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25d9a95141
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Water is now always at y=0.0
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2014-01-06 20:22:00 +01:00 |
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220fe89b05
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Use the new terrain walker for improved shadows
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2013-12-29 18:18:18 +01:00 |
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eabe68b77d
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New terrain walker (now used for ray casting)
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2013-12-29 14:14:49 +01:00 |
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d2f49a124f
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Added moon basic lighting
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2013-12-26 16:35:29 +01:00 |
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3271b7ed5e
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WIP on restoring clouds rendering
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2013-12-17 23:45:09 +01:00 |
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879f88fd20
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Removed old C-api for Vector3
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2013-12-11 11:32:10 +01:00 |
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ec444b7c26
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[Broken WIP] Removed legacy Renderer and refactored RenderArea.
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2013-12-09 11:59:57 +01:00 |
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74634dfaf1
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[Broken WIP] Refactoring terrain, textures and water renderer
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2013-12-08 20:54:34 +01:00 |
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