Fixed atmosphere saving to file
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parent
87acc42041
commit
bbec14d904
5 changed files with 20 additions and 1 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -7,6 +7,7 @@
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/nbproject/
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/nbproject/
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/output/
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/output/
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/perf.*
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/perf.*
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/pic*.png
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*.pro.user
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*.pro.user
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*.pro.user.*
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*.pro.user.*
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qrc_*.cpp
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qrc_*.cpp
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@ -16,6 +16,8 @@ AtmosphereDefinition::~AtmosphereDefinition()
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void AtmosphereDefinition::save(PackStream* stream) const
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void AtmosphereDefinition::save(PackStream* stream) const
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{
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{
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DefinitionNode::save(stream);
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stream->write((int*)&model);
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stream->write((int*)&model);
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sun_color.save(stream);
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sun_color.save(stream);
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stream->write(&sun_radius);
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stream->write(&sun_radius);
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@ -37,6 +39,8 @@ void AtmosphereDefinition::save(PackStream* stream) const
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void AtmosphereDefinition::load(PackStream* stream)
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void AtmosphereDefinition::load(PackStream* stream)
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{
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{
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DefinitionNode::load(stream);
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stream->read((int*)&model);
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stream->read((int*)&model);
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sun_color.load(stream);
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sun_color.load(stream);
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stream->read(&sun_radius);
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stream->read(&sun_radius);
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@ -64,6 +68,8 @@ void AtmosphereDefinition::load(PackStream* stream)
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void AtmosphereDefinition::copy(DefinitionNode* _destination) const
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void AtmosphereDefinition::copy(DefinitionNode* _destination) const
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{
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{
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DefinitionNode::copy(_destination);
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AtmosphereDefinition* destination = (AtmosphereDefinition*)_destination;
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AtmosphereDefinition* destination = (AtmosphereDefinition*)_destination;
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daytime->copy(destination->daytime);
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daytime->copy(destination->daytime);
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@ -138,7 +138,7 @@ void Scenery::autoPreset(int seed)
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validate();
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validate();
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Logs::debug() << "New scenery generated from seed " << seed << ":\n" << toString() << std::endl;
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Logs::debug() << "New scenery generated from seed " << seed << std::endl;
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}
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}
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void Scenery::setAtmosphere(AtmosphereDefinition* atmosphere)
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void Scenery::setAtmosphere(AtmosphereDefinition* atmosphere)
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@ -105,6 +105,10 @@ void MainModelerWindow::keyReleaseEvent(QKeyEvent *event)
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{
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{
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render_process->showPreviousRender();
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render_process->showPreviousRender();
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}
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}
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else if (event->key() == Qt::Key_F12)
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{
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Logs::warning() << "Current scenery dump:" << std::endl << scenery->toString() << std::endl;
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}
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else if (event->key() == Qt::Key_Q)
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else if (event->key() == Qt::Key_Q)
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{
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{
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if (event->modifiers() & Qt::ControlModifier)
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if (event->modifiers() & Qt::ControlModifier)
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@ -2,11 +2,16 @@
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#include "Scenery.h"
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#include "Scenery.h"
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#include "Logs.h"
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#include "Logs.h"
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#include "TerrainDefinition.h"
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#include "AtmosphereDefinition.h"
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#include "FloatNode.h"
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TEST(Scenery, saveGlobal)
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TEST(Scenery, saveGlobal)
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{
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{
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Scenery scenery1;
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Scenery scenery1;
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scenery1.autoPreset();
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scenery1.autoPreset();
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scenery1.getTerrain()->propWaterHeight()->setValue(0.2);
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scenery1.getAtmosphere()->propDayTime()->setValue(0.53);
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Scenery::FileOperationResult result = scenery1.saveGlobal("/tmp/test_paysages_scenery");
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Scenery::FileOperationResult result = scenery1.saveGlobal("/tmp/test_paysages_scenery");
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EXPECT_EQ((int)Scenery::FILE_OPERATION_OK, result);
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EXPECT_EQ((int)Scenery::FILE_OPERATION_OK, result);
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@ -14,4 +19,7 @@ TEST(Scenery, saveGlobal)
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Scenery scenery2;
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Scenery scenery2;
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result = scenery2.loadGlobal("/tmp/test_paysages_scenery");
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result = scenery2.loadGlobal("/tmp/test_paysages_scenery");
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EXPECT_EQ((int)Scenery::FILE_OPERATION_OK, result);
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EXPECT_EQ((int)Scenery::FILE_OPERATION_OK, result);
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EXPECT_DOUBLE_EQ(0.2, scenery2.getTerrain()->propWaterHeight()->getValue());
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EXPECT_DOUBLE_EQ(0.53, scenery2.getAtmosphere()->propDayTime()->getValue());
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}
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}
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