;
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definition->scaling = 1.0;
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definition->waves_height = 1.0;
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definition->waves_height = 0.8;
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definition->detail_height = 0.05;
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definition->turbulence = 0.1;
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definition->foam_coverage = 0.15;
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}
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else if (preset == WATER_PRESET_SEA)
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{
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definition->transparency = 0.4;
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definition->reflection = 0.35;
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definition->transparency_depth = 3.0;
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definition->material.base.r = 0.05;
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definition->material.base.g = 0.18;
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definition->material.base.b = 0.2;
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definition->depth_color.r = 0.0;
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definition->depth_color.g = 0.18;
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definition->depth_color.b = 0.15;
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definition->lighting_depth = 4.0;
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definition->scaling = 1.5;
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definition->waves_height = 1.0;
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definition->detail_height = 0.06;
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definition->turbulence = 0.3;
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definition->foam_coverage = 0.4;
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definition->foam_material.base.r = 0.8;
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definition->foam_material.base.g = 0.8;
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definition->foam_material.base.b = 0.8;
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definition->foam_material.reflection = 0.2;
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definition->foam_material.shininess = 1.5;
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}
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definition->depth_color.a = 1.0;
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definition->material.base.a = 1.0;
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definition->material.reflection = 1.0;
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definition->material.shininess = 16.0;
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definition->foam_material.base.r = 0.8;
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definition->foam_material.base.g = 0.8;
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definition->foam_material.base.b = 0.8;
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definition->foam_material.reflection = 0.4;
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definition->foam_material.shininess = 1.5;
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waterValidateDefinition(definition);
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}
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@ -13,7 +13,8 @@ extern "C" {
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typedef enum
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{
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WATER_PRESET_STD
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WATER_PRESET_LAKE,
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WATER_PRESET_SEA
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} WaterPreset;
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typedef struct
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