Commit graph

16 commits

Author SHA1 Message Date
Michaël Lemaire b045b731ad Added god rays manager (initial implementation) 2015-09-29 22:31:25 +02:00
Michaël Lemaire 6f2d23d960 Refactored lighting manager 2015-09-25 00:12:31 +02:00
Michaël Lemaire c450774995 Applied atmosphere humidity to opengl renderer 2015-08-25 23:33:47 +02:00
Michaël Lemaire c199bef7f2 Added /atmosphere/humidity control 2015-08-24 01:19:19 +02:00
Michaël Lemaire db0be5204f Switched /atmosphere/daytime to new definition system 2015-08-18 20:31:11 +02:00
Michaël Lemaire 0e837f00c6 Added lighting done by moon 2013-12-26 18:28:25 +01:00
Michaël Lemaire 6589589ad4 Added basic night sky with a plain moon 2013-12-26 15:36:15 +01:00
Michaël Lemaire c497cf2127 Restored clouds aspect preview 2013-12-20 17:30:27 +01:00
Michaël Lemaire 97a950947a Fixed terrain preview 2013-12-15 14:28:46 +01:00
Michaël Lemaire 879f88fd20 Removed old C-api for Vector3 2013-12-11 11:32:10 +01:00
Michaël Lemaire 88517af86f Removed old C-Api from Color 2013-12-11 10:24:35 +01:00
Michaël Lemaire ec444b7c26 [Broken WIP] Removed legacy Renderer and refactored RenderArea. 2013-12-09 11:59:57 +01:00
Michaël Lemaire 74634dfaf1 [Broken WIP] Refactoring terrain, textures and water renderer 2013-12-08 20:54:34 +01:00
Michaël Lemaire b0d9ead01d [WIP] Removed old atmosphere renderer 2013-12-08 18:40:16 +01:00
Michaël Lemaire 4f9e24b87d Refactored AtmosphereDefinition 2013-11-16 00:27:40 +01:00
Michaël Lemaire d9f2f3878f Big WIP refactoring (preview + atmosphere renderer) 2013-11-12 21:34:35 +01:00