diff --git a/src/render/opengl/ExplorerChunkTerrain.cpp b/src/render/opengl/ExplorerChunkTerrain.cpp index a423237..b4a1fdd 100644 --- a/src/render/opengl/ExplorerChunkTerrain.cpp +++ b/src/render/opengl/ExplorerChunkTerrain.cpp @@ -37,7 +37,7 @@ ExplorerChunkTerrain::ExplorerChunkTerrain(OpenGLRenderer* renderer, double x, d lowest = 0.0; highest = 0.0; - tessellation_count = 33; + tessellation_count = 65; tessellated = new VertexArray(); tessellated->setGridSize(tessellation_count); tessellated->setAutoGridIndices(tessellation_count); @@ -87,7 +87,7 @@ bool ExplorerChunkTerrain::maintain() { while (_tessellation_current_size < _tessellation_max_size) { - int new_tessellation_size = _tessellation_current_size ? _tessellation_current_size * 4 : 2; + int new_tessellation_size = _tessellation_current_size ? _tessellation_current_size * 4 : 4; int old_tessellation_inc = _tessellation_current_size ? _tessellation_max_size / _tessellation_current_size : 1; int new_tessellation_inc = _tessellation_max_size / new_tessellation_size; float internal_step = 1.0f / (float)_tessellation_max_size;