Simplified qmake usage and normalized build between make and qtcreator
This commit is contained in:
parent
039aaeb33b
commit
f4e4c1def4
15 changed files with 69 additions and 254 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -5,7 +5,7 @@
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/gmon.out
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/nbproject/
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/output/
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/src/*/Makefile.*
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/src/*/Makefile
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*.pro.user
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*.pro.user.*
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qrc_*.cpp
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85
Makefile
85
Makefile
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@ -1,52 +1,25 @@
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BUILDMODE=release
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BUILDPATH=./build/${BUILDMODE}
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QBUILDMODE=declarative_${BUILDMODE}
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CC=gcc
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MAKE=make -f Makefile.${BUILDMODE}
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ifneq (,$(COMPILER))
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CC=$(COMPILER)
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endif
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all:dirs makefiles
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@+cd src/rendering && $(MAKE)
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@+cd src/exploring && $(MAKE)
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@+cd src/controlling && $(MAKE)
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@+cd src/editing && $(MAKE)
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@+cd src/testing && $(MAKE)
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all:build
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dirs:
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mkdir -p ${BUILDPATH}/rendering
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mkdir -p ${BUILDPATH}/exploring
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mkdir -p ${BUILDPATH}/controlling
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mkdir -p ${BUILDPATH}/editing
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mkdir -p ${BUILDPATH}/testing
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mkdir -p ${BUILDPATH}
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makefiles:
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@+cd src/rendering && qmake rendering.pro "CONFIG=$(QBUILDMODE)" -r -spec linux-clang
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@+cd src/exploring && qmake exploring.pro "CONFIG=$(QBUILDMODE)" -r -spec linux-clang
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@+cd src/controlling && qmake controlling.pro "CONFIG=$(QBUILDMODE)" -r -spec linux-clang
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@+cd src/editing && qmake editing.pro "CONFIG=${QBUILDMODE}" -r -spec linux-clang
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@+cd src/testing && qmake testing.pro "CONFIG=$(QBUILDMODE)" -r -spec linux-clang
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clean:
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@+cd src/rendering && qmake "CONFIG=$(QBUILDMODE)" && $(MAKE) clean
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@+cd src/exploring && qmake "CONFIG=$(QBUILDMODE)" && $(MAKE) clean
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@+cd src/controlling && qmake "CONFIG=$(QBUILDMODE)" && $(MAKE) clean
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@+cd src/editing && qmake "CONFIG=${QBUILDMODE}" && $(MAKE) clean
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@+cd src/testing && qmake "CONFIG=$(QBUILDMODE)" && $(MAKE) clean
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rm -f ${BUILDPATH}/paysages-cli
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rm -f ${BUILDPATH}/paysages-gui
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rm -f ${BUILDPATH}/paysages-tests
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rm -f ${BUILDPATH}/libpaysages_exploring.so*
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rm -f ${BUILDPATH}/libpaysages_rendering.so*
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makefiles:dirs
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ifeq (${BUILDMODE}, release)
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+make BUILDMODE=debug clean
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rm -f src/rendering/Makefile*
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rm -f src/exploring/Makefile*
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rm -f src/controlling/Makefile*
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rm -f src/editing/Makefile*
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rm -f src/testing/Makefile*
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@+cd ${BUILDPATH} && qmake ../../src/paysages.pro -r -spec linux-clang
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else
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@+cd ${BUILDPATH} && qmake ../../src/paysages.pro -r -spec linux-clang CONFIG+=debug CONFIG+=declarative_debug CONFIG+=qml_debug
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endif
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build:makefiles
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@+cd ${BUILDPATH} && $(MAKE)
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clean:makefiles
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@+cd ${BUILDPATH} && $(MAKE) clean
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ifeq (${BUILDMODE}, release)
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make BUILDMODE=debug clean
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endif
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docs:
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@ -58,30 +31,30 @@ debug:
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release:
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+make BUILDMODE=release all
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tests: all
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LD_LIBRARY_PATH=${BUILDPATH} CK_DEFAULT_TIMEOUT=30 ${BUILDPATH}/paysages-tests
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tests:build
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LD_LIBRARY_PATH=${BUILDPATH}/rendering CK_DEFAULT_TIMEOUT=30 ${BUILDPATH}/testing/paysages-tests
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run_cli: all
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LD_LIBRARY_PATH=${BUILDPATH} ${RUNNER} ${BUILDPATH}/paysages-cli
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run_cli:build
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LD_LIBRARY_PATH=${BUILDPATH}/rendering ${RUNNER} ${BUILDPATH}/controlling/paysages-cli
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run: all
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LD_LIBRARY_PATH=${BUILDPATH} ${RUNNER} ${BUILDPATH}/paysages-gui
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run:build
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LD_LIBRARY_PATH=${BUILDPATH}/rendering:${BUILDPATH}/exploring ${RUNNER} ${BUILDPATH}/editing/paysages-gui
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profile: debug
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LD_LIBRARY_PATH=build/debug perf record -g fp ./build/debug/paysages-gui
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profile:debug
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LD_LIBRARY_PATH=build/debug/rendering:build/debug/exploring perf record -g fp ./build/debug/paysages-gui
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perf report -g
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profile_cli: debug
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LD_LIBRARY_PATH=build/debug perf record -g fp ./build/debug/paysages-cli
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profile_cli:debug
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LD_LIBRARY_PATH=build/debug/rendering perf record -g fp ./build/debug/paysages-cli
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perf report -g
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install:release
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mkdir -p ${DESTDIR}/usr/bin
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mkdir -p ${DESTDIR}/usr/lib
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mkdir -p ${DESTDIR}/usr/share/paysages3d
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cp build/release/paysages-gui ${DESTDIR}/usr/bin/paysages3d
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cp build/release/libpaysages_exploring.so ${DESTDIR}/usr/lib/
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cp build/release/libpaysages_rendering.so ${DESTDIR}/usr/lib/
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cp build/release/editing/paysages-gui ${DESTDIR}/usr/bin/paysages3d
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cp build/release/exploring/libpaysages_exploring.so ${DESTDIR}/usr/lib/
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cp build/release/rendering/libpaysages_rendering.so ${DESTDIR}/usr/lib/
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cp data/.paysages_data ${DESTDIR}/usr/share/paysages3d/
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cp -r data/i18n ${DESTDIR}/usr/share/paysages3d/
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cp -r data/images ${DESTDIR}/usr/share/paysages3d/
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@ -92,4 +65,4 @@ deb:
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DEBFULLNAME="Michael Lemaire" DEBEMAIL=paysages@thunderk.net dch -i -p -u low -D stable
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debuild -b -us -uc
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.PHONY:all clean release
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.PHONY:all clean release build
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@ -1,11 +0,0 @@
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INCLUDEPATH += ..
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CONFIG(declarative_debug) {
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DESTDIR = ../../build/debug/
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MAKEFILE = Makefile.debug
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} else {
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DESTDIR = ../../build/release/
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MAKEFILE = Makefile.release
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DEFINES += NDEBUG
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}
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@ -1,5 +1,3 @@
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include(../common.pri)
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TEMPLATE = app
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CONFIG += console
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CONFIG -= app_bundle
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@ -7,10 +5,13 @@ CONFIG -= qt
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TARGET = paysages-cli
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OBJECTS_DIR = $$DESTDIR/controlling/
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INCLUDEPATH += $$PWD/..
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DEPENDPATH += ..
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linux-clang:LIBS += -L$$DESTDIR -lpaysages_rendering
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CONFIG(release, debug|release): DEFINES += NDEBUG
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SOURCES += main.c
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win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../rendering/release/ -lpaysages_rendering
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else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../rendering/debug/ -lpaysages_rendering
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else:unix: LIBS += -L$$OUT_PWD/../rendering/ -lpaysages_rendering
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DEPENDPATH += $$PWD/../rendering
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include(../common.pri)
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TEMPLATE = app
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CONFIG += qt
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TARGET = paysages-gui
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OBJECTS_DIR = $$DESTDIR/editing/
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MOC_DIR = $$OBJECTS_DIR/moc/
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DEPENDPATH += ..
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linux-clang:LIBS += -L$$DESTDIR -lpaysages_rendering -lpaysages_exploring -lGLU
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linux-clang:LIBS += -lGLU
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win32:LIBS += ../../libpaysages.a -lDevIL -lILU -lILUT -lglib-2.0 -lgthread-2.0
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TRANSLATIONS = ../../data/i18n/paysages_fr.ts
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CONFIG(release, debug|release): DEFINES += NDEBUG
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INCLUDEPATH += $$PWD/..
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win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../exploring/release/ -lpaysages_exploring
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else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../exploring/debug/ -lpaysages_exploring
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else:unix: LIBS += -L$$OUT_PWD/../exploring/ -lpaysages_exploring
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DEPENDPATH += $$PWD/../exploring
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win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../rendering/release/ -lpaysages_rendering
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else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../rendering/debug/ -lpaysages_rendering
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else:unix: LIBS += -L$$OUT_PWD/../rendering/ -lpaysages_rendering
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DEPENDPATH += $$PWD/../rendering
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HEADERS += \
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terrain/widgetheightmap.h \
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RESOURCES += \
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../../data/ui_pictures.qrc
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TRANSLATIONS = ../../data/i18n/paysages_fr.ts
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@ -1,89 +0,0 @@
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#include "chunk.h"
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#include <stdlib.h>
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struct ExplorerChunk
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{
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/* Links */
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Renderer* renderer;
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ColorProfile* color_profile;
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/* Protected override */
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ExplorerChunkOverride override;
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/* Bounding box */
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double xmin;
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double xmax;
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double ymin;
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double ymax;
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double zmin;
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double zmax;
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/* General status */
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int reset_needed;
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double distance_to_camera;
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/* Tesselation */
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Vector3* vertex_data;
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int tessellation_max_size;
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int tessellation_current_size;
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double tessellation_step;
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/* Texture */
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/*GLuint texture_opengl_id;
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int texture_changed;
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int texture_current_size;
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int texture_max_size;*/
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};
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ExplorerChunk* exporerChunkCreate(Renderer* renderer, ColorProfile* color_profile, ExplorerChunkOverride override)
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{
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ExplorerChunk* result;
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result = malloc(sizeof(ExplorerChunk));
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result->renderer = renderer;
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result->color_profile = color_profile;
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result->override = override;
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result->xmin = 0.0;
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result->xmax = 0.0;
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result->ymin = 0.0;
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result->ymax = 0.0;
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result->zmin = 0.0;
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result->zmax = 0.0;
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result->reset_needed = 0;
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result->distance_to_camera = 0.0;
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result->vertex_data = malloc(sizeof(Vector3) * 4);
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result->tessellation_max_size = 1;
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result->tessellation_current_size = 0;
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explorerChunkMarkForReset(result);
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/* TODO Insert in chunk list */
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return result;
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}
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void explorerChunkDelete(ExplorerChunk* chunk)
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{
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free(chunk);
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}
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void explorerChunkUpdateBoundingBox(ExplorerChunk* chunk, double xmin, double xmax, double ymin, double ymax, double zmin, double zmax)
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{
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chunk->xmin = xmin;
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chunk->xmax = xmax;
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chunk->ymin = ymin;
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chunk->ymax = ymax;
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chunk->zmin = zmin;
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chunk->zmax = zmax;
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}
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void explorerChunkMarkForReset(ExplorerChunk* chunk)
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{
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}
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#ifndef _PAYSAGES_EXPLORING_CHUNK_H_
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#define _PAYSAGES_EXPLORING_CHUNK_H_
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#include "rendering/tools/euclid.h"
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#include "rendering/tools/color.h"
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#include "rendering/renderer.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct ExplorerChunk ExplorerChunk;
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typedef struct
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{
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void (*getStatus)(ExplorerChunk* chunk);
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Vector3 (*getVertex)(ExplorerChunk* chunk, Renderer* renderer, double x, double y);
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Color (*getColor)(ExplorerChunk* chunk, Renderer* renderer, double x, double y, Vector3 vertex);
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void (*onBeforeDelete)(ExplorerChunk* chunk, void* private_data);
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void* private_data;
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} ExplorerChunkOverride;
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/* Public methods */
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ExplorerChunk* exporerChunkCreate(Renderer* renderer, ColorProfile* color_profile, ExplorerChunkOverride override);
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void explorerChunkDelete(ExplorerChunk* chunk);
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/* Methods to call from an updateStatus() callback only (never to be called twice concurrently on the same chunk) */
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void explorerChunkUpdateBoundingBox(ExplorerChunk* chunk, double xmin, double xmax, double ymin, double ymax, double zmin, double zmax);
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void explorerChunkMarkForReset(ExplorerChunk* chunk);
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#ifdef __cplusplus
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}
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#endif
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#endif
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include(../common.pri)
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QT += opengl
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TEMPLATE = lib
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CONFIG += console
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CONFIG -= app_bundle
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CONFIG -= qt
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TARGET = paysages_exploring
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OBJECTS_DIR = $$DESTDIR/exploring/
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CONFIG(release, debug|release): DEFINES += NDEBUG
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SOURCES += main.c \
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terrain.c \
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sky.c \
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chunk.c
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INCLUDEPATH += $$PWD/..
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HEADERS += main.h \
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terrain.h \
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sky.h \
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chunk.h
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SOURCES += main.c
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HEADERS += main.h
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#include "sky.h"
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#ifndef _PAYSAGES_EXPLORING_SKY_H_
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#define _PAYSAGES_EXPLORING_SKY_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -1 +0,0 @@
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#include "terrain.h"
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@ -1,13 +0,0 @@
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#ifndef _PAYSAGES_EXPLORING_TERRAIN_H_
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#define _PAYSAGES_EXPLORING_TERRAIN_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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3
src/paysages.pro
Normal file
3
src/paysages.pro
Normal file
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TEMPLATE = subdirs
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SUBDIRS = rendering exploring editing controlling testing
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@ -1,5 +1,3 @@
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include(../common.pri)
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TEMPLATE = lib
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CONFIG += console
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CONFIG -= app_bundle
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@ -7,13 +5,14 @@ CONFIG -= qt
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TARGET = paysages_rendering
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OBJECTS_DIR = $$DESTDIR/rendering/
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INCLUDEPATH += $$PWD/..
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linux-clang {
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CONFIG += link_pkgconfig
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PKGCONFIG += glib-2.0 gthread-2.0 IL ILU
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}
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DEFINES += HAVE_GLIB=1
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CONFIG(release, debug|release): DEFINES += NDEBUG
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SOURCES += main.c \
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tools.c \
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@ -1,5 +1,3 @@
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include(../common.pri)
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TEMPLATE = app
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CONFIG += console
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CONFIG -= app_bundle
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@ -7,15 +5,19 @@ CONFIG -= qt
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TARGET = paysages-tests
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OBJECTS_DIR = $$DESTDIR/testing/
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CONFIG(release, debug|release): DEFINES += NDEBUG
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linux-clang {
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CONFIG += link_pkgconfig
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PKGCONFIG += check
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}
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DEPENDPATH += ..
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linux-clang:LIBS += -L$$DESTDIR -lpaysages_rendering
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INCLUDEPATH += $$PWD/..
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win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../rendering/release/ -lpaysages_rendering
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else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../rendering/debug/ -lpaysages_rendering
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else:unix: LIBS += -L$$OUT_PWD/../rendering/ -lpaysages_rendering
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DEPENDPATH += $$PWD/../rendering
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SOURCES += main.c \
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test_terrain_painting.c \
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@ -30,4 +32,3 @@ SOURCES += main.c \
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HEADERS += \
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common.h
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