Regrouped basics/system/definition/software into core
This commit is contained in:
parent
655e0d784a
commit
be8a5f9764
277 changed files with 494 additions and 723 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -8,7 +8,7 @@
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/output/
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/perf.*
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/pic*.png
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core
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/core
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*.pro.user
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*.pro.user.*
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qrc_*.cpp
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@ -1,15 +0,0 @@
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#pragma once
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#include "basics_global.h"
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typedef struct {
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double h;
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double s;
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double l;
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double a;
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} ColorHSL;
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BASICSSHARED_EXPORT Color colorFromHSL(const ColorHSL &col);
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BASICSSHARED_EXPORT ColorHSL colorToHSL(const Color &col);
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BASICSSHARED_EXPORT ColorHSL colorHSLFromValues(double h, double s, double l, double a);
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@ -1,32 +0,0 @@
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#-------------------------------------------------
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#
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# Project created by QtCreator 2013-10-29T17:15:02
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#
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#-------------------------------------------------
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QT -= gui
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TARGET = paysages_basics
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TEMPLATE = lib
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DEFINES += BASICS_LIBRARY
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include(../common.pri)
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SOURCES += $$files(*.cpp)
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HEADERS += $$files(*.h)
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unix:!symbian {
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maemo5 {
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target.path = /opt/usr/lib
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} else {
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target.path = /usr/lib
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}
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INSTALLS += target
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}
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win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../system/release/ -lpaysages_system
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else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../system/debug/ -lpaysages_system
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else:unix: LIBS += -L$$OUT_PWD/../system/ -lpaysages_system
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INCLUDEPATH += $$PWD/../system
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DEPENDPATH += $$PWD/../system
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@ -1,34 +0,0 @@
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#pragma once
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#include "system_global.h"
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#if defined(BASICS_LIBRARY)
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#define BASICSSHARED_EXPORT DECL_EXPORT
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#else
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#define BASICSSHARED_EXPORT DECL_IMPORT
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#endif
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namespace paysages {
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namespace basics {
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class Vector3;
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class Matrix4;
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class BoundingBox;
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class SpaceGridIterator;
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class SpaceSegment;
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class Color;
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class NoiseGenerator;
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class NoiseState;
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class FractalNoise;
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class NoiseFunctionSimplex;
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class Curve;
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class ColorProfile;
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class Texture2D;
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class Texture3D;
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class Texture4D;
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class CappedCylinder;
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class InfiniteRay;
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class Sphere;
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class InfinitePlane;
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}
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}
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using namespace paysages::basics;
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CONFIG(release, debug|release): DEFINES += NDEBUG QT_NO_DEBUG_OUTPUT
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CONFIG += c++14
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CONFIG += c++17
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@ -1,6 +1,6 @@
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#pragma once
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#include "definition_global.h"
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#include "core_global.h"
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#include "DefinitionNode.h"
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namespace paysages {
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namespace definition {
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class DEFINITIONSHARED_EXPORT AtmosphereDefinition : public DefinitionNode {
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class CORESHARED_EXPORT AtmosphereDefinition : public DefinitionNode {
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public:
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typedef struct {
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Vector3 location;
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#pragma once
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#include "software_global.h"
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#include "core_global.h"
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#include "LightSource.h"
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namespace paysages {
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namespace software {
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class SOFTWARESHARED_EXPORT AtmosphereModelBruneton : public LightSource {
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class CORESHARED_EXPORT AtmosphereModelBruneton : public LightSource {
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public:
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AtmosphereModelBruneton(SoftwareRenderer *parent);
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virtual ~AtmosphereModelBruneton();
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#pragma once
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#include "software_global.h"
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#include "core_global.h"
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#include "LightSource.h"
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#pragma once
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#include "software_global.h"
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#include "core_global.h"
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#include "Color.h"
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namespace paysages {
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namespace software {
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class SOFTWARESHARED_EXPORT AtmosphereResult {
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class CORESHARED_EXPORT AtmosphereResult {
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public:
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AtmosphereResult();
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void updateFinal();
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#include "BaseCloudLayerRenderer.h"
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#include "Vector3.h"
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#include "clouds/BaseCloudsModel.h"
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#include "BaseCloudsModel.h"
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BaseCloudLayerRenderer::BaseCloudLayerRenderer(SoftwareRenderer *parent) : parent(parent) {
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setQuality(0.5);
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#pragma once
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#include "software_global.h"
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#include "core_global.h"
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namespace paysages {
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namespace software {
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#pragma once
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#include "../software_global.h"
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#include "core_global.h"
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#include "Color.h"
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/**
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* Abstract class for all cloud models (cirrus, cumulus...).
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*/
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class SOFTWARESHARED_EXPORT BaseCloudsModel {
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class CORESHARED_EXPORT BaseCloudsModel {
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public:
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BaseCloudsModel(CloudLayerDefinition *layer);
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virtual ~BaseCloudsModel();
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#pragma once
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#include "basics_global.h"
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#include "core_global.h"
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namespace paysages {
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namespace basics {
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class BASICSSHARED_EXPORT BoundingBox {
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class CORESHARED_EXPORT BoundingBox {
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public:
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BoundingBox();
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#pragma once
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#include "system_global.h"
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#include "core_global.h"
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#include <string>
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namespace paysages {
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namespace system {
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class SYSTEMSHARED_EXPORT CacheFile {
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class CORESHARED_EXPORT CacheFile {
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public:
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CacheFile(const string &module, const string &ext, const string &tag1, int tag2, int tag3, int tag4, int tag5,
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int tag6);
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#pragma once
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#include "definition_global.h"
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#include "core_global.h"
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#include "DefinitionNode.h"
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double zfar;
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} CameraPerspective;
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class DEFINITIONSHARED_EXPORT CameraDefinition : public DefinitionNode {
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class CORESHARED_EXPORT CameraDefinition : public DefinitionNode {
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public:
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CameraDefinition(DefinitionNode *parent = NULL);
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#pragma once
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#include "software_global.h"
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#include "core_global.h"
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#include <string>
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#include <vector>
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* Software rendering is done in portions of Canvas (in CanvasPortion class).
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* This splitting in portions allows to keep memory consumption low.
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*/
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class SOFTWARESHARED_EXPORT Canvas {
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class CORESHARED_EXPORT Canvas {
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public:
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Canvas();
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~Canvas();
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#pragma once
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#include "software_global.h"
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#include "core_global.h"
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#include "Color.h"
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#include "Vector3.h"
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/**
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* Representation of world coordinates projected in a canvas pixel.
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*/
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class SOFTWARESHARED_EXPORT CanvasFragment {
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class CORESHARED_EXPORT CanvasFragment {
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public:
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CanvasFragment() = default;
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CanvasFragment(bool front_facing, const Vector3 &pixel, const Vector3 &location, int client = 0,
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#pragma once
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#include "software_global.h"
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#include "core_global.h"
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namespace paysages {
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namespace software {
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/**
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* Abstract class to receive live modifications from canvas preview.
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*/
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class SOFTWARESHARED_EXPORT CanvasLiveClient {
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class CORESHARED_EXPORT CanvasLiveClient {
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public:
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CanvasLiveClient();
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#pragma once
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#include "software_global.h"
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#include "core_global.h"
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#include "PictureWriter.h"
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/**
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* Picture writer to create the final image from canvas portions.
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*/
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class SOFTWARESHARED_EXPORT CanvasPictureWriter : public PictureWriter {
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class CORESHARED_EXPORT CanvasPictureWriter : public PictureWriter {
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public:
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CanvasPictureWriter(const Canvas *canvas);
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virtual ~CanvasPictureWriter();
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#pragma once
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#include "software_global.h"
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#include "core_global.h"
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#include "CanvasFragment.h"
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*
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* A pixel stores superimposed fragments (CanvasFragment), sorted by their distance to camera.
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*/
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class SOFTWARESHARED_EXPORT CanvasPixel {
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class CORESHARED_EXPORT CanvasPixel {
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public:
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CanvasPixel();
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#pragma once
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#include "software_global.h"
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#include "core_global.h"
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#include "ParallelWorker.h"
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#pragma once
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#include "software_global.h"
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#include "core_global.h"
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#include <string>
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*
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* Pixels are not allocated until preparePixels is called.
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*/
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class SOFTWARESHARED_EXPORT CanvasPortion {
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class CORESHARED_EXPORT CanvasPortion {
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public:
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CanvasPortion(int index = 0, CanvasPreview *preview = NULL);
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virtual ~CanvasPortion();
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#pragma once
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#include "software_global.h"
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#include "core_global.h"
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namespace paysages {
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namespace software {
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/**
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* Smaller preview of a Canvas rendering, that can be watched live.
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*/
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class SOFTWARESHARED_EXPORT CanvasPreview {
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class CORESHARED_EXPORT CanvasPreview {
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public:
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CanvasPreview();
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~CanvasPreview();
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#pragma once
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#include "basics_global.h"
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#include "core_global.h"
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#include "InfiniteCylinder.h"
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#include "Sphere.h"
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/**
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* Geometric cylinder, with capped ends (not infinite).
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*/
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class BASICSSHARED_EXPORT CappedCylinder : public InfiniteCylinder {
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class CORESHARED_EXPORT CappedCylinder : public InfiniteCylinder {
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public:
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CappedCylinder() = default;
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CappedCylinder(const Vector3 &base, const Vector3 &direction, double radius, double length);
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#pragma once
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#include "definition_global.h"
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#include "core_global.h"
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#include "DefinitionNode.h"
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namespace paysages {
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namespace definition {
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class DEFINITIONSHARED_EXPORT CelestialBodyDefinition : public DefinitionNode {
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class CORESHARED_EXPORT CelestialBodyDefinition : public DefinitionNode {
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public:
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CelestialBodyDefinition(DefinitionNode *parent, const string &name);
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#include "NoiseGenerator.h"
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#include "SoftwareRenderer.h"
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#include "SurfaceMaterial.h"
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#include "clouds/BaseCloudsModel.h"
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#include "BaseCloudsModel.h"
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#include <algorithm>
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#include <cassert>
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#include <cmath>
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#pragma once
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#include "software_global.h"
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#include "core_global.h"
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#include "BaseCloudLayerRenderer.h"
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* This renderer simply iters through the cloud layer, collecting cloud segments.
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* It does not account for local density variations.
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*/
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class SOFTWARESHARED_EXPORT CloudBasicLayerRenderer : public BaseCloudLayerRenderer {
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class CORESHARED_EXPORT CloudBasicLayerRenderer : public BaseCloudLayerRenderer {
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public:
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CloudBasicLayerRenderer(SoftwareRenderer *parent);
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#pragma once
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#include "definition_global.h"
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#include "core_global.h"
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#include "DefinitionNode.h"
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namespace paysages {
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namespace definition {
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class DEFINITIONSHARED_EXPORT CloudLayerDefinition : public DefinitionNode {
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class CORESHARED_EXPORT CloudLayerDefinition : public DefinitionNode {
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public:
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CloudLayerDefinition(DefinitionNode *parent, const string &name);
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virtual ~CloudLayerDefinition();
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#pragma once
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#include "../software_global.h"
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#include "core_global.h"
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#include "BaseCloudsModel.h"
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#pragma once
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#include "../software_global.h"
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#include "core_global.h"
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#include "BaseCloudsModel.h"
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#pragma once
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||||
#include "../software_global.h"
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||||
#include "core_global.h"
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||||
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||||
#include "BaseCloudsModel.h"
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#pragma once
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||||
#include "../software_global.h"
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#include "core_global.h"
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||||
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#include "BaseCloudsModel.h"
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#pragma once
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||||
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||||
#include "definition_global.h"
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#include "core_global.h"
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||||
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||||
#include "Layers.h"
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namespace paysages {
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namespace definition {
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||||
class DEFINITIONSHARED_EXPORT CloudsDefinition : public Layers {
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||||
class CORESHARED_EXPORT CloudsDefinition : public Layers {
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public:
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CloudsDefinition(DefinitionNode *parent);
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|
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#include "Scenery.h"
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#include "SoftwareRenderer.h"
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#include "clouds/BaseCloudsModel.h"
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#include "clouds/CloudModelAltoCumulus.h"
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#include "clouds/CloudModelCirrus.h"
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#include "clouds/CloudModelCumuloNimbus.h"
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#include "clouds/CloudModelStratoCumulus.h"
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#include "BaseCloudsModel.h"
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#include "CloudModelAltoCumulus.h"
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#include "CloudModelCirrus.h"
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#include "CloudModelCumuloNimbus.h"
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#include "CloudModelStratoCumulus.h"
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CloudsRenderer::CloudsRenderer(SoftwareRenderer *parent) : parent(parent) {
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quality = 0.5;
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#pragma once
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#include "software_global.h"
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#include "core_global.h"
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#include "LightFilter.h"
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|
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/**
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* Software renderer of a group of cloud layers.
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*/
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class SOFTWARESHARED_EXPORT CloudsRenderer : public LightFilter {
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class CORESHARED_EXPORT CloudsRenderer : public LightFilter {
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public:
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CloudsRenderer(SoftwareRenderer *parent);
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virtual ~CloudsRenderer();
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@ -1,11 +1,11 @@
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#pragma once
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||||
#include "basics_global.h"
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#include "core_global.h"
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||||
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||||
namespace paysages {
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||||
namespace basics {
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||||
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||||
class BASICSSHARED_EXPORT Color {
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||||
class CORESHARED_EXPORT Color {
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||||
public:
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||||
Color() = default;
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||||
Color(const Color &col);
|
||||
|
@ -55,12 +55,12 @@ class BASICSSHARED_EXPORT Color {
|
|||
double a;
|
||||
};
|
||||
|
||||
BASICSSHARED_EXPORT extern const Color COLOR_TRANSPARENT;
|
||||
BASICSSHARED_EXPORT extern const Color COLOR_BLACK;
|
||||
BASICSSHARED_EXPORT extern const Color COLOR_RED;
|
||||
BASICSSHARED_EXPORT extern const Color COLOR_GREEN;
|
||||
BASICSSHARED_EXPORT extern const Color COLOR_BLUE;
|
||||
BASICSSHARED_EXPORT extern const Color COLOR_WHITE;
|
||||
BASICSSHARED_EXPORT extern const Color COLOR_GREY;
|
||||
CORESHARED_EXPORT extern const Color COLOR_TRANSPARENT;
|
||||
CORESHARED_EXPORT extern const Color COLOR_BLACK;
|
||||
CORESHARED_EXPORT extern const Color COLOR_RED;
|
||||
CORESHARED_EXPORT extern const Color COLOR_GREEN;
|
||||
CORESHARED_EXPORT extern const Color COLOR_BLUE;
|
||||
CORESHARED_EXPORT extern const Color COLOR_WHITE;
|
||||
CORESHARED_EXPORT extern const Color COLOR_GREY;
|
||||
}
|
||||
}
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "definition_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
#include "Color.h"
|
||||
#include "DefinitionDiff.h"
|
||||
|
@ -11,7 +11,7 @@ namespace definition {
|
|||
/**
|
||||
* Diff for a ColorNode.
|
||||
*/
|
||||
class DEFINITIONSHARED_EXPORT ColorDiff : public DefinitionDiff {
|
||||
class CORESHARED_EXPORT ColorDiff : public DefinitionDiff {
|
||||
public:
|
||||
ColorDiff(const DefinitionNode *node, const Color &oldvalue, const Color &newvalue);
|
||||
ColorDiff(const ColorDiff *other, const Color &oldvalue, const Color &newvalue);
|
15
src/core/ColorHSL.h
Normal file
15
src/core/ColorHSL.h
Normal file
|
@ -0,0 +1,15 @@
|
|||
#pragma once
|
||||
|
||||
#include "core_global.h"
|
||||
|
||||
typedef struct {
|
||||
double h;
|
||||
double s;
|
||||
double l;
|
||||
double a;
|
||||
} ColorHSL;
|
||||
|
||||
CORESHARED_EXPORT Color colorFromHSL(const ColorHSL &col);
|
||||
CORESHARED_EXPORT ColorHSL colorToHSL(const Color &col);
|
||||
|
||||
CORESHARED_EXPORT ColorHSL colorHSLFromValues(double h, double s, double l, double a);
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "definition_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
#include "Color.h"
|
||||
#include "DefinitionNode.h"
|
||||
|
@ -11,7 +11,7 @@ namespace definition {
|
|||
/**
|
||||
* Node with a single color value, for the definition tree.
|
||||
*/
|
||||
class DEFINITIONSHARED_EXPORT ColorNode : public DefinitionNode {
|
||||
class CORESHARED_EXPORT ColorNode : public DefinitionNode {
|
||||
public:
|
||||
ColorNode(DefinitionNode *parent, const string &name, const Color &value = COLOR_TRANSPARENT);
|
||||
|
|
@ -1,14 +1,14 @@
|
|||
#ifndef COLORPROFILE_H
|
||||
#define COLORPROFILE_H
|
||||
|
||||
#include "basics_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
#include "Color.h"
|
||||
|
||||
namespace paysages {
|
||||
namespace basics {
|
||||
|
||||
class BASICSSHARED_EXPORT ColorProfile {
|
||||
class CORESHARED_EXPORT ColorProfile {
|
||||
public:
|
||||
typedef enum { TONE_MAPPING_UNCHARTED, TONE_MAPPING_REIHNARD, TONE_MAPPING_CLAMP } ToneMappingOperator;
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "basics_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
namespace paysages {
|
||||
namespace basics {
|
||||
|
@ -10,7 +10,7 @@ typedef struct {
|
|||
double value;
|
||||
} CurvePoint;
|
||||
|
||||
class BASICSSHARED_EXPORT Curve {
|
||||
class CORESHARED_EXPORT Curve {
|
||||
public:
|
||||
Curve();
|
||||
~Curve();
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "system_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
|
@ -12,7 +12,7 @@ namespace system {
|
|||
/**
|
||||
* Locator of data files.
|
||||
*/
|
||||
class SYSTEMSHARED_EXPORT DataFile {
|
||||
class CORESHARED_EXPORT DataFile {
|
||||
public:
|
||||
/**
|
||||
* Find a data file.
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "definition_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
|
@ -12,7 +12,7 @@ namespace definition {
|
|||
*
|
||||
* Diffs are used to undo/redo changes.
|
||||
*/
|
||||
class DEFINITIONSHARED_EXPORT DefinitionDiff {
|
||||
class CORESHARED_EXPORT DefinitionDiff {
|
||||
public:
|
||||
DefinitionDiff(const DefinitionNode *node);
|
||||
DefinitionDiff(const DefinitionDiff *other);
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "definition_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
@ -11,7 +11,7 @@ namespace definition {
|
|||
/**
|
||||
* Base class for all nodes of the definition tree.
|
||||
*/
|
||||
class DEFINITIONSHARED_EXPORT DefinitionNode {
|
||||
class CORESHARED_EXPORT DefinitionNode {
|
||||
public:
|
||||
DefinitionNode(DefinitionNode *parent, const string &name, const string &type_name = "");
|
||||
virtual ~DefinitionNode();
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "definition_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
#include <set>
|
||||
#include <string>
|
||||
|
@ -13,7 +13,7 @@ namespace definition {
|
|||
*
|
||||
* Watchers will be registered in DiffManager to receive DefinitionDiff objects.
|
||||
*/
|
||||
class DEFINITIONSHARED_EXPORT DefinitionWatcher {
|
||||
class CORESHARED_EXPORT DefinitionWatcher {
|
||||
public:
|
||||
DefinitionWatcher(const string &name);
|
||||
virtual ~DefinitionWatcher();
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "definition_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
|
@ -12,7 +12,7 @@ namespace definition {
|
|||
*
|
||||
* Watchers can register themselves to received these diffs.
|
||||
*/
|
||||
class DEFINITIONSHARED_EXPORT DiffManager {
|
||||
class CORESHARED_EXPORT DiffManager {
|
||||
public:
|
||||
DiffManager(DefinitionNode *tree);
|
||||
~DiffManager();
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "basics_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
#include "InfinitePlane.h"
|
||||
|
||||
|
@ -10,7 +10,7 @@ namespace basics {
|
|||
/**
|
||||
* Geometric plane disk.
|
||||
*/
|
||||
class BASICSSHARED_EXPORT Disk : public InfinitePlane {
|
||||
class CORESHARED_EXPORT Disk : public InfinitePlane {
|
||||
public:
|
||||
Disk() = default;
|
||||
Disk(const Vector3 &point, const Vector3 &normal, double radius);
|
|
@ -1,13 +1,13 @@
|
|||
#pragma once
|
||||
|
||||
#include "system_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace paysages {
|
||||
namespace system {
|
||||
|
||||
class SYSTEMSHARED_EXPORT FileSystem {
|
||||
class CORESHARED_EXPORT FileSystem {
|
||||
public:
|
||||
/**
|
||||
* Get an absolute path to a temporary file.
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "definition_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
#include "DefinitionDiff.h"
|
||||
|
||||
|
@ -10,7 +10,7 @@ namespace definition {
|
|||
/**
|
||||
* Diff for a FloatNode.
|
||||
*/
|
||||
class DEFINITIONSHARED_EXPORT FloatDiff : public DefinitionDiff {
|
||||
class CORESHARED_EXPORT FloatDiff : public DefinitionDiff {
|
||||
public:
|
||||
FloatDiff(const DefinitionNode *node, double oldvalue, double newvalue);
|
||||
FloatDiff(const FloatDiff *other, double oldvalue, double newvalue);
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "definition_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
#include "DefinitionNode.h"
|
||||
|
||||
|
@ -10,7 +10,7 @@ namespace definition {
|
|||
/**
|
||||
* Node with a single floating point numeric value, for the definition tree.
|
||||
*/
|
||||
class DEFINITIONSHARED_EXPORT FloatNode : public DefinitionNode {
|
||||
class CORESHARED_EXPORT FloatNode : public DefinitionNode {
|
||||
public:
|
||||
FloatNode(DefinitionNode *parent, const string &name, double value = 0.0);
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "software_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
namespace paysages {
|
||||
namespace software {
|
||||
|
@ -8,7 +8,7 @@ namespace software {
|
|||
/**
|
||||
* Interface to a fluid medium compatible class.
|
||||
*/
|
||||
class SOFTWARESHARED_EXPORT FluidMediumInterface {
|
||||
class CORESHARED_EXPORT FluidMediumInterface {
|
||||
public:
|
||||
/**
|
||||
* Return true if the object may change the fluid medium on the given segment.
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "software_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
#include "SpaceSegment.h"
|
||||
|
||||
|
@ -21,7 +21,7 @@ typedef struct {
|
|||
* medium density and properties.
|
||||
* It is mainly used to compute the alteration made by such media on light.
|
||||
*/
|
||||
class SOFTWARESHARED_EXPORT FluidMediumManager {
|
||||
class CORESHARED_EXPORT FluidMediumManager {
|
||||
public:
|
||||
FluidMediumManager(SoftwareRenderer *renderer);
|
||||
virtual ~FluidMediumManager();
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "basics_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
#include "NoiseState.h"
|
||||
#include <string>
|
||||
|
@ -11,7 +11,7 @@ namespace basics {
|
|||
/**
|
||||
* Fractal noise generator, based on a sum of simple noise functions.
|
||||
*/
|
||||
class BASICSSHARED_EXPORT FractalNoise {
|
||||
class CORESHARED_EXPORT FractalNoise {
|
||||
public:
|
||||
FractalNoise();
|
||||
virtual ~FractalNoise();
|
|
@ -1,11 +1,11 @@
|
|||
#pragma once
|
||||
|
||||
#include "basics_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
namespace paysages {
|
||||
namespace basics {
|
||||
|
||||
class BASICSSHARED_EXPORT Geometry {
|
||||
class CORESHARED_EXPORT Geometry {
|
||||
public:
|
||||
static double get2DAngle(double x, double y);
|
||||
static Vector3 getNormalFromTriangle(const Vector3 ¢er, const Vector3 &bottom, const Vector3 &right);
|
|
@ -1,13 +1,13 @@
|
|||
#pragma once
|
||||
|
||||
#include "definition_global.h"
|
||||
#include "core_global.h"
|
||||
|
||||
#include "DefinitionNode.h"
|
||||
|
||||
namespace paysages {
|
||||
namespace definition {
|
||||
|
||||
class DEFINITIONSHARED_EXPORT GodRaysDefinition : public DefinitionNode {
|
||||
class CORESHARED_EXPORT GodRaysDefinition : public DefinitionNode {
|
||||
public:
|
||||
GodRaysDefinition(DefinitionNode *parent);
|
||||
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue