Moved small things from WidgetExplorer to OpenGLRenderer
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742b93d3d9
commit
de79f912c3
3 changed files with 24 additions and 10 deletions
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@ -6,6 +6,11 @@
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#include "OpenGLSkybox.h"
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#include "OpenGLWater.h"
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#include "OpenGLTerrain.h"
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#include "Scenery.h"
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#include "LightingManager.h"
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#include "Logs.h"
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#include "GL/glu.h" // TEMP
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OpenGLRenderer::OpenGLRenderer(Scenery* scenery):
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SoftwareRenderer(scenery)
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@ -62,6 +67,7 @@ void OpenGLRenderer::initialize()
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prepare();
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disableClouds();
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getLightingManager()->setSpecularity(false);
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skybox->initialize();
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skybox->updateScenery();
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@ -71,6 +77,12 @@ void OpenGLRenderer::initialize()
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terrain->initialize();
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terrain->updateScenery();
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cameraChangeEvent(getScenery()->getCamera());
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}
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else
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{
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logError("Failed to initialize OpenGL bindings");
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}
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}
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@ -80,6 +92,10 @@ void OpenGLRenderer::resize(int width, int height)
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{
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functions->glViewport(0, 0, width, height);
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}
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getScenery()->getCamera()->setRenderSize(width, height);
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render_camera->setRenderSize(width, height);
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cameraChangeEvent(getScenery()->getCamera());
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}
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void OpenGLRenderer::paint()
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@ -95,6 +111,12 @@ void OpenGLRenderer::paint()
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skybox->render();
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terrain->render();
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water->render();
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int error_code;
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while ((error_code = glGetError()) != GL_NO_ERROR)
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{
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logWarning("[OpenGL] ERROR : %s", (const char*)gluErrorString(error_code));
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}
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}
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}
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@ -28,10 +28,6 @@ QGLWidget(parent)
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camera->copy(_current_camera);
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_renderer = new OpenGLRenderer(scenery);
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_renderer->prepare();
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_renderer->render_quality = 3;
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_renderer->getLightingManager()->setSpecularity(false);
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_renderer->disableClouds();
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_average_frame_time = 0.05;
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_quality = 3;
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@ -205,7 +201,6 @@ void WidgetExplorer::resizeGL(int w, int h)
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void WidgetExplorer::paintGL()
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{
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GLenum error_code;
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QTime start_time;
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double frame_time;
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@ -241,9 +236,4 @@ void WidgetExplorer::paintGL()
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glColor3f(1.0, 1.0, 1.0);
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renderText(5, height() - 9, tr("Please wait while loading scene..."));
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}*/
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while ((error_code = glGetError()) != GL_NO_ERROR)
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{
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qDebug("[OpenGL] ERROR : %s", (const char*)gluErrorString(error_code));
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}
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}
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@ -13,6 +13,8 @@ DEFINES += OPENGL_LIBRARY
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include(../../common.pri)
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unix:LIBS += -lGLU
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SOURCES += \
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OpenGLRenderer.cpp \
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ExplorerChunkTerrain.cpp \
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