Commit graph

6 commits

Author SHA1 Message Date
7c7b6043c5 Improved render progress.
A bug was also fixed where some canvas pixels were shaded twice,
leading to a performance loss.
2015-08-23 20:22:37 +02:00
0c48fb075f Rasterizers now use their own interrupt system 2014-08-19 11:44:54 +02:00
8f24d54568 Restored render interruption 2014-08-19 09:18:55 +02:00
9c2d545e6a Fixed parallel canvas shading 2014-08-18 16:25:44 +02:00
b5ee4c432f Added parallel pixel shader for second-pass rendering 2014-08-18 16:04:46 +02:00
2aeecdec62 WIP on canvas pixel shading 2014-08-18 12:17:16 +02:00