Commit graph

11 commits

Author SHA1 Message Date
Michaël Lemaire 6062c755b5 Fixed layers saving/loading
Global scenery save/load testing was also improved to detect these cases better
2015-08-13 19:49:16 +02:00
Michaël Lemaire 42d3ae4ceb Renamed BaseDefinition to DefinitionNode 2015-08-12 22:21:10 +02:00
Michaël Lemaire 26fb112da1 Added name to all BaseDefinition and toString representation
Also fixed deletion of children in the definition tree,
to handle dynamic and static destructor calls.
2015-08-12 17:02:27 +02:00
Michaël Lemaire 19ac6936b0 Refactored RenderingScenery and STL containers usage 2013-12-10 22:32:58 +01:00
Michaël Lemaire fa5c0041af Refactored TexturesDefinition, getting rid of legacy layers 2013-11-16 19:12:42 +01:00
Michaël Lemaire 1cccae90be Refactored CloudsDefinition 2013-11-15 23:26:44 +01:00
Michaël Lemaire 5be3231ab9 Refactoring color 2013-11-13 20:07:35 +01:00
Michaël Lemaire 5c2bc4b31e Refactoring for c++ 2013-11-07 09:37:11 +01:00
Michaël Lemaire 1a69b1de1d Removed C-API from 'system' 2013-11-03 13:00:31 +01:00
Michaël Lemaire d2620ae2e3 Fixed problems with new c++ layers 2013-11-01 00:09:51 +01:00
Michaël Lemaire 5dfa34dd56 WIP on c++ layers 2013-10-31 17:59:18 +01:00