Commit graph

77 commits

Author SHA1 Message Date
f4bc02c5ca Fixed sun and moon radius being inconsistent 2016-01-15 18:01:01 +01:00
eeeaa70e8b Fixed emphasis in docstrings 2016-01-06 19:55:49 +01:00
92ec8bf9b3 Fixed camera mode setting 2015-12-30 20:32:26 +01:00
b574483d34 Renamed some "main" variables
they may cause compile errors on mingw
2015-12-30 20:23:24 +01:00
e5372c61e4 Renamed Time to Timing
because Time.h would clash with standard lib time.h
on case insensitive file systems
2015-12-30 20:20:27 +01:00
958fd0121b Added camera focus on sun while moving it 2015-12-30 20:14:16 +01:00
c99973a42b Added mouse control over sun and moon positions 2015-12-30 01:46:47 +01:00
c1d6a3261c Removed global string include in system_global.h 2015-12-30 00:43:35 +01:00
61a43410db Refactored CelestialBodyDefinition, with new sun/moon widget 2015-12-30 00:20:20 +01:00
d88cb29f4c Refactored OpenGLVariable with pimpl and smart pointers 2015-12-23 23:40:19 +01:00
e9fcd6b2a5 Fixed int/double old-style casts 2015-12-17 01:13:20 +01:00
a36570f5a6 Removed obsolete QML extension for QtCreator 2015-12-14 19:39:00 +01:00
eda562f92e Fixed redo binding to Ctrl+Y 2015-12-13 22:25:46 +01:00
e0ba87e4e5 Added mandatory logger information 2015-12-13 20:08:38 +01:00
7d4989b670 using namespace std 2015-12-11 00:36:50 +01:00
479dcb03ac Added opengl resources deleting at exit (textures, arrays...) 2015-12-10 23:41:42 +01:00
f242f55f81 Switched OpenGL to core profile 2015-12-07 23:32:55 +01:00
c7e868ef11 Better OpenGL error checking + opengl header refactoring 2015-12-03 23:04:50 +01:00
88d2a78b70 Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
dc27590496 Improved estimated rendering time 2015-11-02 23:39:34 +01:00
ca7bd84308 Simplified project files + lazy init of data files 2015-10-19 01:39:22 +02:00
273585dd8a Fixed tool camera not reverting back to previous camera mode 2015-09-21 23:17:47 +02:00
8a9c3d4b83 Added /atmosphere/sun_radius property
Also added the tool camera mode to focus on the sun while altering its radius
2015-09-21 23:12:43 +02:00
4fb7078815 Added rendered picture saving ui 2015-09-15 01:26:05 +02:00
20c03f84b7 Added an initial loading screen 2015-09-14 19:25:54 +02:00
84cb69e127 Added cancel button on render dialog 2015-09-14 01:35:25 +02:00
005c24fa85 Tweaked window and render sizes to keep full hd ratio
Also added medium render size
2015-09-14 00:48:55 +02:00
0c8a88cddb Added render time 2015-09-13 22:38:44 +02:00
6a8fc7b102 Fixed atmosphere daytime control
Minute+1 button did add a wrong amount of time
2015-09-10 23:43:25 +02:00
4fcf1d071c Added render tests from command line 2015-09-10 00:40:47 +02:00
035c957054 Fixed small UI issues 2015-09-09 00:08:01 +02:00
647e185e52 Added IntNode, IntPropertyBind, PanelPictureChoice and /water/model property 2015-09-08 23:52:34 +02:00
982af74c2d Added /water/reflection property 2015-09-08 01:00:34 +02:00
a96699dece Added mouse tracking on 3d view for future operations 2015-09-07 01:15:59 +02:00
1361c5c654 ui: Fixed some state issues 2015-08-28 11:40:35 +02:00
45f10440ec Fixed top-down camera switching 2015-08-26 00:49:52 +02:00
623a3606eb Fixed UI not reverting to previous state when exiting render dialog 2015-08-26 00:28:12 +02:00
c450774995 Applied atmosphere humidity to opengl renderer 2015-08-25 23:33:47 +02:00
ffe5b38ad8 Fixed a segfault at application exit 2015-08-25 01:09:11 +02:00
1077e4dca3 Fixed OpenGL viewport being updated at each frame
That could cause ratio flickering on paint() on some devices
2015-08-24 19:38:59 +02:00
c199bef7f2 Added /atmosphere/humidity control 2015-08-24 01:19:19 +02:00
625507e11d Fixed mouse events being processed by both controls and OpenGLView 2015-08-24 00:53:24 +02:00
b2a458b1f2 Refactoring of QML states 2015-08-24 00:39:31 +02:00
d6233c70f0 Fixed small memory leaks 2015-08-23 22:44:45 +02:00
0579cc2c3c Added shortcut information in tooltips 2015-08-21 00:46:42 +02:00
edc60113d9 Added render buttons 2015-08-21 00:41:14 +02:00
28c9c08d74 Added water rendering toggle in opengl 2015-08-21 00:25:34 +02:00
7dd70e7bca Tweaked camera speed 2015-08-20 19:02:11 +02:00
05d0680210 Top-down camera is now set relative to render camera 2015-08-20 01:30:46 +02:00
5c90e1ef07 Improved "time of day" UI 2015-08-20 01:15:08 +02:00