Added shortcut to show previous render again

This commit is contained in:
Michaël Lemaire 2015-07-23 00:28:27 +02:00
parent efcbeecf3e
commit e84698dbb3
6 changed files with 106 additions and 17 deletions

View file

@ -20,7 +20,6 @@ MainModelerWindow::MainModelerWindow()
renderer = new OpenGLRenderer(scenery);
render_preview_provider = new RenderPreviewProvider();
render_process = new RenderProcess(this, render_preview_provider);
qmlRegisterType<OpenGLView>("Paysages", 1, 0, "OpenGLView");
engine()->addImageProvider("renderpreviewprovider", render_preview_provider);
@ -33,6 +32,8 @@ MainModelerWindow::MainModelerWindow()
cameras = new ModelerCameras(this);
atmosphere = new AtmosphereModeler(this);
water = new WaterModeler(this);
render_process = new RenderProcess(this, render_preview_provider);
}
MainModelerWindow::~MainModelerWindow()
@ -53,6 +54,20 @@ QObject *MainModelerWindow::findQmlObject(const QString &objectName)
return rootObject()->findChild<QObject *>(objectName);
}
void MainModelerWindow::setQmlProperty(const QString &objectName, const QString &propertyName, const QVariant &value)
{
QObject *item = findQmlObject(objectName);
if (item)
{
item->setProperty(propertyName.toLocal8Bit(), value);
}
}
void MainModelerWindow::setState(const QString &stateName)
{
rootObject()->setProperty("state", stateName);
}
void MainModelerWindow::keyReleaseEvent(QKeyEvent *event)
{
if (event->key() == Qt::Key_F5)
@ -60,20 +75,16 @@ void MainModelerWindow::keyReleaseEvent(QKeyEvent *event)
// Start render in a thread
if (event->modifiers() & Qt::ControlModifier)
{
render_process->startRender(scenery, RenderConfig(1920, 1080, 4, 8));
render_process->startFinalRender();
}
else
{
render_process->startRender(scenery, RenderConfig(400, 300, 1, 3));
render_process->startQuickRender();
}
// Resize preview
QSize preview_size = render_process->getPreviewSize();
findQmlObject("preview_image")->setProperty("width", preview_size.width());
findQmlObject("preview_image")->setProperty("height", preview_size.height());
// Show render dialog
rootObject()->setProperty("state", QString("Render Dialog"));
}
else if (event->key() == Qt::Key_F6)
{
render_process->showPreviousRender();
}
else if (event->key() == Qt::Key_Escape)
{

View file

@ -16,6 +16,8 @@ public:
virtual ~MainModelerWindow();
QObject *findQmlObject(const QString &objectName);
void setQmlProperty(const QString &objectName, const QString &propertyName, const QVariant &value);
void setState(const QString &stateName);
inline Scenery *getScenery() const {return scenery;}
inline OpenGLRenderer *getRenderer() const {return renderer;}

View file

@ -26,10 +26,16 @@ private:
RenderProcess::RenderProcess(MainModelerWindow *window, RenderPreviewProvider *destination):
window(window), destination(destination)
{
has_render = false;
rendering = false;
renderer = NULL;
render_thread = NULL;
QObject *button_quick = window->findQmlObject("tool_render_quick");
if (button_quick) {
connect(button_quick, SIGNAL(clicked()), this, SLOT(startQuickRender()));
}
startTimer(100);
}
@ -61,6 +67,7 @@ void RenderProcess::startRender(Scenery *scenery, const RenderConfig &config)
return;
}
has_render = true;
rendering = true;
if (renderer)
@ -74,8 +81,38 @@ void RenderProcess::startRender(Scenery *scenery, const RenderConfig &config)
destination->setCanvas(renderer->getCanvas());
// Resize preview
QSize preview_size = getPreviewSize();
QObject *image = window->findQmlObject("preview_image");
if (image) {
image->setProperty("width", preview_size.width());
image->setProperty("height", preview_size.height());
}
// Start render thread
render_thread = new RenderThread(renderer);
render_thread->start();
// Show render dialog
window->setState("Render Dialog");
}
void RenderProcess::startQuickRender()
{
startRender(window->getScenery(), RenderConfig(400, 300, 1, 3));
}
void RenderProcess::startFinalRender()
{
startRender(window->getScenery(), RenderConfig(1920, 1080, 4, 8));
}
void RenderProcess::showPreviousRender()
{
if (not rendering and has_render)
{
window->setState("Render Dialog");
}
}
void RenderProcess::stopRender()
@ -112,10 +149,6 @@ void RenderProcess::timerEvent(QTimerEvent *)
if (renderer)
{
QObject *progress = window->findQmlObject("render_progress");
if (progress)
{
progress->setProperty("value", renderer->getProgress());
}
window->setQmlProperty("render_progress", "value", renderer->getProgress());
}
}

View file

@ -31,12 +31,31 @@ public:
*/
const QSize getPreviewSize();
inline bool isRendering() const {return rendering;}
public slots:
/**
* Start a quick render.
*/
void startQuickRender();
/**
* Start a final render.
*/
void startFinalRender();
/**
* Show the previous rendering.
*/
void showPreviousRender();
protected:
virtual void timerEvent(QTimerEvent *event) override;
private:
MainModelerWindow *window;
RenderPreviewProvider *destination;
bool has_render;
bool rendering;
SoftwareCanvasRenderer *renderer;
Thread *render_thread;

View file

@ -7,6 +7,7 @@ Item {
property bool hovered: false
property string helptext
property string hovertext
signal clicked
width: image.width + 10
height: image.height + 10
@ -82,6 +83,7 @@ Item {
{
tooltip_widget.helptext = "";
}
parent.clicked();
}
}
}

View file

@ -91,6 +91,19 @@ OpenGLView {
}
}
Toolbar {
id: render_toolbar
opacity: 0
anchors.left: primary_toolbar.right
ToolbarButton {
id: tool_render_quick
objectName: "tool_render_quick"
picture: "images/tab_render.png"
hovertext: qsTr("Start a quick render")
}
}
CameraChoice {
id: camera_choice
anchors.bottom: main_ui.bottom
@ -140,6 +153,15 @@ OpenGLView {
opacity: 1
}
},
State {
name: "Render Mode"
when: tool_render.selected
PropertyChanges {
target: render_toolbar
opacity: 1
}
},
State {
name: "Render Dialog"
when: tool_display.selected